Lycidas wrote...
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Irrelevant.
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Your opinion
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1. DPS is not everything the Locust is a hell of a lot easier to actually hit anything.
2. Hell yeah should the rare weapon outclass the uncommon one.
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Again DPS is not everything. But yeah the Locust is a bit weak.
About as irrelevant as the differences between ME3 and BF3. Balance is balance (or lack thereof), regardless of "genre". And in this case, the genre is "shooter", TPS vs FPS means nothing, it's basically the same damn thing at the end of the day. Fact is, you can't defend the game's current state with rarer = better anyway, because as is easily demonstrated, that is not even true in ME3.
Yes, so Hornet is rarer than Locust... and yes, it's slightly less accurate. But you only need to hit 33% of the time to match the DPS of a 100% hit ratio Locust, so kind of a moot point - the Locust is, plain and simple, a pointless weapon if you want any sort of real effectiveness. And I hit with the Hornet fine - just don't fire in aimed mode without cover. In higher difficulties you have to be in cover most of the time anyway. And while DPS isn't everything, sure, but Hornet is simply superior to... well, basically any other SMG in the game. And especially in Gold, targets have hell of a lot of health, so not enough DPS equals useless gun. And of course in Hornet's case the high DPS is combined with the highest per-bullet damage of any SMG with the exception of the Hurricane, and bullet damage is actually even more important than DPS in some cases, like Gold matches especially against Reapers.
Anyway, as said, rarer = better simply isn't true, so grasping at straws like "but it's an RPG!" to justify that as a defense is just silly. For one, there are huge discrepancies within the same level of rarity as compared to performance. Furthermore, more common weapons can be better than rarer ones - Mattock > GPR, Shuriken > Locust, Phalanx > Arc Pistol... and so on, and so on.
Not to mention one big thing in the whole balancing business - the whole weight to performance ratio where stuff like how most ARs tend to be utterly crappy in that department, especially because of low bullet damage. What good is a gun that does no damage against armor but weighs a ton, when you can take a light pistol that does damage said armor?