Dragon Age > Oblivion?
#426
Posté 03 avril 2010 - 04:03
Default tho DAO wins. It just has more substance.
#427
Posté 03 avril 2010 - 05:25
#428
Posté 04 avril 2010 - 04:44
Oblivion does have the better mods though. Dragon Age's modding community is pretty small right now. If it can pick up I wouldn't be surprised if it's mods beat out Oblivions.
#429
Posté 04 avril 2010 - 05:16
Dragon age will always have better story because it more structured but all this talk about one game being better than the other is stupid
If you want the freedom to explore a vast world without any interference from the main plot oblivion is awesome
if you want a tightly woven storyline which engages you and makes you feel like your playing a novel Dragon age is Awesome.
Neither is better or worse they are both differant.
#430
Posté 04 avril 2010 - 06:57
Ever got the Airship Mod? Ruined-Tail/Tears of the Fiend/Malevolent? Some fun mods right there!
Dragon Age is just epic with it's story and combat. Plenty of replayability due to choices.
#431
Posté 26 avril 2010 - 10:53
#432
Posté 26 avril 2010 - 11:22
Modifié par Hayllee, 26 avril 2010 - 11:25 .
#433
Posté 27 avril 2010 - 12:01
#434
Posté 27 avril 2010 - 12:18
#435
Guest_MessyPossum_*
Posté 27 avril 2010 - 01:46
Guest_MessyPossum_*
Hayllee wrote...
I shot people for fun in Oblivion, and now if I hurt a characters feelings I reload for approval points.
I-I have no idea what you're talking about...
cruelgretchen wrote...
pah as if oblivion was such a good game, compared to morrowind it was a huge let down.
I don't understand how you could hate a game like Oblivion. What can you hate about looting a dungeon, admiring your character growth outside after all that hard work, and finding out you have an inconceivably high bounty for murdering someone in that very dungeon. And all the while a mysterious witness to your homicidal tendencies reports you to the authorities, handing out leaflets with a perfect likeness of your character. It's one of those in game twists that one lives for. Nothing beats the adrenaline pumping anticipation of crashing before completing a quest... I shouldn't bag on the game that hard I played it a lot. But hypocrisy is a fashionable vice.
As for which is the better game. Each has their good points. Dragon Age is way more story driven that Oblivion. Oblivion lets the reigns on exploration loose. Dragon Age has in depth characters that have the ability to create emotional ties with your pc. Oblivion has characters in it? Both can be modded somewhat easily. Both have their share of technical issues. They both have a good modding community backing them, albeit a little focused on the more, risque side. Which is better though...
Verdict: Dragon Age > Oblivion. Because a good story is more important to me than open ended exploration. Plus at the end of Oblivion you can't become Queen. wth? Where was the noble origin Bethesda!?
Modifié par MessyPossum, 27 avril 2010 - 02:06 .
#436
Posté 27 avril 2010 - 05:18
I don't like what Oblivion is supposed to be enough to evaluate the game on its own terms.
#437
Posté 27 avril 2010 - 06:49
#438
Posté 27 avril 2010 - 07:30
Oblivion/Fallout 3, while it's fun with the freeroam, roaming around a deserted wasteland or a green Tolkien land for X amount hours does not constitute as the actual game, any person can do that in any RPG. What matters is the amount of story that is involved. Bethesda definition of an RPG is roaming around endlessly with subpar story and half baked "dungeons" (Yep, I don't really like Diablo grindfests, power gaming and monstrous loot hunting)
And speaking about mods, Oblivion goes pretty much downside. It's so freaking hard to find some decent mod that does not add skimpy, japanese schoolgirl outfits, bare-midriff bikini chainmail or all these XXX mods with animation changers etc...
BUT there are nice exceptions like Deadly Reflex and so on.
Modifié par Avalla'ch, 27 avril 2010 - 07:33 .
#439
Posté 27 avril 2010 - 08:56
#440
Posté 27 avril 2010 - 09:44
#441
Posté 27 avril 2010 - 09:46
#442
Posté 27 avril 2010 - 10:03
#443
Posté 27 avril 2010 - 10:12
Don't get me wrong in many ways DAO is revolutionary, and has a great story, voice acting top notch and so on. But whether you are talking about Oblivion, or ElderScrolls 3 Morrowind controls, modifiable ease aspects, and the complete open ended aspect of those games beat DAO. If Bioware made the toolset have more ease of use, and made the game completely open ended I believe it would beat the Betsheda games. But in the end it fell short on those points.
#444
Posté 27 avril 2010 - 12:04
I do love a sandbox world. I have no problems whatsoever with not having a party of NPCs with me, as in RL I have no problems with being alone. I will say, however, that for storyline TES III: Morrowind beat TES IV: Oblivion hands down. In Morrowind, your PC changed the world. In Oblivion, your PC only made it possible for someone else to save the world. I truly disliked Oblivion's ending; your PC is just a passive observer. I really like the way the character leveling system works in both games, also. I find the TES system less immersion breaking because it's a natural outgrowth of gameplay (practicing one's skills). In addition, the construction sets for both games are much easier to use than the toolset for DA:O.
I love DA:O for its characters and storyline. Yes, I miss the sandbox world, but I don't feel as constrained in the DA world as I have in other level-type games. I appreciate the fact that the PC's choices aren't always easy, especially without metagaming. And, I really like the romance options.
Is one game better than the other? Not really -- it just depends on whether you're in the mood for an apple or an orange.
Modifié par Janni-in-VA, 27 avril 2010 - 12:06 .
#445
Posté 27 avril 2010 - 12:50
I'm impartial about both games' dialogue. Oblivion's dialogue is mostly informative and to the point, rather than the endless blathering of DA:O. Neither has any depth.
Son... play Daggerfall.Avalla'ch wrote...
Bethesda definition of an RPG is roaming around endlessly with subpar story and half baked "dungeons" (Yep, I don't really like Diablo grindfests, power gaming and monstrous loot hunting)
Modifié par virumor, 27 avril 2010 - 12:53 .
#446
Posté 27 avril 2010 - 01:18
virumor wrote...
Son... play Daggerfall.
Grandpa...
I did, and I still prefer Morrowind over Oblivion.[smilie]../../../images/forum/emoticons/wink.png[/smilie]
#447
Posté 27 avril 2010 - 01:34
#448
Posté 27 avril 2010 - 01:42
BUT love the story and quest options more in DA:O, if only BioWare could take their story / quest ability with the open freedom of Oblivion, damn that would be awesome.
#449
Posté 27 avril 2010 - 01:59
virumor wrote...
DA:O only beats Oblivion in voice acting & character development of NPCs. Both main stories are standard fantasy fare and very similar - "ancient evil returns", "gather allies & special artifacts to defeat ancient evil", "help the lost heir to gain the throne", etc.
I'm impartial about both games' dialogue. Oblivion's dialogue is mostly informative and to the point, rather than the endless blathering of DA:O. Neither has any depth.Son... play Daggerfall.Avalla'ch wrote...
Bethesda definition of an RPG is roaming around endlessly with subpar story and half baked "dungeons" (Yep, I don't really like Diablo grindfests, power gaming and monstrous loot hunting)
The Dialogue in Dragon Age is not without depth, even philosophical, unlike that of Oblivion which is completely devoid of it.
#450
Posté 27 avril 2010 - 05:50
2nd, Dragon age came out almost 4 years after oblivion did.
But I guess comparing Da to a four year old game that is nothing like it is admitting that Oblivion is The "game to beat" when it comes to Rpgs.
ps: what the hell is the op thinking posting this in the Bioware forums? go to the Bethesda forums and se if you get the same response
Modifié par hoysexyjew, 27 avril 2010 - 05:53 .





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