darthclide wrote...
I feel the same way... Mass Effect had the chance to get better with every game that came out. They proved me right with ME2 (though I wouldn't give it as much praise as ME1), but now, there are a million small things that have gone wrong with ME3 (some of which I can't talk about because most people would disagree with me/I could be banned for these thoughts) including this... I remember the awe I felt in ME1 when I discovered Prothean artifacts on all the different planets. That feeling was so amazing... And yet, they just wrenched that wonderful feeling out of me, and threw it by the wayside... You see. If they had planned from the beginning that the protheans were going to be "ruthless and dictatorial" then I believe the "build-up" of emotion that they made in ME1 and ME2 would have been MUCH MUCH less. This would have been done, so that you didn't feel as "attached" to the protheans like I did. But nope, it really seems like they have a whole new team that doesn't give a rat's *** about the other writers from ME1 and ME2 (that includes Drew). I am saddened by all these "minor" mistakes they made. I will still love the game, but my god, they could have have "gone to the stars" with this game so to speak.
Took the words right out of my mouth.
At first, I was a bit surprised by the 180 that Javik turned out to be. I even thought that the idea of the Inusannon as a species pre-prothean was cool. And figured out that those were the statues on Ilos.
But then, I replayed Mass Effect 1, again. I don't know how many of you have replayed ME1 after 3..but as soon as Shepard hit he first beacon and I started watching the vision with the tentacled faced Protheans...it just did not make sense to me anymore.
It did not feel mysterious. I felt no pity for them. It just felt like:
"Bioware changed this" .. and right then and there, immersion was totally broken.
I remember how amazing traveling through Ilos was.
Soft-spoken and intelligent Vigil.
None of this was exciting anymore. Granted, I am biased towards the vision that the Protheans had been a gentle, perhaps peace loving, wise race. Which made the tragedy greater in my eyes.
But I would have accepted otherwise (though would have still been a little dissappointed), if only the beacons from ME1 weren't so persistent in showing us an image of the Protheans that was eventually ditched by Bioware.
My immediate thought was that animating the tentacle faces was probably harder than they thought. And so the change.
Ah well. Add that to the list of things that disappointed me in ME.
Modifié par tiduspr, 16 avril 2012 - 01:09 .