"The cycle was broken!" I don't CARE.
#876
Posté 01 avril 2012 - 11:43
#877
Posté 01 avril 2012 - 12:06
Link: http://social.biowar.../index/10448290
a.m.p wrote...
The epilogue should be acknowledging the losses, celebrating the victory, facing the new world the characters won for themselves. And, importantly, after the credits - a confirmation that whatever the outcome, the mass effect universe still exists in some unidentified distant future.
Yes, Bioware tried to do that with the stargazer scene but I think it ultimately failed, because what was shown there is not Mass Effect. As someone wrote a couple days ago, we weren’t fighting for the survival of pre-space organic life in the galaxy. The reapers make sure it survives. We were fighting for the survival of advanced spacefaring galactic civilization, this particular one, consisting of a mixed multitude of species living across the whole damn galaxy. The way I understand the stargazer scene, a very long time after Shepard’s death such civilization still did not exist. That’s not hopeful, that’s depressing.
#878
Posté 01 avril 2012 - 12:15
The Angry One wrote...
*a lot of things I completely agree with*
The endings as they stand destroy everything and everybody my Sheps fought for and cared about.
They take away any sense of hope that I could possibly have felt about the future of the ME universe.
Plus, I'm selfish. I dont know anything of, or care about, 2 people on a planet 10,000 years in the future. I don't wan't to know or care about 2 people 10,000 years in the future. I care about the characters I've spent years playing and getting to know over that time.
#879
Posté 01 avril 2012 - 12:18
#880
Guest_Vurculac_*
Posté 01 avril 2012 - 12:18
Guest_Vurculac_*
The Angry One wrote...
It's come up in a few discussions now and then from various people that, no matter what the consequences of the ending, the cycle is in fact broken, Reapers are no longer a threat and future races will be free of bad Reaper influence, being culled etc. etc.
There's one issue I have with this: I DON'T CARE.
I got into Mass Effect because I became invested into the galaxy, it's various races and the galaxy.
I don't care whether the Yahg are now free to expand across the galaxy and eat puppies or whatever it is they do.
I don't care that in 10, 20, 30,000 years there'll be some form of galactic society again and I certainly don't care what some senile old man has to say to his naive grandson 10,000 years in the future on some backwater world I don't know and don't give a damn about!
I care about this galaxy, as is. I care about Garrus, about Liara, about Kaidan, about Tali building her home on Rannoch, about Wrex raising his new children. I care about Jack and her students, about Conrad, about Bailey. I care about the Turians, the Asari, the Quarians, the Geth, the Krogans.
Heck I even care about Vega and his N7 promotion.
That's what I care about, the characters I've gotten to know for 3 games. Not some nebulous, unseen and uneeded future. For that, you might as well let the Reapers win, because it amounts to exactly the same thing in the end. This isn't just about Shepard's unhappy ending. I want a happy ending, but even if it had to be a sacrifice, then I want that sacrifice to mean something other than some alien I don't care about not fearing the robotic squids from hell.
Yeah, I'm going to have to go ahead and agree with this.
#881
Posté 01 avril 2012 - 12:19
ME isn’t just any old sci-fi – it is highly character driven. Any show, game, or movie that is character driven, you can’t expect the viewers/players to feel okay with a vague future-centric ending.
Imagine any great tv-show, like Six Feet Under, ending with someone a hundred years later giving a vague statement about a rumour they heard about one of the characters. That show has the epitome of a bitter-sweet ending. I bawled like a baby when I watched it but it was a good kind of bawling. Characters died, or lived, but it all had such an epic, beautiful feel and I was left with such a sense of an end. Comparing a game to a tv show over a movie is much more fair – the amount of movies you’ve invested in a show that’s gone on for a few seasons can probably be compared to the amount invested in a game you’ve played repeatedly.
I don’t care about the universe 10k years down the line in ME any more than I cared about it when I watched Six Feet Under. I played the game for the characters and I wanted to play the end for the characters. I wanted to know their stories, not some old, senile guy and some little brat I’ve never been introduced to before.
I couldn’t care less about those two or their night time stories :/
#882
Posté 01 avril 2012 - 12:20
Just like my Shepard told that Reaper in Rannok the past races are death, I am not fighting for them.
And certainly I don't give a **** about the future races either.
#883
Posté 01 avril 2012 - 12:23
#884
Posté 01 avril 2012 - 12:24
#885
Posté 01 avril 2012 - 12:24
#886
Posté 01 avril 2012 - 12:25
#887
Posté 01 avril 2012 - 12:28
#888
Posté 01 avril 2012 - 12:34
#889
Posté 01 avril 2012 - 12:39
You can see Talis face in the first one OoFOX216BC wrote...
How did we go from this?
And this?
To that???????????
http://www.youtube.com/watch?v=rPelM2hwhJA
Around 2:26
Modifié par Fulgrim88, 01 avril 2012 - 12:40 .
#890
Posté 01 avril 2012 - 12:43
#891
Posté 01 avril 2012 - 12:45
FOX216BC wrote...
How did we go from this?
And this?
To that???????????
http://www.youtube.com/watch?v=rPelM2hwhJA
That just makes the difference even worse... ugh, I feel sick now.
Couldn't agree more with the OP.
#892
Posté 01 avril 2012 - 12:56
o/
<3
#893
Posté 01 avril 2012 - 12:58
Assuming a lot here, but IF a majority of the people stranded in the Sol system survive, 10,000 years down the road, they will all be Asari. The only traces of "Humanity" would be isolated pockets that somehow avoided destruction.kidbd15 wrote...
Absolutely agree. I think what BioWare had in mind with the "10,000 years in the future" is that humanity is still in existence... don't know why Bioware thought we would care about that, instead of our personal friends
#894
Posté 01 avril 2012 - 01:01
Modifié par Zebron is reaL, 01 avril 2012 - 01:02 .
#895
Posté 01 avril 2012 - 01:07
Control: Who says Shepard's mind won't be corrupted and what's to stop organics from creating a technical singularity?
Synergy: Pretty much the same, except no Shepard controlling this time.
Destroy: Yeah, Reapers bite the dust here.
So, one out of three we might actually "win," Of course, blowing up Relays... still think a "Reapers win" option would be better than the crap we got. Therefore, scene with Anderson is actually ME3's ending.
#896
Posté 01 avril 2012 - 01:09
I agree with the OP 100%. This is exactly how I felt when I completed the game.
My paragon shep went from saviour of the galaxy to the worst mass murderer in galactic history in the blink of an eye. It may be that blowing up the mass relays is somehow different to the destruction of the Alpha relay in the arrival DLC but I've experienced no in-game evidence to suggest this is the case. As I see it, every species is wiped out. My Paragon shep always opted for the ethical solution - not necessarily sunshine and bunnies solutions but her sacrifices meant something. What happened to 'There's always another way'?
Even the reapers were trying to preserve the uniqueness of each species in their own twisted, monstrous way. But no, my shep had to destroy it all. Ok so the future life forms have been spared our fate but the uniqueness of life in this cycle has been lost forever and that's not something to be celebrated or lauded ('The Shepard')
I think I'll just go with Indoctrination Theory and head-canon the rest. That way I'll at least be able to do another playthrough with out worrying about what's beyond Marauder Shields. (Bless his little indoctrinated heart.
Positive Stuff:
Despite my rant, I'm not a hater. I love this game and I wouldn't have a problem with the ending if I didn't care about the story as a whole. Everything up to the last few scenes was a masterpiece IMO.
TLDR: Agree with OP - wanted shep's sacrifice to save lives not wipe them out. But despite this loved the rest of the game(s).
#897
Posté 01 avril 2012 - 01:12
The thing is, as has been pointed out many times in this thread, that an idealistic ending ignores basic human nature. Let's scale down the conflict. How about the millions of hungry people in Africa? Do I care about attempting to end their suffering? Certainly. Do I care about them on a personal level? No, because I don't know any of them. Would I prioritize their suffering over the suffering of my loved ones? Most decidedly not. One can argue that that's me being selfish, but in truth it's just me being a human being. We're wired to think and feel this way, and arguing against it is really just denying who and what you are. You don't blame a dog for sniffing asses, because that's what a dog does. You can't blame a human being for prioritizing his or her loved ones over the fate of the known galaxy, because that's what humans do.
#898
Posté 01 avril 2012 - 01:14
The Angry One wrote...
It's come up in a few discussions now and then from various people that, no matter what the consequences of the ending, the cycle is in fact broken, Reapers are no longer a threat and future races will be free of bad Reaper influence, being culled etc. etc.
There's one issue I have with this: I DON'T CARE.
I got into Mass Effect because I became invested into the galaxy, it's various races and the galaxy.
I don't care whether the Yahg are now free to expand across the galaxy and eat puppies or whatever it is they do.
I don't care that in 10, 20, 30,000 years there'll be some form of galactic society again and I certainly don't care what some senile old man has to say to his naive grandson 10,000 years in the future on some backwater world I don't know and don't give a damn about!
I care about this galaxy, as is. I care about Garrus, about Liara, about Kaidan, about Tali building her home on Rannoch, about Wrex raising his new children. I care about Jack and her students, about Conrad, about Bailey. I care about the Turians, the Asari, the Quarians, the Geth, the Krogans.
Heck I even care about Vega and his N7 promotion.
That's what I care about, the characters I've gotten to know for 3 games. Not some nebulous, unseen and uneeded future. For that, you might as well let the Reapers win, because it amounts to exactly the same thing in the end. This isn't just about Shepard's unhappy ending. I want a happy ending, but even if it had to be a sacrifice, then I want that sacrifice to mean something other than some alien I don't care about not fearing the robotic squids from hell.
I'm going to simply quote this.. because well that sums up how I feel.
#899
Posté 01 avril 2012 - 01:16
Agree OP.
#900
Posté 01 avril 2012 - 01:19
I'll just state this, Yes that is correct if we are talking about real life. For someone who was raised by a buddhist family, that is the type of message that they raised me to believe.
However if we are talking about a video game or even something like a movie or a TV show. They are not real. Mass Effect is just pixels on a screen and computer programming.
Movies we watch aren't real, they are just actors playing a role.
In books, they are text on a page
Why do people care and invest emotionally about something that is clearly not real. This is because people care about the characters that develop the game. It's the characters that makes any work of fiction real. It's the characters that make us suspend our disbelief.
Why should we care about life form as a whole when that "life" has no meaning. In a book, humanity as a whole is just a word on a page, humaity as a whole in a movie are just extras on a screen. sentient life as a whole are just pixels and graphics on a screen.
They are not real but the characters that we grow and love (yeah they are not technicalyl real either) feels real because they have personality that we can identify with.
So yes we should care about all sentient life. If we are talking about the real world. However when we are talking about works of fiction, you have to do alot more than to say "millions of life ar at stake" for me to give a stuff about your made up world. Having that relies on this villain is here to destroy the world is usually a shortcut to generic works of fiction without any real staying power.
Mass Effect isn't about the gameplay, there are better 3rd person shooters. It really isn't about the reapers destroying all life either. Yes it is the main plot to get commander shepard interested and emtoionally involve in saving the galaxy, however it is not used to get the audience interest because the idea of a monsterous robots out there to kill out most organic life is a pretty generic plot. Mass Effect is about the relationship you develop with the characters. Whilst Commander Shepard may care for all sentient life and that motivates the protagonist and brings forward the plot, most audience cares more about the relationship with the crew and sometimes the society that Shepard interacts with. If you think about it, Mass effect 2 would have been a pretty oridnary game without the character focus.
Modifié par phantomdasilva, 01 avril 2012 - 02:00 .





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