Dragoonlordz wrote...
Gatt9 wrote...
Dragoonlordz wrote...
kbct wrote...
Dragoonlordz wrote...
A prime example is when I mentioned stock levels. You went on and ranted about it along with others directed at me for few pages instead. Don't whine about being on topic when you ranted at me not the topic for many pages.
Awesome, Amazon sold 4 copies at a discount in about an hour. At that rate, they'll sell 2900 in a month.
As we had this discussion in another thread where I pointed at data we have access to regarding sales showing very high sales, you digressed and tried to change it to about how much cost to develop. I have no intention of rehashing this with you.
I remember that thread, it was the one where you were using VGChartz numbers, despite having been told repeatedly how they're so invalid, that even most Industry sites have outright called them on making numbers up.
But that isn't the answer you wanted, you wanted to hear ME3 is the best selling game ever.
So I'm guessing you opted to ignore the fact that your source is regarded as invalid by pretty much everyone.
I know what branching means thanks, I have discussed it at great lengths on many forums as both a concept and affect on content. Bioware will not fold, they do not cave into bullying tactics. That won't change now. Any feedback they recieve they will listen to which has always been the case then 'they' will resolve it as they always have in a manner they wish to do so
Here's yet another thing you need to start doing research on. You need to go read EA's quarterlies, they're losing significant amounts of money. You should probably also go research how well they're games are selling in general. Reports are that pretty much everything in the last year has underperformed except BF3 and NFL.
Once you're done with that. You might want to spend some time contemplating why EA paid 600 million for a company that generally sells 2-3 million per release. I'll give you a hint "Star Wars", the MMORPG that looks likely to fail in 6 months.
So what do you really think is going to happen when the reason they bought Bioware fails, their titles demonstrated lackluster sales, their IP's are no longer able to sell any signficant numbers, and their reputation is worthless?
I'll give you another hint. Westwood. Bullfrog. Origins.
I used VGC because it is the only source we have that tracks each weeks sales and lists them for us to see even though I said as estimates and not 100% reliable. With regard to ToR there was an article I read which stated that it covered it's development cost in the first months worth of retail sales and subscriptions. I do not see that as a bad thing and few more months they will be on profits all the way. You have no evidence that Biowares ME3 sales are bad, the only evidence we have for sales numbers is VGC and while not perfect it is all you have to use. ToR I just explained is not doing badly, while not Blizzard quantitiy of subscribers it was stated by Blizzard they are losing players to ToR constantly and they blame ToR for their drop in numbers on top of half the development cost being already covered in the first month and the fact EA said anything above 500k subscribers is profitable, anything above a million is great and at the 1.7million last recorded they are extremely happy and truly huge profits.
They didn't make 100 million on sales to 2 million people, 300,000 of which dropped before the first month ended. Especially since some significant percentage of sales go to Lucas Arts, not EA. They need at least 8 months with their current numbers to recoup just their development costs, if not more, depending on how big a chunk LA gets.
That's not even adding into the math the cost of buying Bioware in the first place. With just 1.7 million subscribers, they need several years.
You should also note, EA left out how long they needed 500k to be profitable. EA's doing the math over the expected life of the game, likely 10 years. Not 1 month.
700 million (Cost of Bioware, plus cost of TOR)
$15 per copy revenue * 2 million * 0.6 (Since LA gets at least a third of the revenue) = 18 million
Which means they need 682 million more to go, or 82 million just to recover TOR.
$15/month * 1.7 million * 0.6 = 15.3 million
Then
15.3 million - the cost of the CSR's, the servers, electricity, off-site backups, etc.
So around 14 million a month very likely, possibly alot less, LA's percentage could easily be between 50 and 75 percent. They need to keep this number for 8 months to break even, and 4 years to cover the costs of buying Bioware.
I doubt they have 6 months, especially since the numbers they released showed no growth after the first month, which is generally a death knell for a MMORPG.