ZtalkerRM wrote...
The Squire wrote...
BioWare are already broken, EA did that for them.
That's how I felt about it too, the first weeks after the debacle called ME3.
However, my shelve is still full with games like Baldurs Gate, Neverwinter Nights, Kotor and Jade Empire. Games that make me feel happy.
I then realised that when NN was released, there were some game-breaking bugs (certain story-loot not spawining on bosses) that were bad, but were adressed quickly by the dev team after community feedback. Same was true for JE: I have the PC edition, that was released after many pleas from the community. A gracious action, since pirating was already large at that time and there wouldn't be much profit in releasing it for PC.
But how good were they?....Really?
BG (wonderful games) were mainly developed and written by the former great Black Isle and used an exising IP
Neverwinter Nights has what is considered by many to be the worse SP story of a Bioware game, and let's be honest, the community kept that game alive with the MP (Was also Gaider's first full solo writing effort)...existing IP
KotoR....if it did not have the Star Wars license, again...really...how good would it have been? Swishy lightsabers and a fun robot character mask a lot of problems within the game...existing IP
Jade Empire...(while I personally like the game), was Biowares 'first' fully independant and developed game...and it crashed big time in terms of sales...new IP
It hasn't really gotten much better has it?
Modifié par Fenderbaum, 03 avril 2012 - 12:49 .





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