alperez wrote...
I agree with a lot of what your saying OP, however i would like to draw one distinction between games journalists/critics and movie/tv journalists or critics.
In a movie or tv review the reviews will concentrate more on substance over style whearas in a game review its the other way round in one sinigificant aspect, storytelling.
That to me is where a large part of the problem with reviews of mass effect actually occurs, gameplay, graphics, take precedence over story and continunity.
Whether the art direction or the costumes or the special effects of a movie or tv show are impressive handled or badly handled in the end its how the plotline is handled that creates most of the basis for the reviewer/critic to judge the product.
If the story makes no sense or follows a standarised formula and doesn't do it well or brings nothing new to the formula then in tv or movies it will inevitably lead to a bad review, if the acting is terrible or the script contradicts itself then the movie or tv show will immediately receive harsh criticism.
This in games is a relatively minor point when it comes to how the game is reviewed, plot holes, forgetting its own lore, bad voice acting are almost considered par for the course, so its the other things that get more attention.
The storyline, the va work, the narrative itself only really get attention when they're handled really well and when they're not its no biggie because look at the explosions, or the fact that you can now dual weild weapons or some other little aspect that brings something different to the game.
In essence its like if most games reviewers are Michael Bay fans where story integrity or character arcs don't need to make sense as long as the explosions are there.
So while i agree that there's too much influence being placed on the game's reviewers by the larger companies for the reasons you lay out, i think an equally big problem is that the reviewers themselves are less interested in some of the things they should be.
Most people agree that for almost 99% of the time Mass Effect 3 is arguably the best game in the series and its only in the last few minutes that most people begin to take issue, despite the fact that even during this time there are plot holes, character inconsitencies and lore being broken.
The problem is that the reviewers are so concerned with the 99% and so unitnerested or willing to forgive the 1% that the reviews biased or not will always show this imo.
Game's reviewers need to take a good hard look at themselves not just because of the perception people have that they are in the pockets of the larger companies, but because the medium itself if its to be taken seriously then just graphics and gameplay shouldn't be the only things that make a good game.
Movies, tv shows, hell even music as mediums all know this, for every big budget movie or reality tv show or bubble gum pop act, there are countless well written, well acted, well thought out movies/tv shows or musical artists with gravitas.
So when the awards get handled in these mediums more often than not the big budget action movies or the reality tv shows or the bubblegum pop acts are ignored in favour of the character rich stories or well acted performances or the musical acts that dared to be different.
The game's industry though is still stuck in the populist view being the right one and the lowest common denominator being whats important so this is reflected in the reviews themselves.
I fully agree with you alperez. This is why I believe that games critics/reviewers should become more knowledgeable about all of the different artistic endeavors that go into creating a game, both on an individual basis and with how they come together to form the whole.





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