immateriaux wrote...
It's probably worth comparing DA to Witcher more. I get the sense that people who like DA more so than Oblivion are interested in a particular type of game, which DA is, and therefore are unable to appreciate the value of Oblivion. They are both RPG style game but the intrinsic mechanic of role playing is significantly different, essentially given one makes you create a role while the other makes you follow a role.
If you compare DA to Witcher, in Witcher you get a very strong story (with twists), very strong characterisation of NPCs, you don't get companions following you about but you do get Lovers, hence also "Sex", and a novel fighting dynamic (specifically when playing "hard" and thus having to manage "potion" intake). You don't get "magic" to the same extent - which personally I don't care too much for anyway - and you don't get a "World", just a town - but given you don't really explore the world outside of fixed map locations in DA that's a meaningless difference.
Overall I found the Witcher a better game as it offered a more immersive experience: the very poor tactics and fighting in DA along with overly long dialogs that often went nowhere consistently broke immersion for me.
What??!! You actually preferred the boring fighting in Witcher? Seriously? I never gone through the game because of that... I wish i had your patience... Heard it was a good story...





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