It is very frustrating to get to the end of a mission and have the game crash, four times today this has happened to me. Different classes, different maps, differenet enemies.
Multiplayer crashes randomly a lot
Débuté par
Kolreth1
, avril 01 2012 05:19
#1
Posté 01 avril 2012 - 05:19
#2
Posté 01 avril 2012 - 06:31
I feel your pain...happens to me on a regular basis as well
#3
Posté 01 avril 2012 - 11:56
I spent the last half of a mission flying around the map until I just ended up stuck in the floor. I was still able to get a few kills using Nova when some enemies wandered close enough. Then a few matches later, the game froze before it even started. I lost so much equipment. Sigh...
#4
Posté 02 avril 2012 - 03:24
I lose connection to the EA server so often it's a running joke around here. Multiplayer is becoming more of a crapshoot on when it'll finally quit instead of a question of "if"
#5
Posté 02 avril 2012 - 05:15
It's especially annoying when you lose you ammo/weapon/armour powerups, I loaded up on all 3, crashed on loading, lost them all.
#6
Posté 02 avril 2012 - 08:24
i've lost quite a bit of equipment to this annoying problem. not to mention losing credits and exp
#7
Posté 02 avril 2012 - 02:01
Great now I'm losing connection to the EA servers randomly.
#8
Posté 02 avril 2012 - 05:05
Seriously, I can play other live games for days on end with no issues, this game is a crashtastic pile of crap. Did you outsource the testing to the lowest cost tender from mogadishu?
#9
Posté 03 avril 2012 - 06:52
Twice very recently I've had a multiplayer game freeze in the last minutes of a match. Probably the first times I've had the Xbox actually require a reset to fix it. It does make me think twice before starting another match, sadly.
#10
Posté 04 avril 2012 - 04:27
I feel you. I really just wanna stab somebody when it happens to me on the extraction wave on Gold difficulty. All that hard work and I don't even get any credit. They need to make it where I still get credit or fix the Goddamn problem.
Modifié par AwesomeDudex64, 04 avril 2012 - 04:28 .
#11
Posté 04 avril 2012 - 06:02
We are all shipmates because we are in the same boat. Here, I hope this helps. From EA's site.
Using a restricted connection (such as NAT 3) can cause problems hosting a game. You will be able to create a lobby, but no one will be able to join it via quick match since Match Making will identify you as a “bad host”. However, if you invite your friend directly, you will be able to join without any problem. You should be able to join other games without any problem.
The UDP Ports that need to be enabled inbound & outbound to play multi-player:
UDP Ports: 5659, 6000
More troubleshooting steps for network connections can be found at https://help.ea.com/...n-to-ea-servers
Using a restricted connection (such as NAT 3) can cause problems hosting a game. You will be able to create a lobby, but no one will be able to join it via quick match since Match Making will identify you as a “bad host”. However, if you invite your friend directly, you will be able to join without any problem. You should be able to join other games without any problem.
The UDP Ports that need to be enabled inbound & outbound to play multi-player:
UDP Ports: 5659, 6000
More troubleshooting steps for network connections can be found at https://help.ea.com/...n-to-ea-servers





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