firebreather19 wrote...
Rafe34 wrote...
firebreather19 wrote...
Rafe34 wrote...
Leozilla wrote...
I don't recall them saying that, all I remember was that it was an end of Shep's story
"We will not leave you with more questions than answers."
"We will not pull a LOST on the fanbase."
"It will not at all be like a traditional video game ending, where you just pick ending A, B, or C."
"The ending will be based on your choices throughout the series. Why would you be forced into the same bespoke ending that everyone gets?"
etc., etc. Go look up the developer quotes, there are plenty of threads dedicated to the pretty much outright lies that were given to us.
That's not how they worded it, and I'm actually a little disappointed no one considers the subtleties that went into crafting the ending. EMS, saving/destroying the base, etc.
The biggest problem with ME3 is not really a problem but more that people got used to how the game works. In ME2 it was "Oh, lost a squadmate? Well just go back to the previous save and do this-and-this-and-this and there...better ending."
You, sir, are incorrect. That's exactly how Mr. Hudson worded it: "That means the endings can be a lot more different. at this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff. It's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C." - Casey Hudson, jan 11, 2012
As to your second point- so what? That's their prerogative. I lost Mordin and killed Wrex on my first playthrough of ME1 and ME2. I kept that Shepard. I still have her. She's in stasis since it's so sad after losing Thane, (she went with Liara and then Thane, now possibly back to Liara, we'll see), but it's called role-playing.
I don't understand. I said they didn't word it the way you did, and I was right. You say someone picks from ending A B or C. They never said you wouldn't pick from ending A B or C, they said you wouldn't always get ending A B or C, and you don't. You might get the same C (synthesis) ending, but there are like 7-8 variants of the A and B endings depending on your actions in the final five minutes, whether you saved or destroyed the base, and your EMS throughout the game.
But I guess they should've just told you that. Everyone loves spoilers.
Yes. They did tell me exactly that. "It's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C."
I can say how many endings there are. There are six, at absolute maximum.
Destroy very bad, Destroy bad, destroy good, control bad, control good, and synthesis good.
That is IT.
Really, there's only 3. Whether or not I let TIM shoot Anderson in the back of the head, or whether he dies five minutes later from my own gunshot, does not CHANGE THE ENDING. That is such a bull**** copout. He still dies.
It does not affect the ending.
You walk down a path and you choose ending A, B, or C, based on only ONE thing: your EMS. We don't see the Rachni helping, all we have is a little number that says they are giving +100 to our War Assets. That doesn't count as playing a "major role in the assault on earth," another lie that was put out by Bioware.





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