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"The cycle was broken!" I don't CARE.


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#851
Dreogan

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Eterna5 wrote...

lillitheris wrote...

Eterna5 wrote...

I think you should, because you know, it's the whole point of the game.


Did you read the part where it was established that for many (most?) the point were the characters?


 Characters are nothing without a plot to develop them.


Plot is nothing without characters to drive it!

#852
DJBare

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Nugralsa1 wrote...

Build your own game

I'm sure they would if they had millions and the resources, but of course we all have another option, to take our cash somewhere else.

#853
Zaalbar

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I don't care for Mass Effect anymore thanks to those terribly written endings.

After 3 games with Shepard and the universe I cared so much about it all boiled down to this,

Control the Reapers, Shepard dies? But somehow he lives to controls thousands of Reapers now. How can Shepard even know that this is even possible? He kills himself on the word of a space brat because he thinks he may be able to control the Reapers, BRILLIANT! this has to be the worst sacrifice for a protagonist character I've ever come across.

Synthesis, Shepard kills himself to turn the whole galaxy into the master race, GREAT!
Terrible idea for an ending.

Destroy, well this one isn't much better then synthesis, Shepard can kill an entire race to save a few and again its all on the word of the space brat that we have no reason to trust at this point.
That's another terrible ending.

Indoctrination is the only way to salvage these endings or better yet, make new ending altogether.
I don't care about space brat and multicolored explosions that all lead to the same nonsensical conclusions or some senile old man talking to some child in the dark night in the forest about the Shepard, I don't know these people I don't know what planet this is so I don't care about them
I Care about Garrus, Liara, Ashley, Tali, and all the other characters I've come to know over the past 5 years.

If Bioware want set their epilogue far in the future then why not have, Liara as an old matriarch telling the story to a grandchild about the legend of Shepard? This is good because I know Liara and this alone could have led to an emotional conclusion.

Modifié par zaalbar76, 01 avril 2012 - 09:42 .


#854
Bob3terd

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Well said mordin is right.

#855
Yalision

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I tend to agree with this.

#856
ShinAnubisXIII

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Well said. The captain would be proud ^_^

#857
Sir_Alric

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The Angry One wrote...

It's come up in a few discussions now and then from various people that, no matter what the consequences of the ending, the cycle is in fact broken, Reapers are no longer a threat and future races will be free of bad Reaper influence, being culled etc. etc.

There's one issue I have with this: I DON'T CARE.

I got into Mass Effect because I became invested into the galaxy, it's various races and the galaxy.
I don't care whether the Yahg are now free to expand across the galaxy and eat puppies or whatever it is they do.
I don't care that in 10, 20, 30,000 years there'll be some form of galactic society again and I certainly don't care what some senile old man has to say to his naive grandson 10,000 years in the future on some backwater world I don't know and don't give a damn about!

I care about this galaxy, as is. I care about Garrus, about Liara, about Kaidan, about Tali building her home on Rannoch, about Wrex raising his new children. I care about Jack and her students, about Conrad, about Bailey. I care about the Turians, the Asari, the Quarians, the Geth, the Krogans.
Heck I even care about Vega and his N7 promotion.

That's what I care about, the characters I've gotten to know for 3 games. Not some nebulous, unseen and uneeded future. For that, you might as well let the Reapers win, because it amounts to exactly the same thing in the end. This isn't just about Shepard's unhappy ending. I want a happy ending, but even if it had to be a sacrifice, then I want that sacrifice to mean something other than some alien I don't care about not fearing the robotic squids from hell.


^ This. Absolutely this. That's exactly the reason why the ending made me so depressed. My Shepard never fought for the sake of the (unknown) future in first place, he fought to preserve the present. There is a huge difference. So what do i care if 10.000 years in the future, on some random unknown planet, some random unknown stargrandpa tell his random unknown stargrandchild stories about a legendary hero from so long ago that the child find it difficult to even believe something like that actually happened? <_<

#858
Aggie Punbot

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I wish I could say that I agree but I haven't actually cared about much in the ME universe (save for one character) since the announcement of multiplayer.

#859
zephyr2025

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Eterna5 wrote...

I think you should, because you know, it's the whole point of the game.


Why is it the whole point of the game? Because of 5 minutes at the end? What about 99.9% of the game? Shouldn't that, you know, contribute to what the point of the game is.

#860
weltraumhamster89

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Agreed 100%. It's the characters that makes ME so very special, otherwise it would be just another average game - I wouldn't care to do anything in the ME-universe if not for my virtual friends.

#861
Skyhawk02

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This is one of the best arguments I have heard against the ending. Since I think that storytelling is primarily about emotions not Plot it was nice to read about why the ending wasn't emotionally satisfying, instead of why "it didn't make sense" because I think an ending that had plotholes but was emotionally satisfying wouldn't have recieved this kind of backlash. Thanks for the thoughtful post.

#862
Asuka Bianchini

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Well spoken OP

#863
wright1978

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Yeah i don't care about some distant future post galactic dark age. I care about maintaining the current galactic community, my character and the people i've grown very fond of within it. When all of these three apsects are railroaded into this dark age future i'm not happy. I don't mind making tough choices but give me the damn choices to make rather than having a new antagonist arrive 5 minutes from the end. That antagonist is then transformed miracolously into a deal broker for 3 crappy choices that lead to largely the same place with a slightly different context.

#864
nicksmi56

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To me, it's not just this. Even if I cared more about the galaxy than my companions, there's no galaxy left! The relays exploding kills EVERYONE and there's NO PLAUSIBLE REASON fot why it would be otherwise. Even if Bioware explains, everyone in the Sol system will die and there's no more trade. Entire governments and races will collapse. Colonies will be cut off from their mother planets. THERE'S NOTHING LEFT

#865
Azrael08151819

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You are not alone with this opinion :)

#866
_NF_Von_Lipwig

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I think this is the most important point of all, really. All the incentive for additional playthroughs is removed. There's is no satisfying end to the story because the characters upon whom the story was based are suddenly not the focus anymore, and they're replaced by a hypothetical future galaxy that we don't give a rat's behind about.

#867
kalasaurus

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Pretty much why I dislike the ending, OP. I would have liked to see immediate closure. The Normandy crash landing and the lack of closure for the squadmates is the one part of the ending I dislike the most. I am curious to see how Bioware will explain their random escape.

I also didn't want my Shepard to become the next Messiah for the new galactic dark age. Ug.

#868
ekkaja.marta

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I wholeheartedly agree with OP. This is why the ending feels more like defeat than victory. Sacrificing Shepard was the worst thing they could have asked for. Knowing that she failed to secure the future for those she cared about and the civilization as she knew it is simply heartbreaking.

#869
Dark_Rogue

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Well said and I agree with you wholeheartedly, OP.

#870
supremo0

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Very good and revealing point. I agree entirely. Who cares about the future, it's all about now, saving the people you know now, saving the galaxy as it is now. Shepard didn't do it all just for the sake of future generations. She did it to save the galaxy as it is now. to preserve their way of life, and their right to live.

#871
cogsandcurls

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I completely agree with you, OP. Like Mordin says, the big picture is very hard to invest in emotionally - you've got to focus on the little pictures. Those little pictures were my companions and the cultures I fell in love with - I don't really see why I should care about safeguarding a galaxy future if it doesn't affect any of them in the slightest, except negatively.

#872
Rache123

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Agreed.

#873
Joccaren

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100% agreed. There isn't a lot more that needs saying.

#874
levannar

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This so much. It just baffles me how any professional writer could honestly think an ending like this would work. Just... no.

#875
Baronesa

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The Angry One wrote...

It's come up in a few discussions now and then from various people that, no matter what the consequences of the ending, the cycle is in fact broken, Reapers are no longer a threat and future races will be free of bad Reaper influence, being culled etc. etc.

There's one issue I have with this: I DON'T CARE.

I got into Mass Effect because I became invested into the galaxy, it's various races and the galaxy.
I don't care whether the Yahg are now free to expand across the galaxy and eat puppies or whatever it is they do.
I don't care that in 10, 20, 30,000 years there'll be some form of galactic society again and I certainly don't care what some senile old man has to say to his naive grandson 10,000 years in the future on some backwater world I don't know and don't give a damn about!

I care about this galaxy, as is. I care about Garrus, about Liara, about Kaidan, about Tali building her home on Rannoch, about Wrex raising his new children. I care about Jack and her students, about Conrad, about Bailey. I care about the Turians, the Asari, the Quarians, the Geth, the Krogans.
Heck I even care about Vega and his N7 promotion.

That's what I care about, the characters I've gotten to know for 3 games. Not some nebulous, unseen and uneeded future. For that, you might as well let the Reapers win, because it amounts to exactly the same thing in the end. This isn't just about Shepard's unhappy ending. I want a happy ending, but even if it had to be a sacrifice, then I want that sacrifice to mean something other than some alien I don't care about not fearing the robotic squids from hell.


This... a million times this.

Now my opinion.

If you are on a character driven narrative, what matters is the interpersonal relations and the things that directly affect those close tot he protagonist.

If you go for "in the end we won, even if everyone we knew died, but  oh well.." then make it a RTS, or a x4 game... you are not driven by a character narrative... you are driven with the resolution of a conflict.


ME3 a RPG with an RTS ending