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Dragon Age > Oblivion?


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#426
Dansayshi

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Oblivion with mods trumps DAO imo, only downside is that it can be a little.... unstable.



Default tho DAO wins. It just has more substance.

#427
Gill Kaiser

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Morrowind > Oblivion.

#428
NvVanity

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Dragon Age beats Oblivion when it comes to story and character development. As much as I loved Sean Bean as Martin him considering me his best friend when all I told him was "Follow me to Cloud Ruler Temple" and gathering him a few artifacts is hardly development. I think they should of named the game Elder Scrolls IV: Dark Brotherhood that side-questline seemed to have the most development of them all.



Oblivion does have the better mods though. Dragon Age's modding community is pretty small right now. If it can pick up I wouldn't be surprised if it's mods beat out Oblivions.

#429
westiex9

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Oblivion was great fun! the quests were entertaining and the world was vast.



Dragon age will always have better story because it more structured but all this talk about one game being better than the other is stupid



If you want the freedom to explore a vast world without any interference from the main plot oblivion is awesome



if you want a tightly woven storyline which engages you and makes you feel like your playing a novel Dragon age is Awesome.



Neither is better or worse they are both differant.

#430
Myusha

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Oblivion's Freedom and Mods are great. Plus the first time you play it feels GREAT!

Ever got the Airship Mod? Ruined-Tail/Tears of the Fiend/Malevolent? Some fun mods right there!





Dragon Age is just epic with it's story and combat. Plenty of replayability due to choices.

#431
fyrbane

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Oblivion is an older game don't forget, so overall Dragon age should be better. However there are certain things that should have been much better with Dragon age.The 3D enviroment should be much more interactive, ie[you should be able to wade and swim across rivers and climb onto rooftops etc] while the omission of a storage chest was unforgivable.Meanwhile the Witcher simply has them all beat for attitude and combat.

#432
Hayllee

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They're not the same type of game, so it's hard to say. Oblivion is more explore-oriented and DA is story based. So it depends on my mood. There's also character depth. I shot people for fun in Oblivion, and now if I hurt a characters feelings I reload for approval points. :\\ When modded Oblivion can still be fun even if it is an older game, it doesn't look or feel old. Malevolent wasa very good mod for that. I still have that stupid music stuck in my head that would clash with Oblvion's, though.

Modifié par Hayllee, 26 avril 2010 - 11:25 .


#433
Hollingdale

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Oblivion Music >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Dragon Age music though. Bioware really failed with the music in Dragon Age. 0 atmospheric music and way too few tracks ftw, not.

#434
cruelgretchen

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pah as if oblivion was such a good game, compared to morrowind it was a huge let down.


#435
Guest_MessyPossum_*

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Hayllee wrote...

I shot people for fun in Oblivion, and now if I hurt a characters feelings I reload for approval points.


I-I have no idea what you're talking about...

cruelgretchen wrote...

pah as if oblivion was such a good game, compared to morrowind it was a huge let down.


I don't understand how you could hate a game like Oblivion. What can you hate about looting a dungeon, admiring your character growth outside after all that hard work, and finding out you have an inconceivably high bounty for murdering someone in that very dungeon. And all the while a mysterious witness to your homicidal tendencies reports you to the authorities, handing out leaflets with a perfect likeness of your character. It's one of those in game twists that one lives for. Nothing beats the adrenaline pumping anticipation of crashing before completing a quest... I shouldn't bag on the game that hard I played it a lot. But hypocrisy is a fashionable vice.

As for which is the better game. Each has their good points. Dragon Age is way more story driven that Oblivion. Oblivion lets the reigns on exploration loose. Dragon Age has in depth characters that have the ability to create emotional ties with your pc. Oblivion has characters in it? Both can be modded somewhat easily. Both have their share of technical issues. They both have a good modding community backing them, albeit a little focused on the more, risque side. Which is better though... :? In terms of hours played Dragon Age has done more for me.

Verdict: Dragon Age > Oblivion. Because a good story is more important to me than open ended exploration. Plus at the end of Oblivion you can't become Queen. wth? Where was the noble origin Bethesda!?

Modifié par MessyPossum, 27 avril 2010 - 02:06 .


#436
AlanC9

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Exactly. The two games are really trying to do different things. If you like the thing that Oblivion is trying to do better than the thing DA's trying to do, you'll naturally tend to like Oblivion better.



I don't like what Oblivion is supposed to be enough to evaluate the game on its own terms.

#437
IzualTheMighty

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Love Dragon Age, Love Oblivion. Dragon Age would be better... if it worked properly >_>

#438
Dreadstruck

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DAO trumphs Oblivion in the temrs of a story, astronomically better dialogue, writing and a feeling overall.

Oblivion/Fallout 3, while it's fun with the freeroam, roaming around a deserted wasteland or a green Tolkien land for X amount hours does not constitute as the actual game, any person can do that in any RPG. What matters is the amount of story that is involved. Bethesda definition of an RPG is roaming around endlessly with subpar story and half baked "dungeons" (Yep, I don't really like Diablo grindfests, power gaming and monstrous loot hunting)

And speaking about mods, Oblivion goes pretty much downside. It's so freaking hard to find some decent mod that does not add skimpy, japanese schoolgirl outfits, bare-midriff bikini chainmail or all these XXX mods with animation changers etc...

BUT there are nice exceptions like Deadly Reflex and so on.

Modifié par Avalla'ch, 27 avril 2010 - 07:33 .


#439
hexaligned

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Morrowind was a masterpiece for it's time, Oblivion not so much. The only thing that saved it from being unplayable was mods, and at least in that department it has DAO beat, by a large margin. I do prefer the Elder scrolls class system over DAO's though. Character building is the last place I like my RPG's to be limited.

#440
Michael177

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I dislike elder scrolls games with a passion... just putting it out there... I'm not a massive huge rpg fan though to start with, although dragon age pretty much changed that (i don't consider mass effect purely rpg)

#441
DarthCaine

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Of course it's DAO > Oblivion. No question

#442
yummysoap

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I don't know exaclty what the OP was trying to achieve posting this in a dragon age forum. Obviously people are going to agree.

#443
darkshadow136

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Oblivion with modded out beats DAO hands down especially with shivering Isles, and knights of nine expansions. DAO and oblivion VS. each-other in plain vanilla DAO wins hands down. When you consider Oblivion is over 4 years old and in many peoples opinion including my own that today modded all the way around it still beats DAO says a lot for Betsheda.



Don't get me wrong in many ways DAO is revolutionary, and has a great story, voice acting top notch and so on. But whether you are talking about Oblivion, or ElderScrolls 3 Morrowind controls, modifiable ease aspects, and the complete open ended aspect of those games beat DAO. If Bioware made the toolset have more ease of use, and made the game completely open ended I believe it would beat the Betsheda games. But in the end it fell short on those points.

#444
Janni-in-VA

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I think several posters have hit the nail on the head -- comparing Oblivion and DA:O is like comparing apples and oranges. They're both good fruit, but whether or not you like them is a matter of personal taste.
I do love a sandbox world. I have no problems whatsoever with not having a party of NPCs with me, as in RL I have no problems with being alone. I will say, however, that for storyline TES III: Morrowind beat TES IV: Oblivion hands down. In Morrowind, your PC changed the world. In Oblivion, your PC only made it possible for someone else to save the world. I truly disliked Oblivion's ending; your PC is just a passive observer. I really like the way the character leveling system works in both games, also. I find the TES system less immersion breaking because it's a natural outgrowth of gameplay (practicing one's skills). In addition, the construction sets for both games are much easier to use than the toolset for DA:O.
I love DA:O for its characters and storyline. Yes, I miss the sandbox world, but I don't feel as constrained in the DA world as I have in other level-type games. I appreciate the fact that the PC's choices aren't always easy, especially without metagaming. And, I really like the romance options.
Is one game better than the other? Not really -- it just depends on whether you're in the mood for an apple or an orange. ^_^

Modifié par Janni-in-VA, 27 avril 2010 - 12:06 .


#445
HoonDing

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DA:O only beats Oblivion in voice acting & character development of NPCs. Both main stories are standard fantasy fare and very similar - "ancient evil returns", "gather allies & special artifacts to defeat ancient evil", "help the lost heir to gain the throne", etc.

I'm impartial about both games' dialogue. Oblivion's dialogue is mostly informative and to the point, rather than the endless blathering of DA:O. Neither has any depth.

Avalla'ch wrote...

Bethesda definition of an RPG is roaming around endlessly with subpar story and half baked "dungeons" (Yep, I don't really like Diablo grindfests, power gaming and monstrous loot hunting)

Son... play Daggerfall.

Modifié par virumor, 27 avril 2010 - 12:53 .


#446
Dreadstruck

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virumor wrote...
Son... play Daggerfall.


Grandpa...
I did, and I still prefer Morrowind over Oblivion.[smilie]../../../images/forum/emoticons/wink.png[/smilie]

#447
Dick Delaware

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I think it's hilarious how many people here think Oblivion provides you with "freedom". Yeah, you can go anywhere, but quests are completely linear, and rarely have multiple solutions. The only part of the game I can say I really enjoyed was The Dark Brotherhood questline. Even though it was linear, it was actually interesting.

#448
Icinix

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Love the ability in Oblivion to turn into a vampire, and the day / night cycles, and the breathing living world where people wander around and do stuff.



BUT love the story and quest options more in DA:O, if only BioWare could take their story / quest ability with the open freedom of Oblivion, damn that would be awesome.

#449
Hollingdale

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virumor wrote...

DA:O only beats Oblivion in voice acting & character development of NPCs. Both main stories are standard fantasy fare and very similar - "ancient evil returns", "gather allies & special artifacts to defeat ancient evil", "help the lost heir to gain the throne", etc.

I'm impartial about both games' dialogue. Oblivion's dialogue is mostly informative and to the point, rather than the endless blathering of DA:O. Neither has any depth.

Avalla'ch wrote...

Bethesda definition of an RPG is roaming around endlessly with subpar story and half baked "dungeons" (Yep, I don't really like Diablo grindfests, power gaming and monstrous loot hunting)

Son... play Daggerfall.


The Dialogue in Dragon Age is not without depth, even philosophical, unlike that of Oblivion which is completely devoid of it.

#450
hoysexyjew

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First off, they're totally different styles of games, Oblivion has much more stuff to do and is free roaming, while Dragon age focuses on story and characters.

2nd, Dragon age came out almost 4 years after oblivion did.

But I guess comparing Da to a four year old game that is nothing like it is admitting that Oblivion is The "game to beat" when it comes to Rpgs.

ps: what the hell is the op thinking posting this in the Bioware forums? go to the Bethesda forums and se if you get the same response :pinched:

Modifié par hoysexyjew, 27 avril 2010 - 05:53 .