Effect 3 but honestly it was a pretty good ending. It was an ending three games
in the making and it had a sort of poetic feel to it. It’s really the ending I
expected keeping in mind everything that’s happened in the series.
Take the Catalyst for example—an AI likely still in
existence from the first time synthetics rebelled against their creators. Those
synthetics, having destroyed those creators, advanced through the years while
observing the same rebellion over and over again. In all that time, it isn’t a
far stretch to assume that the AI’s joined together as the geth do to form a
singular, more capable entity. Thinking with pure logic as synthetics are wont
to do, the new entity—the Catalyst, draws the conclusion that it is better to
destroy and preserve the already doomed races in a synthetic form rather than
let them be wiped out. He therefore creates the Reapers, the Citadel, and the
Mass Relays in order to carry out this purpose. His cycle in place, he inhabits
the Citadel much as EDI inhabits the Normandy.
The sketchiest part of the ending is by far how the Crucible
works. By that I mean you can’t go out and build one yourself because you don’t
know EXACTLY how it works. But it seems that the beam created from the Crucible
which apparently has something to do with the mysterious substance, dark
matter, alters a synthetic[/i] being’s
line of thinking. Now he sees three new options that can stop the AI rebellion
cycle. Being synthetic himself he can’t perform two of them and the other he
obviously would not want to do. He leaves the choice up to Shepard. That is the
way I see it. Something about the Crucible’s operation must give him new
perspective. How? Why? I don’t know and sure that irritates me a little. But
it’s altering a synthetic’s thought processes by introducing an unknown—not a
foreign idea in the science fiction genre. MAYBE the Crucible “introduces a
subtle operating error in [the Catalyst’s] most basic runtimes.” Perhaps “an
equation with a result of 1.33382 returns as 1.33381.” I know. That is
speculation but it WAS pulled from the lore. Most people won’t agree with that.
I don’t expect them to. We can expect and demand that Bioware explains to us
the science behind the Crucible but truth be told, what can they really come up
with? If they did anything wrong it was making the Reapers so ominous that they
had to make a large mysterious cliché to kill them. Where else can they go?
Then there are the three options. Renegade, paragon,
neutral—it’s true to the formula. Rightly so, no option ends with sunshine and
rainbows. That is what makes the ending good. It’s the end of the largest war
ever. There is no saving the geth but destroying the reapers. Maybe the wave
that goes out targets synthetic code and in that case people dependent on VIs
may die but that is what it takes to save everyone else. If you don’t want that
then Shepard dies either giving one last order to synthetics or synergizing
organics with synthetics. It’s a hard decision and you are never sure exactly
what will happen. How do you think Shepard feels at the moment? He’s tired,
beaten, and desperate to bring it all to an end. There’s no time to talk his
way out of the situation or argue for another option. It’s time to decide the
fate of the galaxy. How much would you have to say at that point?
What about the after math? At best you get to see Joker and two squad
mates. Also the relays are destroyed so a lot of people may be stranded. But the threat is gone. The Reapers
needed to be stopped and they were. So it the galaxy is in shambles. The cycle was broken! That was the whole point wasn’t it? It would be nice to see what happened to
everyone but the aftermath was not the focus of the game. The whole time
everyone was just hoping to survive and that is what you get to see and that
fits the overall feel of the game—“This is it.” You get what Shepard gets, the relief of knowing that life goes on
however you chose, an “It’s finally over,” feeling. I like that everything is
not wrapped up in some little bow. It leaves room for speculation as to what
happens to everyone. With all that time you’ve spent getting to know them; you
have a lot to work from. You can think whatever you want. Who can tell you otherwise. If you didn’t want to use your imagination you
would be watching TV which hands you every little detail and not a role-playing
game.
I am not saying this is the true explanation. It is just the way I see the ending.
Modifié par Rolando93, 01 avril 2012 - 03:37 .





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