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ME3 Asset and Level Files for Unreal Development Kit


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#1
Aceattack

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I have been working on a Mod for a little while now using stand in ME assets in UDK, but with the release of ME3 I would like to use the textures,asset, and levels. To be honest I have had some trouble locating them so I was hoping some one may be able to save me the time of hunting them all down and pointing me in the right direction. Any help that any one could provide would be greatly appreciated. 

Thanks

Modifié par Aceattack, 01 avril 2012 - 08:36 .


#2
Aceattack

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*Cricket*

#3
Dorje Sylas

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Seriously, good luck with that. Bioware isn't Bethesda and EA isn't Valve. Neither is likely to just release those assets, nor make them easy to find/extract.

Also they are already starting to ban people from Origin doing even simple mods to single player.

#4
Aceattack

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I actually requested permission to use the assets and was told that I could as long as I don't release my mod for commercial profit. And since the Mod I have been designing is separate from the current ME3 single play I should be alright. Using the UDK I wont need to modify my current playable copy of ME3 I can play and test using UDK.

Part of my problem is I have a good amount of experience with the Hammer editor from the Source engine where assets are really easy to locate and extract/use but with this UDK it a little more tricky to track them down.

#5
Aceattack

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I hate doing this but I'm going to bump this I have made a few attempts to contact Bioware reps but they have thus far been unable to point me in the right direction