Dragon Age 3 - As Written By You
#1
Posté 01 avril 2012 - 06:32
#2
Posté 01 avril 2012 - 07:18
#3
Posté 01 avril 2012 - 07:27
I think i'd also bring in a more in depth choice system, like in the Fable games, where everything you did shaped the sort of person you were. They touched on it in DA2, but i think i'd go deeper. Your character could be shaped not only by their race and background, but by the choices they make.
I think i'd also have a more in depth romance system... you can get married, have enemies, all that sort of thing. Maybe not to the extent of having children, but just a more realistic development.
Highever would be revisited and the Warden can find out if there were any survivors, they could find out what happened to Ser Gilmore (personally i'd have him survive). Rebuilding the Castle and installing Fergus as Teryn could be a side quest.
You could also transfer your save file over, so you could literally just carry on from where you left off. All your choices, romances etc would be kept and brought over.
There are many more things i would do, i'm actually writing a Fanfic based on what could have happened after the Blight and beyond. But i don't want to write an insanely long post!
#4
Posté 01 avril 2012 - 07:35
#5
Posté 01 avril 2012 - 07:40
#6
Posté 01 avril 2012 - 09:05
Part 2: A few years after DA:O, a tevinter [elf, human or dwarf] who has one of several origins will get involved in the war between the Qunari and Imperium.
Part 3: The player will help one of three (or more) different sides in their struggle over control of the Teventir Imperium.
Part 4: Plot twist and a big battle!
Part 5: Depending on who you sided with and how you achieved your goals, the fate of the Tevinter Imperium will be described in the ending and epilogue.
I'm available for hire, Bioware.
#7
Posté 01 avril 2012 - 09:08
Skelter192 wrote...
I would just leave Ferelden and head to the Tevinter Imperium. It's the only way I could Dragon Age become a dark fantasy rpg. Seeing the cruel and oppresive society and how the mages can get away with well anything. I don't have a story in mind just a setting.
This. I would really like to see more of Tevinter.
#8
Posté 01 avril 2012 - 09:21
Then I'd ask them to add hundreds of side quests and a dozen interesting factions to the game with detailed questlines and some inter-faction conflict.
Modifié par naughty99, 03 avril 2012 - 01:28 .
#9
Posté 01 avril 2012 - 10:00
naughty99 wrote...
I'd bring in some hired guns like Tim Cain, Chris Avellone, Brian Mitsoda, TJ Perillo, Leonard Boyarsky, Jason Anderson, Chad Moore, Eric Fenstermaker, George Ziets, etc.
Then I'd ask them to add hundreds of side quests and a dozen interesting factions to the game with detailed questlines and brutal inter-faction conflict.
I guess you really have been enjoying Vampire the Masquerade then? Would love to see some sidequest in DA that have the quality of Bloodlines some of the people you mentioned worked on Fallout and Arcanum that is too much talent that EA would never buy.
#10
Posté 01 avril 2012 - 10:02
Skelter192 wrote...
I would just leave Ferelden and head to the Tevinter Imperium. It's the only way I could Dragon Age become a dark fantasy rpg. Seeing the cruel and oppresive society and how the mages can get away with well anything. I don't have a story in mind just a setting.
Before the release of DA2 I would very much have liked to see this, now i am not so sure.
The problem with making Tevinter too oppresive would feel too hamhanded at this point -- almost to the point of BioWare coming out and saying that mages are evil. I liked it more when we were dealing with shades of grey rather than the extremes.
I also think that it would have been better to show it the other way around if you where going to delve deeper into the Mages vs Templar standpoints -- Show the cruelty of Tevinter and then show the Templar cruelty of Kirkwall to contrast the two. This would have made for some interesting plotlines -- if the mages of Kirkwall had been portraied as good people. You could then have understood where the templars are comming from and that would have made a choice of siding with templars or mages more meaningfull -- i feel. I also think this would have removed the need for the convinient plot device in DA2.
Then again you could make use of the Mage vs Templar was and show a Tevinter at war with the Qunari but having this new conflict threatening to draw them into a war on two fronts. Which could be a quite interesting base for a story.
As for making a more dark fantasy i think Antiva could work as well -- if for other reasons.
I think I would have focused on Orlais and the conflics withing the Templars and the Chantry after the events of DA2. How has the aftermath affected the Divines possition, given that templars have broken off? Has the events changed the views on mages, or how they should be handled? How should the order be forged back under the Chantrys rule? Stuff like that.
That said though, Tavinter and Antiva would both be really cool as well
-TSD
#11
Posté 01 avril 2012 - 10:15
Modifié par AshedMan, 01 avril 2012 - 10:15 .
#12
Posté 01 avril 2012 - 11:31
I just hope there are at least a few additional interesting factions as well (and lots of side quests).
#13
Posté 01 avril 2012 - 11:42
#14
Posté 02 avril 2012 - 12:02
Knight-Vigilant and his Templar (aided by a very small group of Chantry Loyalist Mages) are ruthless in their hunt for the mages, exterminating entire villages for fear of them supporting the apostates which run loose. Despite their leadership being this brutal, there's sections of the Templar which show mage sympathies or view this method as too brutal and worse than what the mages would do.
The Templar experience would question the player "How far would you go to see the status quo restored?", possibly making the player's character into pre-insanity Meredith at their worse or Cullen at their best.
The Grand Enchanter and her apostates (aided by a small group of renegade-renegade Templar) represent the opposite side of the spectrum, they see magic as a tool and they'll abuse it (like using blood magic on civilians to lure Templar into traps) to see their freedom. Each fraternity has different methods of approaching the war, some encouraging it and others trying to stop it.
The Mage experience would be questioning the player "How far would you go to see the status quo destroyed?", possibly making the player's character similar to Anders at their worst or Bethany at their best.
True neutrality is impossible, you choose the lesser evil and try to compensate for their atrocities. Do you let the mages turn an entire village into abominations so they ravage the Templar camp or do you stop them? Do you let the Templar burn down the building which is filled with innocent people who supported their apostate sibling? What happens when that apostate sibling reports their findings to the Grand Enchanter, causing Templar deaths that could've been avoided?
Though the war is central to the conflict throughout the game, you must also deal with the destruction of Orlais as a nation and deal with nobles which view this as the perfect opportunity to play their games. Supporting or cowing them into hopefully supporting your side in the war.
Cullen could be a companion, he's the perfect representation of a Templar who has no idea what he's doing after seeing the worst of both sides. He could fit right into both factions as the player character does atrocities or tries to prevent them.
Modifié par Dave of Canada, 02 avril 2012 - 12:08 .
#15
Posté 02 avril 2012 - 07:32
Origins was ok but hardly as great as many made it out to be, I think most people were blinded by their desire to see Bioware return to their roots that they refused to believe that the Dragon Age series could be anything other than brilliant, that hope was crushed when Dragon Age 2 was released.
But in a hypothetical situation if I were to write the next Dragon Age game (not that I would even if the opportunity did present itself for some reason) I would probably ignore the events of Dragon Age 2 and shift the focus towards the exploits of the god baby growing up in a hostile environment and being resented by humanity and the other races of Thedas, as you grow in power do you use it to wreak vengeance on those who shunned you or do you find a spark of goodness in humanity worth saving and use your power to lead them into the light? Seems like the only story in the universe worth telling.
Modifié par Gandalf-the-Fabulous, 02 avril 2012 - 07:50 .
#16
Posté 02 avril 2012 - 07:34
Rachey187 wrote...
I think i read on Wikipedia that the third game would focus on a civil war caused by the templars/mage story in DA2... the game would be about saving the world from itself... which sounds a bit rubbish as i hated the story in DA2 and if that's the case with DA3... i probably won't buy it... i hope it's not that story!
I think this is the most likely scenario, it would seem that DA2's only real purpose was to lead up these events in DA3.
#17
Posté 02 avril 2012 - 07:53
#18
Posté 02 avril 2012 - 08:07
#19
Posté 02 avril 2012 - 09:34
pheww this writing is hard anyone want to continue the story for me. Thanks!
#20
Posté 02 avril 2012 - 10:30
cJohnOne wrote...
It was a dark and stormy night. ProTag the Barbarian stired from a restless sleep.
pheww this writing is hard anyone want to continue the story for me. Thanks!
He woke up in a cell. What is inside a tavern.
Modifié par Khayness, 02 avril 2012 - 10:30 .
#21
Posté 02 avril 2012 - 10:45
chunkyman wrote...
Part 1: have the intro explain that the plot of DA2 was all a bad dream and never happened.
Part 2: A few years after DA:O, a tevinter [elf, human or dwarf] who has one of several origins will get involved in the war between the Qunari and Imperium.
Part 3: The player will help one of three (or more) different sides in their struggle over control of the Teventir Imperium.
Part 4: Plot twist and a big battle!
Part 5: Depending on who you sided with and how you achieved your goals, the fate of the Tevinter Imperium will be described in the ending and epilogue.
I'm available for hire, Bioware.
This.
#22
Posté 03 avril 2012 - 03:15
Khayness wrote...
cJohnOne wrote...
It was a dark and stormy night. ProTag the Barbarian stired from a restless sleep.
pheww this writing is hard anyone want to continue the story for me. Thanks!
He woke up in a cell. What is inside a tavern.
Everyone was partying hard, he looked over at the other cages saw people dancing inside them. Suddenly he feels a sharp pain in his rear
#23
Posté 03 avril 2012 - 04:00
#24
Posté 03 avril 2012 - 05:35
#25
Posté 03 avril 2012 - 05:42
Gandalf-the-Fabulous wrote...
Khayness wrote...
cJohnOne wrote...
It was a dark and stormy night. ProTag the Barbarian stired from a restless sleep.
pheww this writing is hard anyone want to continue the story for me. Thanks!
He woke up in a cell. What is inside a tavern.
Everyone was partying hard, he looked over at the other cages saw people dancing inside them. Suddenly he feels a sharp pain in his rear
The hero got picked up in the talons of flemeth the magical dragon right in the nick of time to save the hero from taking a darkspawn arrow to the knee and was dropped off somewhere else





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