That said, ME3 was a disappointment because of story. gameplay was excellent but frankly i don't give a dman.
Modifié par IntoTheDarkness, 01 avril 2012 - 02:37 .
Modifié par IntoTheDarkness, 01 avril 2012 - 02:37 .
Agreed.liggy002 wrote...
It's mostly the story for me, but gameplay does factor in for me as well. ME3 had a great story up until the ending when I thought that Harbinger would be involved and he wasn't (extra for a small cameo which was unacceptable). This disappointed even more than ending, but to be honest the ending screwed it up for me as well.
Zalekanzer wrote...
Both, though I prefer a good story.
Auralius Carolus wrote...
I buy First-Person-Shooters out of craving for action and an ingrained desire for all things firearms.
I buy Strategy Games, (Total War, almost exclusively), for a sense of accomplishment.
I buy Role-Playing Games for their seemingly unique capacity to present relationships and provide depth of character.
Story is the element which turns play into something profound.
Modifié par Dreogan, 01 avril 2012 - 02:55 .
Im no expert, but I would imagine if they took too much time to develope the story it would possible kill the rush of e fast paced action. I would imagine there is a very fine line in shooter games. Players are expecting for the action to keep moving at a fast pace.Skitzophreak wrote...
Auralius Carolus wrote...
I buy First-Person-Shooters out of craving for action and an ingrained desire for all things firearms.
I buy Strategy Games, (Total War, almost exclusively), for a sense of accomplishment.
I buy Role-Playing Games for their seemingly unique capacity to present relationships and provide depth of character.
Story is the element which turns play into something profound.
I think you hit the nail on the head. But why can FPS and such not have compelling stories to?