Dragon Age > Oblivion?
#26
Posté 02 décembre 2009 - 11:34
#27
Posté 02 décembre 2009 - 11:35
#28
Posté 02 décembre 2009 - 11:36
kelsjet wrote...
pokemaughan wrote...
Dragon Age = set-piece = better story, less freedom
Oblivion = open-world = transparent story, tons of freedom
In the end, I prefer Oblivion.
Oblivion is like a MMO... without everyone else.
The 'open world' only lets you do one thing, grind. I actually feel bad for Oblivion junkies. They spend all day grinding their character in a totally empty world. And to what end? So they can show off to some random NPC who is too stupid to walk around without getting stuck behind some pillar.
Its really, really sad in my opinion. Takes a 'special' kind of person to find enjoyment in a singleplayer MMO. Special in that 'man this guy really has no real life friends' kind of way.
To each his own I guess. Personally, if I am going to grind, I would at least prefer to have some friends with me so I can at least talk to someone. You know... human interaction and all that?
Oh well.
By the way, I entered the following statement into my Truth Machine:Open world game with 'freedom' and not much else = overrated?
It came back with this result:TRUE
GG imo.
How is playing a single player game like Dragon Age all that different than playing a single person MMO. And if you seek human interaction, why play a single-player game at all?
#29
Posté 02 décembre 2009 - 11:39
back pain wrote...
Dragon age>Fallout 3 (with mods and DLC)>Oblivion (with a **** ton of mods and shivering isles)>Fallout 3>Oblivion (PC)>Oblivion (Xbox/PS3)>all those generic shooters everybody seems to like>World of Warcraft
In other words, everybody loves bad games? The proletarian masses don't understand the magnificence of true art?
Modifié par astrallite, 02 décembre 2009 - 11:42 .
#30
Posté 02 décembre 2009 - 11:41
AshedMan wrote...
After about the third Oblivion gate, I was ready to call it quits.
Yeah, I know what you mean. Truthfully, I haven't even finished Oblivion. I feel tired whenever I play the game.
#31
Posté 02 décembre 2009 - 11:42
Of course, I didn't think Oblivion was particularly good. It held my interest for about 10 hours, and then the horribly broken levelling system and complete absence of a reasonable plot hook became apparent. In hindsight, Oblivion was quite a bad game.
#32
Posté 02 décembre 2009 - 11:43
What was the last big-budget party-based open-world RPG? Wizardry 8?
#33
Posté 02 décembre 2009 - 11:44
#34
Posté 02 décembre 2009 - 11:45
#35
Posté 02 décembre 2009 - 11:45
Zygax wrote...
How is playing a single player game like Dragon Age all that different than playing a single person MMO. And if you seek human interaction, why play a single-player game at all?
Because DA:O has a story, characters, humor, drama, excitement, epicness, betrayal, love, morality, and sin. In short, it is an experience. On the contrary, the 'grind' of Oblivion is a mindless activity of repetition.
And no, I didn't say "AMAGAD I WANA HUMNZ INTERACTIOZ ALL TEH TIME". I said, if I have to grind, I'd rather have some human interaction while doing it, since at least, I can keep my mind entertained and active by talking to other people, sharing jokes, telling stories etc. Which is what makes REAL MMOs bareable. But take the social element of MMOs out and you have to be quite masochistic to bear the mindless grind.
#36
Posté 02 décembre 2009 - 11:45
I will say however, that this question is better asked a few years from now. The reason being that every single game gets negative posters or hardcore gamers who exist solely to bash any game that is new or popular. If you go back to when Oblivion was first released, it was anarchy on the Bethesda forums, you couldn't find a positive thread for pages. Such was the case with Morrowind, KOTOR, Baldur's Gate II etc. So take all the negative feedback with a grain of salt, same goes for positive feedback btw. It's all skewed.
#37
Posté 02 décembre 2009 - 11:47
astrallite wrote...
In other words, everybody loves bad games? The proletarian masses don't understand the magnificence of true art?
Do you doubt that?
#38
Posté 02 décembre 2009 - 11:48
I got epically sick of those red gate worlds, grrrrr.
First person melee combat is the worst flippin' thing ever. Anyone who thinks that is good is a fool.
I got vampirism and my god what a chore to get red of that.
I can't even begin to describe my hatred of their leveling system
The only real edge that Oblivion has over DOA is the sandbox world that has a more real physical sense to it.
#39
Posté 02 décembre 2009 - 11:50
#40
Posté 02 décembre 2009 - 11:52
astrallite wrote...
In other words, everybody loves bad games? The proletarian masses don't understand the magnificence of true art?
Wanna know why?
#41
Posté 02 décembre 2009 - 11:52
I actually like both games equally but for different reasons. If I want to go out and about exploring and doing my own thing I'll play a game like Oblivion. If I want to be drawn along a deep and action packed story line without having to decide too much on where to go and how to get there I'll play something like DA:O.
Just my two bits.
#42
Posté 02 décembre 2009 - 11:54
dragon age may be > than oblivion. but morrowind > allcrashxdjp wrote...
Now, I have played through Oblivion a few times on both PC and Console version. And after playing Dragon Age for about a week I gotta say that Dragon Age is a better game overall.
The only thing Oblvion was better about was the freedom and how you could go anywhere and do anything. But, after a while you noticed that the monsters were the same, all the caves and forts were all the same. Plus the "leveling with you" system was flawed in my opinion.
Dragon Age's replayability is better, the gameplay is more challenging (not just hack and slash) and overall is a better game.
What do you guys think?
#43
Posté 02 décembre 2009 - 11:55
But if you compared it to Morrowind..(modded) it might be a different story.
#44
Posté 02 décembre 2009 - 11:56
#45
Posté 02 décembre 2009 - 11:58
#46
Posté 02 décembre 2009 - 11:58
Palathas wrote...
I think this is close to being an apples and oranges discussion. They are two completely different types of games in the same sub-genre. The Elder Scrolls games are, and have always been, open sand box games where you make your own way in the world. The Bioware games have predominantly been story driven games that draw you in like an interactive movie.
I actually like both games equally but for different reasons. If I want to go out and about exploring and doing my own thing I'll play a game like Oblivion. If I want to be drawn along a deep and action packed story line without having to decide too much on where to go and how to get there I'll play something like DA:O.
Just my two bits.
I agree completely. Though at this point in time, DA:O is rocking my world.
#47
Posté 02 décembre 2009 - 11:59
The main quest was a bit fart. It had a great build up and then just got silly. Not to mention I ended up shooting the big bad guy and he melted before he was supposed to be defeated.
DA:O has, on the flipside, inferior sidequests for the most part. But its core storyline quests are golden, and that is ultimately what matters.
#48
Posté 03 décembre 2009 - 12:02
Huh? Do you have that backwards? DA isn't anywhere close to being an action game.Zygax wrote...
They are both good games. I think Oblivion is the better RPG, and DA is the better action game.
Anyway, I think that, as shipped, DA:O is a much better game than Oblivion. Then again, I thought Oblivion was a train wreck after enjoying Morrowind as much as I did. I got bored and quit playing Oblivion about 50 hours into the game. I still play with mods every now and then, but overall Obliivon was an excercise in tedium for me for a lot of reasons. I've been an RPG enthusiast since the early '80s, and Oblivion just wasn't made with me in mind. I found it to be very shallow.
Modifié par Dex1701, 03 décembre 2009 - 12:05 .
#49
Posté 03 décembre 2009 - 12:02
I Valente I wrote...
Keep in mind that Dragon Age can and will be modded also.
On pc
The thing is DA does not need to be modded, MW didn't really need modding, but only the insane would play without the giants, and wilderness mods. and many many mods made that game even more amazing, some were massive and quality throughout "children of the night" I moarned when part 3 was cancelled.
Oblivion had its moments (that painting mission) but without mods was not worth playing, (imho) and I had it on PS3., so no mods, hell no dlc.
Even modded (brief efforts to run it on PC) I found it lacking and dull.
Dragon age I cannot mod, nor have I ever thought about doing so, no need, i love it as it is.
And yeah it is sort of apples and oranges, but rpgs are rpgs, and when i think back to the best, BGII, DA: O, MW, Planescape Torment, etc all spring to mind.
specific sub genre is not all important, its more about what games i found memorable, then what precise take on the genre they have.
#50
Posté 03 décembre 2009 - 12:03
A better comparison would be DA/Mass Effect or DA/BG.
Dragon Age cannot compete with Oblivion in terms of size, freedom and graphically. Oblivion cannot compete with Dragon Age for story, characterization and general ambience.
There is a lot of difference between Bioware RPGs and the Elder Scroll series. Its just the setting that is similar.





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