Kronner wrote...
rumination888 wrote...
If you want a to rebalance biotics(emphasis on rebalance, not necessarily increase the difficulty), try the following:
Reduce Shockwave's base range to 8.
Reduce number of Shockwave impacts to 5.
Increase Shockwave's base impact radius to 3.
Increase Shockwave's Detonation upgrade to 100%.
Increase Shockwave's range evolution to 100%
Increase Shockwave's maximum impact and ragdoll targets to 4
Increase Warp's Detonation upgrade radius to 300%
Increase Warp's Detonation upgrade damage to 100%
Reduce Warp's Detonation upgrade force to 0%
Increase Pull's minimum velocity to 260(ouble the default)
Reduce Singularity's base cooldown to 4.
Increase Singularity's base cooldown for henchmen to 12.
Increase Singularity's projectile speed to 6000.
Reduce minimum and maximum Biotic Combo radius to 2 and 2.
Reduce minimum and maximum Biotic Combo damage to 75 and 150
-all other values are at their default-
...Soja57 wrote...
Just tested out rumination888's changes to biotics, and I'm satisfied with the way that biotics work now (with minor balance changes). Thanks for your tips! I think now Kronner should look into your stats to rebalance biotics for Spectre difficulty.
I just tested it too. Really, really good! I like it a lot.Thanks for this, rumination888.
Do you think you good give Frag Grenades an overall boost, like +30% damage and radius? They are by far the worst grenades of all, both in damage and accuracy,





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