Personally? I would see such action as out of character for both Fenris and Isabela. Considering how their romances progress, with the break between Act 2 and 3. Also taking into account they're both very self-reliant, independent people who value their freedom.. It just wouldn't have seemed right to me.Also, why couldn't Fenris move into Hawke's estate? If one companion can move in, why can't the others?
I understand people want romances to be on level footing, and will always be upset when once romance seems to get more content than others. But i personally don't think that character traits and personality quirks should be ignored for the sake of more content.
Could Bioware have added in a few personal scenes between Fenris/Isabela and Hawke to make up for the lack of a "move in" conversation/cutscene? Yes, and they should have, but they should not ever have considered moving either Fenris or Isabela into the Estate.
I don't think he ever needed to, again this is my personal opinion, but Fenris tells Hawke how much he/she means to him in his own way, all the way through Act3.Fenris could say, "I love you." He never outright says it.
This i agree with.I think it should make a difference how a companion interacts with you based on the class you choose.
The first time i played Dragon Age II i was using the Templar specialization, when i first met Anders i was thinking there would be a huge confrontation over it. It wasn't until about half way through the game that i realised nothing was going to happen. It filled me with a sense of just... Pure woe.
Though i do believe, and don't quote me on this cause i'm not entirely sure, that Bioware said they're supposedly going to address this. Specializations *supposedly* having more impact on interactions.
As for more "companion conflict", or "major drama", i also agree.
In Neverwinter Nights 2, if you play as a woman, a couple of companions keep sniping at each other. Either in cut-scenes or just casually in conversation. The conflict between them was so aggressive and worked so well that i made me like both characters a lot more than i thought i would.
If there's two characters, who are quite clearly complete opposites in personality, then i *do* think those personalities should clash. I also think that if a player enters into a romance with one of them, when the other one is clearly interested, then it should cause an even greater conflict.
When Fenris and Anders were sniping at each other through-out Dragon Age II, it never felt very aggressive. Which surprised me. Anders is set in his ways about Mage Freedom, and will do *anything* to end the imprisonment of Mages. Fenris is the complete opposite, believing that all Mages need to be contained.
I was expecting heavy-duty, action-movie, explosions to go off between those two, but it was just so... Tame. The only part in the entire game, between Fenris and Anders, that actually felt like it was a real, aggressive, conflict was in Act3, during Anders' personal quest, and that only happens if you romance Fenris.
I was bizarre for me, to say the least. If a conflict between characters, and a clash of personalities, is something Bioware intend to do in future. I'd like the conflict to be a little more aggressive, assuming it fits the characters.
Modifié par Sylvanpyxie, 20 avril 2012 - 05:42 .





Retour en haut





