Long story short, I was introduced to ME about two months before ME2
came out. I played the heck out of and loved it. I bought the ME2
"Collectors" Edition [see what I did there?] on release day. I started it
up, wasn't happy with the beginning of the game... wasn't happy as I
continued with the game... and as I got distracted by other games, I
never came back to it. I saw ME2 in my game case the other day and
wanted to give ME1 and ME2 another shot. So, here I am. Here were my
problems with ME2 and about as far as I remember getting:
The
beginning of the game. Bioware kills off Shepard, just to bring him back
to life. Why? What's the point? It feels like a cheesy way to take him
back to level 1, remove all ties to the Alliance, and break up the crew. Again I ask, why?
Next, Cerberus. Who are these people? When I played ME1, I didn't
do very many side quests. I was busy saving the universe. So, when
I wake up everyone is acting like "I know you don't trust us and probably
hate us..." Whoa! I don't even know who you are... but sure, what ever.
Then
after the tutorial mission when they do a recap questionnaire I remember
them asking my something about the Krogan Wrex, and I was like "Who?
Oh, that guy I left on the citadel. What now? Oh, you want to know about
the Pink power Ranger, yeah I let her die. Turns out she doesn't have
magic force powers... I didn't "let the counsel
die" I cared about defeating the killer robot that was going to end all
life in the universe, and I made Captain Anderson the President of the
universe. Did you really need to ask my all that? Oh, it''s video game
exposition, I get it."
Okay, so now it's time for me to check up
on a human colony and have a touching reunion with a party member I
was forced to take along with me when I said no and left on the ship the
whole game. Yes Tali, I missed you too.
Next, I am going to save Space Batman, another "long lost friend" I never spent any time with.
Garus: Sheppard? Is that you? I thought you were dead.
Shepard: Oh... you...
Garus: ...
Shepard: ...
Garus: you don't remember me do you?
Shepard: No, of course I do... you're, ugh, Space Batman!
How could I forget my old friend Space batman who stayed on the ship to
protect Tali? You were so vital to my team I am so glad to see you
again. I am sure you will continue to be vital to me and my squad.
Now it's time to talk to people who I actually remember and care about. Specifically, Space President Kieth David. Well, aparently while I was dead, everyone got real stupid on me and forgot about all this Reaper business. Apparently the giant killer robot was made out of the same metial the built the WTC out of, becasue it as dsposed of just as quickly without every being scientifically examined either. They also must have ignored what I told them about the nature and role of the keepers. Also, despite finding Ilos and confirming everything that I said was true, they are goignto stick with the company line that the reapers aren't real, or aren't a real threat we have to try and deal with or prepare for in anyway.
I'm so sucked into the game and the story by now, as you can obviously tell. After writing this, I just can't wait to turn my Xboxback on, dive right back in for hours only to be told:
cdn.memegenerator.net/instances/400x/15992406.jpg
So, please, tel me I am wrong and why... because I LOVED Mass Effect 1 and want to love 2. I'm just afraid I can't/won't.
Trying to enjoy ME2
Débuté par
PGaither84
, avril 01 2012 02:46
#1
Posté 01 avril 2012 - 02:46
#2
Posté 01 avril 2012 - 10:59
Yes, killing Shepard was pointless, but since it doesn't really change anything why noy just pretend he was badly injured? Assuming you aren't going to do something crazy like spend good money on the comics it won't matter. If you imported a game then unless you finished on a suprisingly low level you shouldn't start on level 1.
Cerberus were introduced in ME1 in a series of sidequests you apparently didn't do. See here for more information. They were retconned between ME1 and ME2, so other than finding out that they are evil earlier you don't miss much.
I've never left Wrex on the Citadel so I can't help you with that. I thought that the dialogue would be slightly different. I think that the 'who is the counciller' thing happens because ME1 doesn't record who you chose, but I could be wrong there.
I guess that Tali and Garus just liked you more than you liked them.
They weren't able to confirm your claims about Ilos. Vigil had stopped functioning. The Council tell you this during your meeting with them, though I suppose if you let them die that conversation would have been different.
Cerberus were introduced in ME1 in a series of sidequests you apparently didn't do. See here for more information. They were retconned between ME1 and ME2, so other than finding out that they are evil earlier you don't miss much.
I've never left Wrex on the Citadel so I can't help you with that. I thought that the dialogue would be slightly different. I think that the 'who is the counciller' thing happens because ME1 doesn't record who you chose, but I could be wrong there.
I guess that Tali and Garus just liked you more than you liked them.
They weren't able to confirm your claims about Ilos. Vigil had stopped functioning. The Council tell you this during your meeting with them, though I suppose if you let them die that conversation would have been different.
#3
Posté 02 avril 2012 - 01:41
Vigil stopped functioning, Captain Anderson told me that, but Ilos is no longer a lost planet. While Vigil can't talk to them, the story he told can be easily confirmed by simply exploring. All of the dead scientists in what used to be stasis... and what about no one asking question about the role of the Keepers?
To me, there is too much evidence to support you claims, but the plot is too buy ignoring you.
I understand why the Council doesn't believe Sheppard in ME1 as you are playing the game... you don't have hard evidence. After the climax of the story though, it's all over the place. ME1 had a solid ending that didn't need a squeal. In a lot of ways it kind of feels and sounds like ME2 and 3 are their own versions of the Matrix 2 and 3 in their own way. Up to and including the Architect.
To me, there is too much evidence to support you claims, but the plot is too buy ignoring you.
I understand why the Council doesn't believe Sheppard in ME1 as you are playing the game... you don't have hard evidence. After the climax of the story though, it's all over the place. ME1 had a solid ending that didn't need a squeal. In a lot of ways it kind of feels and sounds like ME2 and 3 are their own versions of the Matrix 2 and 3 in their own way. Up to and including the Architect.
#4
Posté 02 avril 2012 - 03:00
Your story is almost identical to mine, actually.
I started playing ME2 right after a play-through of ME1, and I just didn't like it. It felt different. I didn't want to have to get used to it. So, it sat on my shelf for about a year.
Then, one day, I decided, "why the hell not?" So I plopped it in the tray and gave it another go.
I don't know exactly what changed for me, so I can't tell you how to instantly make yourself like it, but for some reason, that time, I started loving it. I had to force myself to play through for a while. but after Horizon, when the game really starts opening up, I just got sucked into it.
Looking back now, ME2 is probably my favorite game out of all 3. I hope you give it another shot.
I started playing ME2 right after a play-through of ME1, and I just didn't like it. It felt different. I didn't want to have to get used to it. So, it sat on my shelf for about a year.
Then, one day, I decided, "why the hell not?" So I plopped it in the tray and gave it another go.
I don't know exactly what changed for me, so I can't tell you how to instantly make yourself like it, but for some reason, that time, I started loving it. I had to force myself to play through for a while. but after Horizon, when the game really starts opening up, I just got sucked into it.
Looking back now, ME2 is probably my favorite game out of all 3. I hope you give it another shot.
Modifié par xPandaHunterx, 02 avril 2012 - 03:01 .
#5
Posté 02 avril 2012 - 05:31
I am going to give ME1 another run though. This time as a default cannon male Shepard solider.
Part of my dislike of my play in ME2 also was because I didn't like being an Engineer in that game. Maybe I'll like it more as a solider.
Part of my dislike of my play in ME2 also was because I didn't like being an Engineer in that game. Maybe I'll like it more as a solider.
#6
Posté 02 avril 2012 - 06:57
PGaither84 wrote...
Vigil stopped functioning, Captain Anderson told me that, but Ilos is no longer a lost planet. While Vigil can't talk to them, the story he told can be easily confirmed by simply exploring. All of the dead scientists in what used to be stasis... and what about no one asking question about the role of the Keepers?
To me, there is too much evidence to support you claims, but the plot is too buy ignoring you.
Actually not all that unrealistic. Plenty of examples in real life of past and present governments being dumb and refusing to see evidence of trouble ahead, preferring instead to believe that everything's just rosy and there's no need to go getting everyone upset. Warnings of an attack on the US Navy were ignored days before bombs started dropping on Pearl Harbour (no conspiracy, I believe, just a stuff up). So in the ME universe it's all too plausible that a bunch of long decomposed Protheans in the ruins of Ilos could mean absolutely anything you want to believe it means, and that the council want to believe it means nothing untoward and everything's going to be just fine. The only dissenter, Anderson, is pretty much on his own with Shepard out of the way looking for geth and then being temporarily dead. The rest of the Normandy crew? Yeah, they know, or at least those directly involved know, but they're even more easily marginalised than Anderson and Shepard, and of course at least twenty of them end up dead early in ME2 as well. Easy for the rest to be dimissed as whatever tinfoil hat wearers get called in the future. Even if Vigil was still working the council would probably find a reason to ignore the warning, and the keepers have been accepted as being both useful and part of the Citadel's furniture for so long that none of the other races ask any kinds of questions at all. It's against the law even to disturb one, so this is culturally ingrained. Stupid? Absolutely. Hard to believe of otherwise intelligent people? Not for a nanosecond.
If you're going to give ME1 another run through then I'd do all the stuff you missed. You said in the OP you didn't do many side quests. For me a lot of the things that made ME2 enjoyable was running into someone from an ME1 side quest and them saying "I remember you, Shepard, you did blahblahblah while I was on yaddayadda". Yes, you can't think about it too deeply or you'll find yourself boggling at the lottery high odds of running into so many people that you've met before on different worlds but then if you start applying reality standards to it much of the Mass Effect universe falls apart faster than wet tissue paper. I ignore it just the way I ignore the minor plot holes involved in superfast sand grain sized bullets fired from guns with conventional sized looking barrels, the incomprehensible decision (from the characters' point of view) to regard thermal clips as an improvement, and the pretty questionable sounding ballistics involving DLC asteroids. It comes down to how big a plot hole or badly explained plot point you're willing to overlook in order to enjoy a story, and the real biggies seems to have been saved for ME3 (which is why I'm still avoiding it - Matrix 3 in space sounds like a good description) but in terms of the ME2 character interaction you mentioned it's also how much you used those characters in the first game. If you didn't even recruit Garrus and/or Wrex and didn't use Tali for whatever reason I can see why the reaction when they come up in ME2 seems a poor fit. Incidentally, if you're playing a soldier Shep this time you can do pretty much the whole game with just Tali and Liara, though I tend to take Wrex and Garrus along for the more combat heavy parts including Ilos. I always found the two most superfluous characters for my soldiers Sheps were Ashley and Kaiden, but my current playthrough is as an Infiltrator for the first time and I'm thinking of using them more because I'm finding that changing classes alters the pros and cons of other characters more than I'd thought it would. I'd still recruit them anyway because I think my Shep would see no reason not to. I don't know if the movie references will help but I think of ME1 as Seven Samurai (or The Magnificent Seven if you prefer) and ME2 as The Dirty Dozen.





Retour en haut






