Wow. Great points everyone. I definitely agree with you there, Brush--though I haven't gotten the chance to use Sebastien yet =/. That's why I like the video games that I play, even if it's story is not realistic and more a fantasy driven base, the realistic concepts like the set up of the early political systems of what medieval politics was actual like into the game or the fact that people all have different personalities and beliefs, that's what draws me to them. I have just began thinking about what it is that has been making me play Dragon Age Origins so much, since it isn't like the other games I love like the Assassins' Creed series, Metal Gear Solid series, to name a few, which are set up in either a current, future, or past time with fictional elements mixed with historical or realistic to be true sometime in the future. The fact that I love history and can apply my knowledge to the game, learn something from it, apply it to understand some concepts even in today's political/religious issues draws me into the stories. Dragon Age, I do see it more in the set up than the story itself, but I can't say yet if that's what draws me in or the fact that this game's particular uniqueness is through the mixture of dialogue choices/actions that can end up affecting the game's ending in many ways, thus, allowing each playthrough a unique and fun experience.
Bob: That makes sense. For me, I adapt my own preferences to what is in the game and was intended, and the blankness that they leave you to fill in the gap with your own ideas and assumptions. Then, I connect both the intended with what my own ideas of what I imagine something to be like that they didn't go into detail at all about, and occasionally wish something was different or included than how they made it. Mine varies with each concept.
Wulfram wrote...
I think you generally do pretty well in making sure that the parties diverse enough that people can fill a party with people they like. Which is what's important, I think.
The only awkward thing is when people feel the need to take a healer, despite not liking them.
I agree. For me, that's what makes the story even more compelling to me as a player and much more realistic--for a video game that is.
I haven't had a healer I disliked though. I can't say I completely disliked Anders; it was mostly the combat dialogue in DA II that annoyed me. I wasn't fond of the healing in DA II either; I probably would have been better off most of the time without him (regardless how I made his tactics, something just wasn't working) and used potions instead
Sandra: I lately, if it wasn't for my fan fiction, I've been trying to make some different choices since I haven't seen every possible outcome yet. I will
never pick choices like kill dog, no matter what, though; some of the choices that dig deep into the notion of "right and wrong," I cannot bring myself to pick the very obvious cruel choice.
Modifié par Dunquixote, 25 avril 2012 - 06:11 .