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Dragon Age > Oblivion?


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#51
Bahamet_x

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Two completely different games, so comparing the two doesn't really make sense. Oblivion is a lovely RPG for it's genre and DA:O is awesome for it's genre. Last time I checked, Oblivion didn't have a scroll out tactical view and it doesn't have pause and play action to sort out your strategy. Open world slasher vs story driven book like gameplay is what you're pretty much comparing here. You might as well said,a Final Fantasy game vs Diablo 2, which one is better? They're all great, but completely different playing styles.

#52
Latharion

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Dragon Age: Origins is a completely different game style than Oblivion. DA:O is story-driven, tactical, isometric (PC only) and party-based. Oblivion is open-world, open-ended, first person, free style, single player based. They have nothing in common except for being fantasy settings. They are both from excellent companies that each do a great job at what they do. Bethesda is great at free-form open gameplay (that and great graphics!). Bioware is excellent at party-based, story driven games. Their plots are book-worthy.

#53
Rexxean

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Basically there both kickarse RPs

s and lucky for both, Oblivion had alot more quest imho, such as becoming guldmaster of each guild which can take a #$% load of time in itself. Overall Oblivion wins RPG OF THE YEAR for the time it came out but DOA rocks RPG for this year it came out. We would be lesser without either. Bethseda is a hell of a company to.

#54
Solo80

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Zygax wrote...

I think Oblivion is the better RPG, and DA is the better action game.


Wait, what?

#55
JaegerBane

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Solo80 wrote...

Zygax wrote...

I think Oblivion is the better RPG, and DA is the better action game.


Wait, what?


I'm guessing he mixed them up.

#56
Bahamet_x

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JaegerBane wrote...

Solo80 wrote...

Zygax wrote...

I think Oblivion is the better RPG, and DA is the better action game.


Wait, what?


I'm guessing he mixed them up.




:lol: lol

#57
addiction21

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crashxdjp wrote...


What do you guys think?


Waffles > Milkshakes 

#58
Guest_Lunarionsilver_*

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Oblivion is a sandbox RPG with little to no compelling story.

Dragon Age is a story driven RPG with less freedom.



I find sandbox RPGs to be boring. There's no party, no character development or interacton. Nothing to keep me going.



Games like Dragon Age, NWN II, Kotor/II, BG/II, and the like are the ones I considered true RPGs. The best part of the game is character development between your 'party' members. Learning their stories, their personalities, what makes them tick. How the story unfolds between your character and them is the most interesting part. That's what keeps me going in a game.



TL;DR - Dragon Age > Oblivion

#59
lostspline

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Fallout 3 > DA:O > Oblivion



My main criticism of DA:O is that there is very little to be explored. On my first play-through, I got the "Easily Sidetracked" (completing 75% of the side-quests) and the "Traveler" (visited every area) achievements. The ease of exploring the majority of the game combined with the claustrophobic level designs make the game world seem really small.



Nevertheless, DA:O beats out Oblivion in my ranking because I hate the keyword-based dialogue system. But, Fallout 3 beats out DA:O because it is has so many areas and quests that are not necessary for the main plot.



I prefer RPGs that are closer to simulations of living worlds instead of plays in front of cardboard backgrounds. In DA:O, buildings are just background that can't be entered until a quest uses them then suddenly they can be entered (e.g., Unbound quest). In DA:O, NPCs stand and wait for their cue to say their lines then they keep standing in that position, disappear, or move to their next mark (e.g., Dagna).



I prefer buildings that can be entered even if not important.



I prefer NPCs that walk, sleep, and react even when not important for plot reasons. At the very least, I would like NPCs to react to noise in the next room (e.g., killing a horde of guards in one room should alert the guards in the next room) and to stealing (e.g., opening a merchants chest) more often.



Despite my criticisms, I still prefer DA:O over Oblivion because of the great combat system and plot.

#60
Shazzie

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Oblivion's 'story' bored me and the extreme Oblivion Gate repetition made it even worse. I still enjoy the game, though I'll say right off that I enjoyed Morrowind more than Oblivion. I also still play Oblivion as well (modded all to heck by now), and I count the Dark Brotherhood quest line one of my favourite quest lines in any game. Sometimes I just like loading up a game and randomly exploring, and Oblivion has that ability in spades.

But I like Dragon Age's story and characters and interactions so very, very much more. It's definitely higher on my mental Favourites List.

#61
Seraphael

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Zygax wrote...

They are both good games. I think Oblivion is the better RPG, and DA is the better action game.


Seriously? I always thought TES games sacrificed true roleplaying for pretty visuals and huge game worlds.
What is it exactly that makes Oblivion a superior roleplaying game to Dragon Age?

Modifié par Seraphael, 03 décembre 2009 - 01:43 .


#62
VanDraegon

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Oblivion was nice to look at but the story was really lacking. Plus, once you went into one of those tower things, you went into all of them. Got pretty boring. I never finished the game. I was pretty bummed about it as i heard so much about TES before hand. meh....

Modifié par VanDraegon, 03 décembre 2009 - 05:19 .


#63
CJohnJones

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I liked them both. If an Elder Scrolls game had party-based combat like DAo, I'd never leave the house.

#64
RedShft

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Yes.

#65
Seraphael

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Zygax wrote...

kelsjet wrote...

pokemaughan wrote...

Dragon Age = set-piece = better story, less freedom

Oblivion = open-world = transparent story, tons of freedom

In the end, I prefer Oblivion.


Oblivion is like a MMO... without everyone else.

The 'open world' only lets you do one thing, grind. I actually feel bad for Oblivion junkies. They spend all day grinding their character in a totally empty world. And to what end? So they can show off to some random NPC who is too stupid to walk around without getting stuck behind some pillar.

Its really, really sad in my opinion. Takes a 'special' kind of person to find enjoyment in a singleplayer MMO. Special in that 'man this guy really has no real life friends' kind of way. :(

To each his own I guess. Personally, if I am going to grind, I would at least prefer to have some friends with me so I can at least talk to someone. You know... human interaction and all that?

Oh well.

By the way, I entered the following statement into my Truth Machine™:

Open world game with 'freedom' and not much else = overrated?


It came back with this result:

TRUE

GG imo.



How is playing a single player game like Dragon Age all that different than playing a single person MMO. And if you seek human interaction, why play a single-player game at all?


I honestly get more "human" interaction in DA:O than in most sessions with City of Heroes. Recruitable NPCs in Bioware games are that lifelike, while the average MMO-grinder is that machinelike.

#66
ToJKa1

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Oblivion is one of the best games i've played (with the over 100 mods i have), and i say that even though i played Fallout 3 first. Unmodded Oblivion was more like a nice try, but with mods to highlight it strenghts and remove it's annoyances, its one great game. Besides, it's the only RPG i know where i can play with lizard or cat anthromorph, so there! :P



Dragon age is a great game too, BioWare has always had better stories, character and dialogue but after few playtroughs you pretty much know the storyline and even enemy positions in dungeons, and it just becomes repetitive. "Doom 3" repetitive. *runs*



In the end, i expect to return to Oblivion and Fallout 3 after i get bored of DA, BioWare's DLC scheme was apparently supposed to prevent this, but if the price to content ratio stays as it is now, i'll just get a collection few years later.

#67
Nozamoc

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Gotta love how this is being asked in a DA:O forum. This will be a totally unbiased discussion I'm sure. Never mind the fact that the games play incredibly different from each other.

ToJKa1 wrote...

Oblivion is one of the best games i've played (with the over 100 mods i have), and i say that even though i played Fallout 3 first. Unmodded Oblivion was more like a nice try, but with mods to highlight it strenghts and remove it's annoyances, its one great game.


I agree completely. It's amazing how mods were able to improved that game. FCOM rocked my world.

kelsjet wrote...

Oblivion is like a MMO... without everyone else.

The
'open world' only lets you do one thing, grind. I actually feel bad for
Oblivion junkies. They spend all day grinding their character in a
totally empty world. And to what end? So they can show off to some
random NPC who is too stupid to walk around without getting stuck
behind some pillar.

Its really, really sad in my
opinion. Takes a 'special' kind of person to find enjoyment in a
singleplayer MMO. Special in that 'man this guy really has no real life
friends' kind of way. :(

To each his own I guess. Personally, if
I am going to grind, I would at least prefer to have some friends with
me so I can at least talk to someone. You know... human interaction and
all that?


Your argument is flawed for two reasons, the first of which being those "problems" could apply to ANY single player game, including Dragon Age. You spend countless hours playing a game all by yourself for what? Slaying a dragon? Having a romance with a virtual girl (perhaps because you can't get one in real life)? Many people would view that as pretty sad too.

The second reason is that you apparently don't know how Oblivion's gameplay works. It's very easy to beat vanilla Oblivion without grinding because the enemies level with you. If anything they get more difficult the more you grind. I actually find DA:O to be more MMO-ish than Oblivion, with you controlling your "friends" as opposed to playing with real ones.

Note that I enjoy both games, but your argument is bull.

Modifié par Nozamoc, 03 décembre 2009 - 02:48 .


#68
ferelden_warden

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Oblivion>DA:O




#69
Dramiscius

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kelsjet wrote...

Dragon Age > Oblivion?


I entered this statement into my truth machine. It came back with this result:

TRUE


Sorry to say it but your truth machine must be broken :( maybe you can get it fixed cheap!

#70
addiction21

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As its been said many times both are great games for what they are.

Modifié par addiction21, 03 décembre 2009 - 02:53 .


#71
Palathas

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Lunarionsilver wrote...

TL;DR - Dragon Age > Oblivion


Has the meaning of TL;DR changed in the last little while? This is the second time I've seen it used in a manner that's way out of place.

TL;DR = Too Long; Didn't Read.

I guess they could be refering to the whole thread but certainly the initial post isn't too long, it's only half a dozen lines....

I saw one of the devs place this at the end of their post which was second in another thread too, where the original post was just two lines.

Modifié par Palathas, 03 décembre 2009 - 02:57 .


#72
Titanium66

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I liked the freedom in oblivon, having a house, having a place to put stuff and first person. However the storyline was dumb. The side quest were cool though. DAO has a great story, (similer to LOR? maybe) but still fun and full of action. I guess I haven't decided yet.

#73
TileToad

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Oblivion was several steps back compared to Bethesda's previous TES games.
The worst thing they did was the enemy and loot scaling. I mean, what is the bloody point of leveling and gaining skills if everything scales with you? What will be next I wonder? Perhaps omitting the whole leveling and skills bit? It will give you the exact same experience anyway.

Worst part is that they seem to have convinced other developers to do the same thing..

DA:O != Oblivion

DA:O is more fun to play than Oblivion.

Modifié par TileToad, 03 décembre 2009 - 03:06 .


#74
Nozamoc

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addiction21 wrote...

Nozamoc wrote...

Gotta love how this is being asked in a DA:O forum. This will be a totally unbiased discussion I'm sure. Never mind the fact that the games play incredibly different from each other.


I agree completely. It's amazing how mods were able to improved that game. FCOM rocked my world.


You have not really read much of the thread have you?

As its been said many times both are great games for what they are.


Many people have also said they prefer DA:O (more than those who prefer Oblivion based on what I'm reading). Very selective reading on your part.

You fail to realize that many people are on this forum because they enjoy DA:O and most likely the style of gameplay associated with it (which you admit is different from Oblivion's). I would be curious to hear how you could argue otherwise.

Edit: Or you could edit your post. That works too. :whistle:

Modifié par Nozamoc, 03 décembre 2009 - 03:11 .


#75
IndyAnna

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If I knew about the XP being the way it is, I would have bought fallout 3 game of the year instead.



There is no fun in redoing battles because you lost the reward for winning. There is no fun in not being able to open a chest that you can't come back to later when you have the skill to open it.



In oblivion, I can go back to unlock a chest, in fallout 3 I can go back and hack that computer, and in dragonage I have to leave all chests behind never knowing what was in them and watch my party level much faster than my player character. Unless I SOLO a PARTY BASED GAME.



Therefore in my opinion oblivion is less frustrating and more fun than dragonage. That's my opinion, it won't change when people say there's nothing worth getting in the chests and my pc will still level, just slower than my companions.