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"The cycle was broken!" I don't CARE.


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#1276
esollus

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Silvair wrote...

esollus wrote...

Chrishenanigans wrote...

Fliprot wrote...

Here's the difference:

Relays go supernova and destroy the galaxy  = Educated guess. Because we have been told and shown.

Relays transfer energy harmlessly from relay to relay as they are destroyed = Speculation.

There's only one precedent, told and shown, and thats supernova.


I just want to quote this for emphasis. It's extremely frustrating whenever someone brings up the relay explosions and are attacked for reasonably extrapolating what's in the codex and Arrival.


That might be true, if all the relays were doing is exploding instead of boosting energy along to other relays shut them down in turn?

What will you all do once bioware adds more clarity to the endings showing that the relays did not destroy all of the other systems? Cry more I guess.


If they retcon "Relay Destruction = Supernova" with a DLC, then so be it.

But as is, they showed all the Relays exploding, which we know as a fact to mean they go full supernova, destroying the systems.

That is literally end of discussion right there.  You can keep ignoring it and just make things up to feel better if you want, but the facts still remain.



Facts are Relay destruction by asteroid = supernova. No retcon is required to explain how the beam did not cause a similar explosion.

#1277
Peranor

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The Angry One wrote...

It's come up in a few discussions now and then from various people that, no matter what the consequences of the ending, the cycle is in fact broken, Reapers are no longer a threat and future races will be free of bad Reaper influence, being culled etc. etc.

There's one issue I have with this: I DON'T CARE.

I got into Mass Effect because I became invested into the galaxy, it's various races and the galaxy.
I don't care whether the Yahg are now free to expand across the galaxy and eat puppies or whatever it is they do.
I don't care that in 10, 20, 30,000 years there'll be some form of galactic society again and I certainly don't care what some senile old man has to say to his naive grandson 10,000 years in the future on some backwater world I don't know and don't give a damn about!

I care about this galaxy, as is. I care about Garrus, about Liara, about Kaidan, about Tali building her home on Rannoch, about Wrex raising his new children. I care about Jack and her students, about Conrad, about Bailey. I care about the Turians, the Asari, the Quarians, the Geth, the Krogans.
Heck I even care about Vega and his N7 promotion.

That's what I care about, the characters I've gotten to know for 3 games. Not some nebulous, unseen and uneeded future. For that, you might as well let the Reapers win, because it amounts to exactly the same thing in the end. This isn't just about Shepard's unhappy ending. I want a happy ending, but even if it had to be a sacrifice, then I want that sacrifice to mean something other than some alien I don't care about not fearing the robotic squids from hell.



I agree with you. Mass Effect is all about the characters for me. And Bioware did a damn fine job in creating those characters! Fact is that i've never cared so much about the characters in any other form of story telling as I have for the characters in Mass Effect.

For me this has to be undisputable proof that the writing and character developent in this game, and the two before, is absolutely stellar.
The fact that Bioware have successfully made you care enough about the characters in the game to stop and listen to banters like the one between Liara and Aethyta rather then continuing with your missions. Or put away game time to read trivial stuff like the Shadow Broker dossiers and Tali´s Suit Process Log and actually find it interesting (at least I did :)) Bioware has some geniuses working for them, you can't deny that.

And thats why the ending makes even less sense to me. If the whole game had been a steaming pile of manure the ending would have been easier to stomach. But no, it's just the ending.
It's like they completed 95% of the game and then let Uwe Boll finish the last 5% of the game. I just don't get it.

#1278
mikeloeven

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honestly the the ending where you can choose to wipe out al synthetic life. the ending scene should have shown joker crying over EDI's corpse and than committing suicide. would be more fitting than have some random team member that wasnt in the final battle come out of the ship to just fill a space. also it could be the games way of telling you your a dick for choosing organics over peace

Modifié par mikeloeven, 03 avril 2012 - 01:26 .


#1279
BrianWilly

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I absolutely agree with the OP. It's almost comical how the last ten minutes of the game shifted the entire narrative from stuff that I totally care about to crap that I completely didn't care about.

#1280
mikeloeven

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wonder why not a single bioware staff member has commented. perhaps they are too ashamed that they spent all the time they were supposed to be finishing the game swimming in the pool of money they got from all the pre-orders.

#1281
Ruthac_Arus

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mikeloeven wrote...

wonder why not a single bioware staff member has commented. perhaps they are too ashamed that they spent all the time they were supposed to be finishing the game swimming in the pool of money they got from all the pre-orders.


More like drowning, if they were put in a pool of any sort. End of game creation cycle is beyond exhausting.

Realistically, they can't say anything because it'd screw with the PR machine's machinations. Doing otherwise would risk their job at the very least. Don't want that- the dev team by and large did an amazing job with this game.

To OP and the title: I prettymuch agree with this. Narrative heart shifts from character level with some nods to the importance of entire races banding together, to leaving them all in the cosmic dust and trying to make us care about galaxy-sized abstract concepts. As some said before in this very topic, Mordin's conversation in ME2 about his nephew said it best.

#1282
mikeloeven

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do you think there is any chance that future DLC will drastically change the ending? it is not above possibility because DLC can pretty much do anything to the plot.

though i have a feeling none of the horridness was biowares fault. their writers are all under EA Indoctrination.

Modifié par mikeloeven, 03 avril 2012 - 04:56 .


#1283
tjc2

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Ruthac_Arus wrote...

mikeloeven wrote...

wonder why not a single bioware staff member has commented. perhaps they are too ashamed that they spent all the time they were supposed to be finishing the game swimming in the pool of money they got from all the pre-orders.


More like drowning, if they were put in a pool of any sort. End of game creation cycle is beyond exhausting.

Realistically, they can't say anything because it'd screw with the PR machine's machinations. Doing otherwise would risk their job at the very least. Don't want that- the dev team by and large did an amazing job with this game.

To OP and the title: I prettymuch agree with this. Narrative heart shifts from character level with some nods to the importance of entire races banding together, to leaving them all in the cosmic dust and trying to make us care about galaxy-sized abstract concepts. As some said before in this very topic, Mordin's conversation in ME2 about his nephew said it best.


They can't say anything because they are a subsidiary of a publically traded Billion dollar company EA. I think this is what scares people more than anything because the gaming industry we grew up with has changed. Today the biggest selling games are Modern Warfare and Madden Football. These are both playable games for sure, but they are cheaper and sell more than games like Mass Effect 3.

Im sure EA/Activision/Ubisoft want to find a way to make games like ME just as profitable as Modern Warfare and Madden. This means less devlopment time, more advertising(they used live actors for ME3) and more add on content DLC.

Modifié par tjc2, 03 avril 2012 - 04:49 .


#1284
the red boon

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Well said The Angry One.

#1285
ed87

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mikeloeven wrote...

wonder why not a single bioware staff member has commented. perhaps they are too ashamed that they spent all the time they were supposed to be finishing the game swimming in the pool of money they got from all the pre-orders.


Theyre bunkered in. With all the flak we're launching at them im not surprised either.

#1286
LeandroBraz

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esollus wrote...

Silvair wrote...

esollus wrote...

Chrishenanigans wrote...

Fliprot wrote...

Here's the difference:

Relays go supernova and destroy the galaxy  = Educated guess. Because we have been told and shown.

Relays transfer energy harmlessly from relay to relay as they are destroyed = Speculation.

There's only one precedent, told and shown, and thats supernova.


I just want to quote this for emphasis. It's extremely frustrating whenever someone brings up the relay explosions and are attacked for reasonably extrapolating what's in the codex and Arrival.


That might be true, if all the relays were doing is exploding instead of boosting energy along to other relays shut them down in turn?

What will you all do once bioware adds more clarity to the endings showing that the relays did not destroy all of the other systems? Cry more I guess.


If they retcon "Relay Destruction = Supernova" with a DLC, then so be it.

But as is, they showed all the Relays exploding, which we know as a fact to mean they go full supernova, destroying the systems.

That is literally end of discussion right there.  You can keep ignoring it and just make things up to feel better if you want, but the facts still remain.



Facts are Relay destruction by asteroid = supernova. No retcon is required to explain how the beam did not cause a similar explosion.



 It's amazing how people are experts in eezo, relays and supernovas, and can afirm so categorically that it's just impossible to a relay be destroyed without destroying the system. It's clear that the relays didn't explode like in the arrival DLC, all you guys will get, if bioware decide to do something about it, is a codex or dialog explaining hou the crucible destroyed the relays without going nova. It's what happened, don't matter if you think that a relay must go nova if destroyed, it didn't, end of discussion.

 We had a "conduit 2.0 - reapers version" that didn't needed a second relay in the citadel to work, we had a god AI that control the reapers living in the citadel, but for some crazy reason couldn't open the citadel in ME1, so the reapers could carry on with their plans. We had a super weapon without any explanation of how it work, between other miracle events and inconsistencies, and you guys are worried that relays can't explode without going nova? The explosion was caused by the crucible, a misterious technology designed through many cicles. unless you give a really good explanation of how exactly the crucible work, you can't tell me it can't destroy the relays without going nova. Even the relays we don't know exactly how it works!! We know what it do. 


 So, yes, it was destroyed without going nova, live with that..

#1287
mikeloeven

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the solution is simple Asteroid impact releases all the stored energy in the relay all at once. = nova
crucible created controlled energy waves from all the relays so chances are all the energy stored in the relay was exhausted and there wasen't enough energy left to trigger a large explosion. so the thing just fell apart

#1288
Ashira Shepard

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QFT regards the OP.

I mean I can get why the did it, it was like "Oh hey look, you saved all of existence and became 'The Shepard'" but I'm sitting there all...

"Buh...but what happened to my friends? D:"

"Don't worry about it, you're the Shepard now!"

"But what about Wrex? And Liara? And Garrus? I wanted to see if Samara was still alive! D:"

"...you're the Shepard now, you saved everyone!"

"WHAT HAPPENED TO MY SPACE FRIENDS YOU A**HOLE!? D:< "

Etc.

On a separate note, AngryOne, the "I don't care!" at the end made me think of Pewdiepie playing Happy Wheels ._.

#1289
CroGamer002

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OP, I salute you!

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#1290
Jonesey2k

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I've been reading this thread whist listening to Russian Circles with a glass of whisky and now I want to kill myself...

#1291
N7Infernox

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I'm in the same exact boat as OP.
Bioware, take heed.

#1292
Merchant2006

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"Nope. lol"