legaldinho wrote...
Well they're plainly different. In arrival an asteroid bluntly impacts on the relay. You see the impact and THEN AFTERWARDS you see a nova explosion. In the RGB ending a ray pulses through the relay, then cause sthe relay to break up. We're forewarned of this by the abominable godchild.
whoa! Stop right there. Let's slowly recap, okay?
Beam from the Citadel/Crucible is send out towards the Relay. Check!
Relay-Rings speed up, send a beam of Energy towards the next Relay(s). Check!
Relay break up. Check!
Switch to Galaxy Map: We see the beam of Energy from one Relay going to the Next. Check!
After the Beam is send out, we see a Circular Explosion, emanating from the Relay Positions. Check!
Now where does it say that these Explosions are harmelss?
The question you should be asking is: why is the difference material? You say it's not, but that is based on what exactly? it's based on what you see in Arrival. Well based on what I see in ME3, I say it is a material difference. A ray from a technological device that is of the same order (has the same origin) as the mass relays may well use them one last time and then disable them.
It's based on the Fact that no one told us differently? You can imagine that it is different because the beam is send out by Starchild....., but that is Fanfiction. I like Fanfiction. But it's not canon. It's not backed up by the ingame Codex or technobabble.
Could the exposition have been better? Sure. I'm firmly in the endings are a botched camp. But I don't think the argument about the relays destroying the systems holds. It's overkill by fans so disappointed at the ending they are clutching at straws in order to criticise it. There are many, and valid, other criticisms to be made about the ending.
It IS a pessimistic View, yes. But the Alternative, to me at least, would be that the Fleets would be trapped in the Sol-System, and there just isn't enough food for everyone. So quick death by Relay-Explosion, or slow Starvation on devastated Earth. Take your Pick.