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Companion & Romance Wish List for DA3


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#626
duckley

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Dejajeva wrote...

I looked for something similar, but didn't see anything recently.

Thought we could put a list together of some of the things we'd love to see changed or added for companion interactions and LI interactions so it's all in one place.

My Wishes

1. I think this goes without saying, as it's pretty obvious it's a pretty standard desire for most of us on here, but in general more interaction with our companions, like in DAo. Companions in DA2 were great, but I felt like it was very...scheduled. I'd like more backstory and more banter. 

2. More friendship scenes and options. Especially with girls, if you're a girl. For instance, I loved being besties with Isabella, but I felt like the friendship, even with no romance, was still kind of flirty. Would have been cool to have some girl talk, and not just one line about what sex with whoever I'm having sex with is like randomly.

3. More relationships between companions. Love interest relationships. Kind of like Fenris and Isabella, though you really don't see that very much, but it's implied. I think that'd be cool.

4. Love interests/companions without mommy-issues, daddy-issues, mage-issues, slavery-issues, templar-issues, sex-issues, sibling-issues. Listen, I'm all for backstory and deep characters, I mentioned that above. And as much as I love Anders and Fenris the constant. every. damn. conversation. ****ing. got very old very quickly, and sometimes, I just wanted a normal person who didn't have so many issues. Kind of like a male version of Aveline. But the only two normal characters, Aveline and Varric- the ones with the least amount of issues, were non-romanceable.  Sometimes I thought- the sarcastic dwarf with too much chest hair is looking mighty fine right about now. :mellow:

5. Longer romances. Or at least a longer build up, or maybe a more involved build up. And more letting down flirts more easily. For instance, with Anders...there are like four or five romance scenes. It goes like this:  

Anders "I love you, but you can't love me because I'm very bad for you!"
Hawke "Um...okay, don't be upset!"
Anders "We're going to be together forever! I'll come over later for some nookie."
Hawke "But...what just happened? I mean I kind of dig the hair, but..."
Anders "I know we just had sex for the first time, but can I move in?"
Hawke "What?."
Anders "I love you so much, lets go blow up a Chantry"
Hawke "......"

And to top it off, she doesn't even get a KISS before they all run off to get killed by whoever. I know it's a video game, but even Isabella doesn't move that fast. Oh, well maybe that's a bad example. lol.

Anyway, those are just a few of my wishes for companions and love interests in the next game.

For me, story and companions are what make the game so enjoyable- would love to hear your thoughts.




what you said and I would like more realism - like really - lets make love with our clothes on? Maybe  Witcher 2  can inspire
Posted Image

#627
akashacatbat

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Companion Wants:

1) CULLEN
2) Connor (assuming it takes place at least 10 years after DAO) <--- Could be interesting to explore the whole angle of how having been possessed affects your later life and development
3) Bann Teagan

Cullen and Teagan for romances.

#628
seventh_sorrow

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am I the only one who wants Finn for Companion/LI?  sure he's a whiney priss some of the time.  But he's smart, bookish, awkward and hilarously unfunny...  all of which I find endearing.   Plus none that mage angst Anders had.   

no... just me?  :(

More Finn for me then :wub: 

#629
the_one_54321

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Finn?

#630
seventh_sorrow

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the_one_54321 wrote...

Finn?


why did I watch that.... twice  :P


also.... No

#631
esper

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seventh_sorrow wrote...

am I the only one who wants Finn for Companion/LI?  sure he's a whiney priss some of the time.  But he's smart, bookish, awkward and hilarously unfunny...  all of which I find endearing.   Plus none that mage angst Anders had.   

no... just me?  :(

More Finn for me then :wub: 


No, I want Finn as an companion,  Posted Image

I also would also liek Alain (hey he is not killable on screen, it is possibe. With the chaos of the annulement he might have gotten luckiy even if you did not protect him after best served cold) as a companion.  I seriously worry about him. 

and Fenryel, though he is possible tranquil.

... I think I have a thing for male mages.

Modifié par esper, 09 avril 2012 - 07:14 .


#632
the_one_54321

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FINN?!

#633
seventh_sorrow

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esper wrote...
No, I want Finn as an companion,  Posted Image

I also would also liek Alain (hey he is not killable on screen, it is possibe. With the chaos of the annulement he might have gotten luckiy even if you did not protect him after best served cold) as a companion.  I seriously worry about him. 

and Fenryel, though he is possible tranquil.

... I think I have a thing for male mages.


well they can to that thing with electricity :devil:

More on topic,

I thought Finn was a good character, he definately could be expanded on in DA3
our time was so short with him in Witch Hunt,

Modifié par seventh_sorrow, 09 avril 2012 - 08:45 .


#634
esper

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seventh_sorrow wrote...

esper wrote...
No, I want Finn as an companion,  Posted Image

I also would also liek Alain (hey he is not killable on screen, it is possibe. With the chaos of the annulement he might have gotten luckiy even if you did not protect him after best served cold) as a companion.  I seriously worry about him. 

and Fenryel, though he is possible tranquil.

... I think I have a thing for male mages.


well they can to that thing with electricity :devil:

More on topic,

I thought Finn was a good character, he definately could be expanded on in DA3
our time was so short with him in Witch Hunt,



If you get full friendship he enchant the whole groups armour to be dirt-proof.Posted Image
 
He was the only thing I enjoyed in witch hunt, so I would like to see him again. Akward humour is something I enjoy.

#635
DumplingDumpling

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I suppose first and foremost I would love for anybody romanceable to be written not as a romance, but as a character. I realize this hasn't really been an issue in the past, I just feel a bit worried that characters will be put into the game by popular demand rather than because they can truly add anything to the story.
Still, it is great to see popular characters come back sometimes, because as a player it can be enjoyable to watch their developtment to a degree that couldn't be shown through one game's story.

Anyway, I would really be interested in seeing Feynriel make a comeback. That special ability of his seems like something extremely interesting to explore. I suppose it could be explored without him specifically, but I feel like there is a lot more we could find out about the guy.

#636
Dejajeva

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I have no interest whatsoever in Feynriel. He annoyed me to no end in DA2. If he ended up a companion, fine, but I'd never use him. lol.

#637
RonixisJK

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Feynriel I thought was somewhat interesting, but he has the whole "might be dead" problem. Still, I think that the mixed elf/human ancestry and dreamer abilities are both interesting properties for future companions to have (perhaps separately).

#638
Momiji.mii

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Finn would make an excellent companion. He's funny, socially awkward and spoiled, but still brave enough to face down his fears for something he believes in. He's also highly knowlegable about Tevinter and would make an excellent addition if the imperium is involved in any upcoming games. He could be a pretty fun romance option as well, though probably a very frustrating one, judging from what we know of his personality. But that's what makes Bioware romances fun!

Cullen seems like a given. He's got a fanbase, he's been in both main games already, and he's hot...I mean he's got an intersting personality and...well ok so he's hot and I'd love to have my PC romance him. ^^;;

But most of all, I want to be surprised by the companions and romances. I know many disagree, but I loved the Anders romance for this fact. It made me feel aweful for a week afterwards but I'll never forget how much it stirred my emotions. When _that_thing_ happened in the game, it wasn't me roleplaying a make-believe-PC, it was _me_ experiencing betrayal and disappointment. Amazing writing! Love Jennifer Hepler for it. David Gaider isn't the only one who can make a fangirl cry, that's for sure.

Modifié par Momiji.mii, 10 avril 2012 - 09:15 .


#639
Dejajeva

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Does anyone (Maria??) know who wrote Cullen in both Origins and DA2?

#640
brushyourteeth

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I just want to get it on with a Templar.

PLEASE.

*cough*preferablycullen*cough*

#641
Maria Caliban

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Dejajeva wrote...

Does anyone (Maria??) know who wrote Cullen in both Origins and DA2?

Sheryl (who also wrote Leliana, Wynne, Oghran, and Isabela) wrote Cullen in Origins.

#642
Dejajeva

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Maria Caliban wrote...

Dejajeva wrote...

Does anyone (Maria??) know who wrote Cullen in both Origins and DA2?

Sheryl (who also wrote Leliana, Wynne, Oghran, and Isabela) wrote Cullen in Origins.


You're just so awesome.

(And a glee fan? Possibly? Going by your signature tonight- and I don't want to hear any flack from anyone, I was a Gotye fan way before Glee ever aired it, just that they sang that song tonight..nevermind)

Modifié par Dejajeva, 11 avril 2012 - 03:01 .


#643
The Elder King

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I'd be fine with Cullen, after DA2. Though in the case we got him we'll not get a Seeker warrior, or three warriors for the team. Having to choose the warriors between a Templar and a Seeker isn't that appealing to me.

#644
SirGladiator

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Given that the female romance options were a female mage and female rogue in DAO, and a female mage and a female rogue in DA2, it'd probably be nice to have a bit more variety next go-round. Of course mages are always interesting, but if we're still limited to two, maybe make the second LI a warrior instead of a rogue. Of course that might not be an issue anyway, I dont know what Cassandra's class is but I'd certainly assume it would be warrior, and if there's one person in DA3 you'd expect to be an LI, it would be her. So if thats the case, then problem solved :) .

Another thing I'd like, is a very real possibility that your LI could turn on you, or cheat on you, or something like that, if you don't play your cards right. Something to add a little more of a challenge, and an extra interesting twist, to the whole romance. Maybe it will be clear that there's a person or group or whatever, that she 'could' turn on you in favor of, and if you take the proper steps then she won't, but if you dont treat her right or dont pay attention to the obvious danger signs, then she does and you're screwed. Something like that could be pretty interesting and cool.

#645
Firle Fanz

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SirGladiator wrote...
Another thing I'd like, is a very real possibility that your LI could turn on you, or cheat on you, or something like that, if you don't play your cards right. Something to add a little more of a challenge, and an extra interesting twist, to the whole romance. Maybe it will be clear that there's a person or group or whatever, that she 'could' turn on you in favor of, and if you take the proper steps then she won't, but if you dont treat her right or dont pay attention to the obvious danger signs, then she does and you're screwed. Something like that could be pretty interesting and cool.


Well, we already have that with Zevran, Isabella and to a lesser extend Fenris, Anders and Merrill (depending on whom you side with in the end).
No reason not to do it again though, I like it when the characters agenda clashes with my own.
Makes for interesting story-telling.

I don´t want a companion from DAO and DA2 to become one again in DA3 - I´d like fresh characters.
Characters from DLC´s though are a different matter, since we don´t get to explore them much in the short time we spend with them.
I too would love to see Finn again - love interest or not, I like having him ardound, mainly because of his humor. And since he´s not against the Circle it makes for a different view point in the whole templar vs. mages conflict.
Cullen would be great too, he´s one of the few characters who, by the end of DA2, have experienced both sides od the medallion - I really want to know which path he chooses from now on. He´s a great character.

#646
LolaLei

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hhh89 wrote...

I'd be fine with Cullen, after DA2. Though in the case we got him we'll not get a Seeker warrior, or three warriors for the team. Having to choose the warriors between a Templar and a Seeker isn't that appealing to me.


Unless they have him leave the Templar order and go rogue... then he could play as a rogue class instead. I doubt they'd do that though but it's a thought.

I think I'll be quite disappointed if we don't get Cullen as a companion/LI, it's like tempting us with something we can't have... Ironic really since thats pretty much what his story in origins was about lol.

#647
Uccio

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The story of Cullen is over, there is no need to bring him up anymore. Moar Morrigan though (and my Warden).

#648
berelinde

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LolaLei wrote...

hhh89 wrote...

I'd be fine with Cullen, after DA2. Though in the case we got him we'll not get a Seeker warrior, or three warriors for the team. Having to choose the warriors between a Templar and a Seeker isn't that appealing to me.


Unless they have him leave the Templar order and go rogue... then he could play as a rogue class instead. I doubt they'd do that though but it's a thought.

I think I'll be quite disappointed if we don't get Cullen as a companion/LI, it's like tempting us with something we can't have... Ironic really since thats pretty much what his story in origins was about lol.

In DA2, we got a choice between potential templar Carver, mage-hating Fenris, and mage-wary Aveline. Just saying.

#649
LolaLei

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Ukki wrote...

The story of Cullen is over, there is no need to bring him up anymore. Moar Morrigan though (and my Warden).


True, doesn't stop me wanting him as a companion though. A girl can dream lol.

#650
Sylvanpyxie

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Wishlist:

1) Greater interaction with characters outside of a set location. Having to return to Companion Hub A, B or C really got on my nerves in Dragon Age II and the Camp System in Dragon Age Origins was just as annoying. It felt like i was penciling them all in for appointments.

2) Companions approaching the Player with topics of dialogue. Being the one that constantly has to initiate a conversation with Companions is somewhat... Unrealistic? I'd like to have companions that take the initiative to approach me for conversation.

3) Would like to have Party Companions take more of an active role in conversations with NPCs in the World. If i'm talking to a quest giver who's asking me to do something bordering on insanly suicidal, i'd like my party to voice their concerns, or opinions. Even the smallest snippits of dialogue in situations like this can make characters feel more human.

4) I'd like to see Characters that have issues, but are not *defined* by their issues.

A lot of people want Characters or Companions with less "issues", but honestly, issues are not a problem for characters. Tragedy can be an excellent source of character building, assuming it's handled correctly.

It's acceptable for some characters to wallow in their self loathing, doubt, or pity. Be eaten alive by their problems, unable to stop themselves obsessing over every bad thing they've done or might have happened to them. Some people are simply too obsessive or "weak" (for lack of a better word) to move past tragedy, and they allow it to define who they are.

However, some people are strong enough to fight their losses, and whatever bad experiences they may have suffered, and strive to become better people because of them. Some people, also, simply refuse to let their problems define who they are.

Characters with issues are amazing. They can become extremely strong characters who fought against their darkest demons and won.

Characters *defined* by their issues are also amazing. They add a level of tragedy and desperation to a character that can be compelling.

However, there are a lot of ways tragedy can be handled for characters, they shouldn't all just be dumped into the "obsessive, weak of character" category. I'd like to see a lot more diversity in how tragedy is handled in regards to characters.

Modifié par Sylvanpyxie, 11 avril 2012 - 02:08 .