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"The cycle was broken!" I don't CARE.


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#251
Texhnolyze101

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Persephone wrote...

101ezylonhxeT wrote...

Quietness wrote...

101ezylonhxeT wrote...
There is no valid reason for liking the endings.


god d*** i cant believe im about to do this....

This is your opinon. Your opinon does not make it fact for everyone. I ABHORE the ending on the highest level. I however respect another person's vision. You are however turning your opinon into fact. You hate the ending, i hate the ending, lots of people hate the ending, but some do not. As long as they provide their views ( AS WE SHOULD) without turning opinon into fact than there is no reason to not be social.

TL:DR Your opinon does not = fact , dont treat it as such it makes you sound foolish.


The people who like them don't matter and il say it AGAIN there is no valid reason to like the endings.


It's nonsense like this why the Retakers are called whiny, entitled and rude.


Never said i was apart of that group so what people think of them means little to me.

#252
Rencor2k

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i totally agree with OP, i couldnt have said it better myself. +1

#253
KustomDeluxe

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101ezylonhxeT wrote...

Karrie788 wrote...

101ezylonhxeT wrote...


There is no valid reason for liking the endings.


Actually, there are. The themes that are introduced are interesting. Personally I think they're completely out of place but some people can appreciate or even love them. No need to attack them or hate them for having an opinion. Freedom of speech is important.


There. Is. No. Valid. Reason. To. Like. The. Endings.

1) It made me think.

That IS a valid reason and a response the ending got from pretty much everyone on the forum. Whether the thought was "WTH is this?" or "Interesting, philosophically they're saying ______" doesn't matter. The endings did accomplish this.

I understand how people could like the ending. I abhor it for a variety of reasons, but their tastes are not mine. In the spirit of cooperation, we need to let them have the cake they like while we return ours to the chef because we don't like it. Everyone's happy, no reason to hate each other because of different taste.

#254
Jadebaby

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Agreed OP, it feels like they cut the emotional strings I puppeted this game with.

#255
ticklefist

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I support this thread.

Nobody bought this game saying "All I care about is the Reapers not hurting us anymore."

Modifié par ticklefist, 01 avril 2012 - 03:39 .


#256
alterIncogn1T0

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Persephone wrote...

It's nonsense like this why the Retakers are called whiny, entitled and rude.


Similar words were spoken about the American colonists of the late 17th century.

#257
Giantdeathrobot

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It's very short-sighted to say that the future doesn't matter when it
did matter and does matter. Why did Garrus, Wrex, Tali, etc. help you in
the first place? Because they saw the danger of the Reapers. They
didn't up and decide to help Shepard because he/she was such an awesome
person that they wanted to hang out with him/her. Those friendships
develop naturally during the course of Shepard's fight to stop the
Reapers, but those people initially stay with Shepard because they want
to make really sure that there's a future for themselves and their
people.

I certainly didn't fight against Sovereign or the
Collectors because I loved Kaidan or because I developed a deep and
abiding friendship with Garrus. I was fighting for something bigger than
any of that. My friends and LIs inspired loyalty and feelings of
camaraderie and were an important part of the journey. They gave me a
reason to keep going in what seemed like a futile fight to be sure, but
it was ultimately about finding a way to break the cycle and to make
certain that there would be a future for others - even if that didn't
include my Shepard or my friends.

If you're a determined
pessimist, then of course you believe that there's no future or hope and
that everything you love is gone, in which case so be it. Some of us
just don't see it that way and have an optimistic outlook as far as that
goes.


''Determined pessimist''? The hell does that mean? Let's examine the facts a little bit...

1. In 2 of 3 endings, the Citadel blows up. By every single law of physics in existence, this means Earth is doomed, because the explosion and then crash of an object of 7.11 billion tons of mass will absolutely devastate Earth. Not to mention the tons of debris from the space battle. Or the Reaper carcasses in Destroy. The planet supposed to now house all those stranded races. Is doomed. Happy future much?

2. No race save maybe the Geth and very very maybe Quarians will ever see home again. The problems of conventionnal space travel, including food, fuel and the need to discharge drive cores, make such a voyage impossible. They are stranded. On a doomed planet. Happy future?

3. Outlying colonies are doomed. Many are not self-sufficient, and/or have ships that can get them elsewhere and/or the capability to build more. This also includes death world such as Tuchanka. Which we spent a good deal of the game saving. To see it doomed regardless. Happy future?

4. As far as we know, the damn Yaghs are the next in line for spaceflight. They are even worse than the Krogans.

5.  I don't care what Stargazer implies, the crew (whose survival is, according to the codex and basic physics again, is impossible, but I digress) is also doomed. Tali and Garrus will starve. There are, what, 20 other people on the ship? Nowhere near enough to sustain a population. That's not even getting in the implication of Cortez and Traynor being possibly forced to, erm, participate in the effort :unsure:.

6.  The galaxy cannot develop an equivalent to the Mass Relays. The knowledge and ressources required are simply beyond our means (before you pull the Crucible in this, we had the plans and a galaxy's worth of ressources to build it). We are stuck in short-range, risky space travel. Until Helium-3 and/or eezo runs out in proximity. And, yet again, logically Earth is dust in 2 endings out of 3.

At this point, it's more like the pro-enders are hopelessly determined optimists when they say the future is bright. Refute every single point I made and then we can debate. Until then, I have not seen one good argument from you guys.

#258
Sidney

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Zardoc wrote...

Upsettingshorts wrote...

"The Blight was ended!" I DONT CARE

Also: Vigil hates this entire ****ing thread.



You know the difference between DA:O and ME3? Many (if not most) loose ends were tied up and every character arc was finished properly. And you also weren't forced to die in all endings nor did you bow to the enemy and let them control you.


Really ME3 closed up a lot of things. I mean stuff I'd almost forgotten about got a revival and resolution - I mean Dr Chloe Michele came back how spare is that. There weren't a lot of unfinished character arcs in 3 either.

The problem isn't that they didn't close up a lot of threads from the first 2 games (the major one being the Haestrom situation) it is that the ending made no sense. I logic of the Reapers is terrible and head-poundingly dumb.

Really so much of this appears to come down to the fact that w/o the Animal House style ending DAO had people don't know what happened and that makes me sad to think that some end cards would blunt 80% of the criticism when that isn't the main problem.

#259
DaeJi

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KustomDeluxe wrote...

101ezylonhxeT wrote...

Karrie788 wrote...

101ezylonhxeT wrote...


There is no valid reason for liking the endings.


Actually, there are. The themes that are introduced are interesting. Personally I think they're completely out of place but some people can appreciate or even love them. No need to attack them or hate them for having an opinion. Freedom of speech is important.


There. Is. No. Valid. Reason. To. Like. The. Endings.

1) It made me think.

That IS a valid reason and a response the ending got from pretty much everyone on the forum. Whether the thought was "WTH is this?" or "Interesting, philosophically they're saying ______" doesn't matter. The endings did accomplish this.

I understand how people could like the ending. I abhor it for a variety of reasons, but their tastes are not mine. In the spirit of cooperation, we need to let them have the cake they like while we return ours to the chef because we don't like it. Everyone's happy, no reason to hate each other because of different taste.


Maybe when the chef sends us out what we ordered, minus "extra" flavoring thank you, then everyone will be happy. 90% of us anyway.

#260
Quietness

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alterIncogn1T0 wrote...

Persephone wrote...

It's nonsense like this why the Retakers are called whiny, entitled and rude.


Similar words were spoken about the American colonists of the late 17th century.


what she said really requires context lol.

#261
WildcardCharlie

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KustomDeluxe wrote...



That IS a valid reason and a response the ending got from pretty much everyone on the forum. Whether the thought was "WTH is this?" or "Interesting, philosophically they're saying ______" doesn't matter. The endings did accomplish this.



So if a guy knocks on your door and kicks you in the groin and runs away, and afterwards you think to yourself "what the hell was that about?", that guy did his job by making you think? Awesome.

#262
aliengmr1

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I didn't like how the ending neuters the Reapers. I think it was absurd to make them "unbeatable".

Am I the only one who wanted to be slogging knee deep in Reaper guts after a very close victory?

#263
Persephone

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alterIncogn1T0 wrote...

Persephone wrote...

It's nonsense like this why the Retakers are called whiny, entitled and rude.


Similar words were spoken about the American colonists of the late 17th century.


Do NOT compare a movement over a VIDEO GAME to people fighting for basic rights like freedom and independence. They are NOT alike at all.

#264
Guest_forsaken gamer_*

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The Angry One wrote...
We know that galactic society has collapsed for the next 10,000 years.
We know our crew will die on a jungle planet.

These two aspects of the ending were entirely gratuitous and unecesarry. There was no narrative reason for the mass relays to explode, and no reason to maroon the Normandy other than a cheap and quick attempt at condesendingly assuring us the crew is okay (while unintentionally murdering them with radiation).

I was being silly.  If the ending made more sense, and didn't leave 90% up to speculation and imagination, and I knew what happened, then it would be more acceptable if the relays were destroyed, to me.  That's if they didn't explode ala Arrival.  If they did, then that's lame.  Still though, the story abandoned the idealism that it sold you along the way at the end, which is the crux of the matter.  I didn't expect there to be no loss, but I didn't expect something to come out of nowhere from left field either.

The ending needs to be re-written, imo.  The Catalyst/Citadel concept needs to go.  The disjointed incongruent sequence of events need to go.  I don't think they will, though.  

#265
WildcardCharlie

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Persephone wrote...



Do NOT compare a movement over a VIDEO GAME to people fighting for basic rights like freedom and independence. They are NOT alike at all.

Nice bold stance there, Retakers are not as important as American revolutionaries. You really stuck it to us.

#266
Guest_vivaladricas_*

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alterIncogn1T0 wrote...

EXACTLY.

I mean it's already been proven in the Mass Effect lore than regardless of a Reaper invasion every 50,000 years, organic life will continue to evolve into a new cycle of advanced, space-faring civilizations. So what if we ended the cycle for a future 10,000 years ahead of us? If the lore is correct, we may as well have let the Reapers win and be done with it.

This alone proves how broken the endings are.


If I am reading that correct then life has no meaning in the ME Universe since organics would evolve into something similiar to reapers?  I am not well versed on the lore just semi.  

Also I dont see how the ending works anywhere, its really poor writing and trying to hard to be autistic... artistic I mean.  Have some balls and make the reapers obliterate everyone and the end.  I woudnt see that coming if they went tha route personally.  

Modifié par vivaladricas, 01 avril 2012 - 03:46 .


#267
Deltoran

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Hmmm...agree with OP...its about characters...

#268
Nathan_41

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101ezylonhxeT wrote...

Karrie788 wrote...

101ezylonhxeT wrote...

Karrie788 wrote...

101ezylonhxeT wrote...


There is no valid reason for liking the endings.


Actually, there are. The themes that are introduced are interesting. Personally I think they're completely out of place but some people can appreciate or even love them. No need to attack them or hate them for having an opinion. Freedom of speech is important.


There. Is. No. Valid. Reason. To. Like. The. Endings.


Look, I loathe the endings just as much as you do. But people have different opinions. Please aknowledge that. It's not a terrible thing.


Sure I'll acknowledge them once they realize liking the endings is a stupid thing to do.


You're hardly helping to discredit the endings with your behaviour. Most people are only going to look at you and think of us as a whole as whiny and childish.

I hated the endings. I think they completely disregarded the themes of the series, robbed the players of the option of choice that we came to expect and were a misuse of the term 'bittersweet'. But my opinion does not hold higher ground or count for more than that of any player who enjoyed the ending. And neither does yours.

#269
DaeJi

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Persephone wrote...


Do NOT compare a movement over a VIDEO GAME to people fighting for basic rights like freedom and independence. They are NOT alike at all.


While thematically imbalanced, the comparsion is appropriate. The goals are not being compared, just the reactions to a group of people wanted something different.

#270
Jadebaby

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Persephone wrote...

alterIncogn1T0 wrote...

Persephone wrote...

It's nonsense like this why the Retakers are called whiny, entitled and rude.


Similar words were spoken about the American colonists of the late 17th century.


Do NOT compare a movement over a VIDEO GAME to people fighting for basic rights like freedom and independence. They are NOT alike at all.


People always compare these two and call the movement immature, I think it's more than anything else appropriate because it runs parallel with the theme of the games... Unlike the ending which we are fighting for.

Modifié par Jade8aby88, 01 avril 2012 - 03:45 .


#271
Persephone

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WildcardCharlie wrote...

Persephone wrote...



Do NOT compare a movement over a VIDEO GAME to people fighting for basic rights like freedom and independence. They are NOT alike at all.

Nice bold stance there, Retakers are not as important as American revolutionaries. You really stuck it to us.


Well, they rank pretty low ln the large scheme of things. While I'd like some work to be done on the endings, there are bigger, more important issues out there.

Modifié par Persephone, 01 avril 2012 - 03:46 .


#272
alterIncogn1T0

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Quietness wrote...

alterIncogn1T0 wrote...

Persephone wrote...

It's nonsense like this why the Retakers are called whiny, entitled and rude.


Similar words were spoken about the American colonists of the late 17th century.


what she said really requires context lol.


I'm hoping that people read threads thoroughly.

My point is that no movement, however noble and righteous (that may be a bit far for Retake, lol), is perfect in presenting an image of such calibre. Despite the harsh opinions of other reflected on the imature few, we must press on to achieve our goal.

#273
Karrie788

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vivaladricas wrote...

alterIncogn1T0 wrote...

EXACTLY.

I mean it's already been proven in the Mass Effect lore than regardless of a Reaper invasion every 50,000 years, organic life will continue to evolve into a new cycle of advanced, space-faring civilizations. So what if we ended the cycle for a future 10,000 years ahead of us? If the lore is correct, we may as well have let the Reapers win and be done with it.

This alone proves how broken the endings are.


If I am reading that correct then life has no meaning in the Universe since organics would evolve into something similiar to reapers?  I am not well versed on the lore just semi.  

Also I dont see how the ending works anywhere, its really poor writing and trying to hard to be autistic... artistic I mean.  Have some balls and make the reapers obliterate everyone and the end.  I woudnt see that coming if they went tha route personally.  


You know, I was also disappointed with the endings because we didn't have an option in which THE REAPERS WON.

Why didn't we have an option in which Shepard completely failed? We had it in ME2 (granted, the Collectors didn't win but Shepard could die, thus ending the story completely), why not in ME3?

#274
christrek1982

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spot on +1 I hate the fact that shepherd has to die but it would of been a bit better if we knew what happened to the people we cared about I would even go so far as to say I didn't rely fight for earth and having that as a focal point rather than the whole galaxy was a bad move I did it for Liara and little blue kids for tali and a house in Ranock, for wrex and his new little Krogan brood. and so on

#275
The Angry One

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Sidney wrote...

Zardoc wrote...

Upsettingshorts wrote...

"The Blight was ended!" I DONT CARE

Also: Vigil hates this entire ****ing thread.



You know the difference between DA:O and ME3? Many (if not most) loose ends were tied up and every character arc was finished properly. And you also weren't forced to die in all endings nor did you bow to the enemy and let them control you.


Really ME3 closed up a lot of things. I mean stuff I'd almost forgotten about got a revival and resolution - I mean Dr Chloe Michele came back how spare is that. There weren't a lot of unfinished character arcs in 3 either.

The problem isn't that they didn't close up a lot of threads from the first 2 games (the major one being the Haestrom situation) it is that the ending made no sense. I logic of the Reapers is terrible and head-poundingly dumb.

Really so much of this appears to come down to the fact that w/o the Animal House style ending DAO had people don't know what happened and that makes me sad to think that some end cards would blunt 80% of the criticism when that isn't the main problem.





Even if we kept the current horrid endings, I could fix the issue of closure and the fate of the galaxy in 1 minute.

- Leave the mass relays alone (LEAVE THEM ALONE WALK A MILE IN THEIR SHOES ETC.)
- delete the Normandy scene

Add a few Fallout: New Vegas (I'd say Fallout 3 but New Vegas did it MUCH BETTER) style backgrounds and voiceovers.

The end.
Not perfect, but it'd go a long way to making me not feel like crap after finishing it.