You can't make this sh*t up!
Total lack of commitment to detail and consistency throughout.
Modifié par Mettyx, 02 avril 2012 - 04:29 .
Modifié par Mettyx, 02 avril 2012 - 04:29 .
Mettyx wrote...
OMFG, Shepard picks a rock from Quarian homeworld, and in the next second it disappears so it continues on with showing empty hands between Shepard and Tali!
You can't make this sh*t up!
Total lack of commitment to detail and consistency throughout.
Cicero.me wrote...
Mettyx wrote...
I specifically remember that a Bioware employee stated on this very forum that weapons Shepard has will be shown in the cutscenes but now it is far worse than in ME2.
You have vindicator, avenger shows up.
You have phalanx, predator shows up.
You have tempest, shuriken shows up.
NOT EVEN FOR THE SAME WEAPON TYPES(which don't require any different animations) which never happened in ME2!
How can they lie so much?! Do they think no one notices this??
After substandard animations compared to ME2 this really takes the cake.
Some people need to be outraged at something in order to give meaning to their vapid lives. Also, that is not a case of lying. Learn to articulate better. There is a complete difference between intentional deception and accidental misleading due to game hype and hope. Also Mass Effect 2 animations were not that great, do not fool yourself.Mettyx wrote...
Fingolfin09 wrote...
just go with it
We already discussed the rotten and self-destructive nature of this mentality of permissiveness you just manifested.
Actually this is more healthy than getting into a hissy fit over any minor detail. Its called priorities.
RebelTitan428 wrote...
Mettyx wrote...
OMFG, Shepard picks a rock from Quarian homeworld, and in the next second it disappears so it continues on with showing empty hands between Shepard and Tali!
You can't make this sh*t up!
Total lack of commitment to detail and consistency throughout.
this one also had no rock
Navasha wrote...
abaris wrote...
Nightwriter wrote...
But it does. It does matter. I care. It upsets me to see Shepard toting an Avenger when I do not have an Avenger equipped. And the Avenger is so "starter rifle," too. Bleh.
It's irritating because it interrupts the flow of your gameplay and immersion in the long run.
I really wonder how this is justified, since there's no obvious reason why they took an actual step back in the animation department.
Except that it has a perfectly logical reason. A lot of people don't want to hear this, but there is only so many system resources in the old consoles. Would it interrupt your gameflow more to have to change disks in order load the cutscene, just so it can load the appropriate weapon and corresponding animation?
cutscene animations are pre-designed and making dozens of different cutscenes just so that the animations and weapons mesh isn't really that feasible. Which they would have to do, unless you don't mind that Shepard walks into the room holding your sniper rifle like they do a pistol.
Adding all these "trivial" options would make the game literally a year longer to produce and probably end up on 3 or 4 disks that you would have to swap 3 times as much. The fact is that the 360 console is outdated and the developers are trying to deal with the bottlenecks as in low RAM.
Trust me, the developers would probably love to be able to load a dozen different animations and choose whichever one is necessary, but the fact is there is no room in RAM to just throw assets in there they won't be used.
RebelTitan428 wrote...
Mettyx wrote...
OMFG, Shepard picks a rock from Quarian homeworld, and in the next second it disappears so it continues on with showing empty hands between Shepard and Tali!
You can't make this sh*t up!
Total lack of commitment to detail and consistency throughout.
this one also had no rock
Modifié par Mettyx, 03 avril 2012 - 03:41 .
Modifié par Mettyx, 03 avril 2012 - 07:30 .
Suspire wrote...
the perfectly logic reason is they screwed up.
Mettyx wrote...
I specifically remember that a Bioware employee stated on this very forum that weapons Shepard has will be shown in the cutscenes but now it is far worse than in ME2.
You have vindicator, avenger shows up.
You have phalanx, predator shows up.
You have tempest, shuriken shows up.
NOT EVEN FOR THE SAME WEAPON TYPES(which don't require any different animations) which never happened in ME2!
How can they lie so much?! Do they think no one notices this??
After substandard animations compared to ME2 this really takes the cake.
Modifié par Shelled, 04 avril 2012 - 11:59 .
Modifié par Elton John is dead, 04 avril 2012 - 02:28 .
Blooddsshott wrote...
It this thread for real? lmao god forbid MY WEAPON NO SHOW UP IN CUTSCENE WHEN BIOWARE SAID IT WOULD.. HOW DARE THEY RUIN MY GAMEPLAY EXPERIENCE(Nerdrage voice) thats what went through my mind after reading OP. I mean crying about a game is one thing flipping out because your weapon doesnt appear in cutscenes when bioware said they would is seriously pathetic, no offence. Come on people game developers lie and over inflate their games all the time, bioware is no exception get used to if or dont play their games. -Goodbye
Blooddsshott wrote...
Come on people game developers lie and over inflate their games all the time, bioware is no exception get used to if or dont play their games.