Did anyone actually feel the defeat on Thessia at Kai Leng's hands?
#301
Posté 03 avril 2012 - 12:07
#302
Posté 03 avril 2012 - 12:08
It was hard to fail, hard to fail Liara who was my closest friend. Hard to fail my crew by not succeeding. And it was hard to face the Asari councillor and tell her I had failed in my duty as a Spectre in service to the council and all those part of the council systems.
Leng was an ankle biter who needed to die. What he did was take away the meaning for all those deaths with his stupid god mode bit there.
Modifié par lomifeh, 03 avril 2012 - 12:09 .
#303
Posté 03 avril 2012 - 12:10
#304
Posté 03 avril 2012 - 12:12
Tank207 wrote...
... Why did they have to change to scripts again? Because they wanted Javik to be DLC or something? That leaked script would have been a much better encounter than what we got. I'm actually really starting to hate BioWare at this point.
The Virmire version 2.0 thing with Liara and VS on Thessia was in the OLD script that was in a separate file to the proper 99% complete script that leaked. It was very underdeveloped and incomplete, and was always going to get rewrites and changes due to how early and very rough it was.
But I'd say it and Javik were cut due to time and budget constraints primarily, since very simplified variations of them do end up in the game.
#305
Posté 03 avril 2012 - 12:21
Total Biscuit wrote...
Tank207 wrote...
... Why did they have to change to scripts again? Because they wanted Javik to be DLC or something? That leaked script would have been a much better encounter than what we got. I'm actually really starting to hate BioWare at this point.
The Virmire version 2.0 thing with Liara and VS on Thessia was in the OLD script that was in a separate file to the proper 99% complete script that leaked. It was very underdeveloped and incomplete, and was always going to get rewrites and changes due to how early and very rough it was.
But I'd say it and Javik were cut due to time and budget constraints primarily, since very simplified variations of them do end up in the game.
Javik on Thessia is pretty powerful stuff IMHO. The way Liara and him start to get into it was good stuff. And his comment "Maybe it's the prothean standing right here." was pure win.
#306
Posté 13 avril 2012 - 08:28
1) The Harvesters leave the Cerberus gunship alone, despite the fact that they kept killing my Asari gunships. I suppose I'm expected to believe that the Harvesters recognize the pilot as indoctrinated and left it alone. Same for any Ravagers or Mauraders on the ground who might have otherwise fired upon it. Riiiight.
2) The Temple of Athame was protected by a "military" grade shield...and Shepard says that Kai Leng slit the throats of the scientists in the temple. So...Kai Leng hacked the shield, killed the scientists, couldn't find what he wanted, and then...left? Put the shield back in place? And then waited for Shepard....because Cerberus knew the Normandy was there....how?
3) Sure. Recharge your shields. While I fire at you with the M-98 Widow with Disruptor Ammo. While Tali hits you with Energy Drain. Maybe I'm forgetting the science, here, but I'm pretty sure shields DON'T RECHARGE when they are being hit.
4) Sure. Target the supports. Because you're absolutely certain the supports aren't going to destroy the walkway to the VI.
5) I'm pretty sure I could have used Biotic Charge to move to Kai Leng once the missiles were in flight...you know...so I wouldn't have been falling into the debris and he couldn't have been advancing across the walkway. But nooo...
So...yeah. Not happy with this part of the story. I would have been happier if the gunship would have fired the missiles while I was speaking with the VI and I had to dodge at the last minute. I'd sacrifice the Illusive Man conversation entirely if the Kai Leng encounter could be wiped from the game forever.
So...did I feel defeat at Thessia? No. I felt rage for going through a fight that I was scripted to lose from the start, despite doing everything that would have ordinarily won it.
Modifié par Arisugawa, 13 avril 2012 - 08:32 .
#307
Posté 19 avril 2012 - 03:17
#308
Posté 19 avril 2012 - 03:23
#309
Posté 19 avril 2012 - 03:34
bucyrus5000 wrote...
I didn't feel sad...losing a rigged fight I could never win? I hated those rigged fights for being "necessarily"
Yeah the design was amateurish.
#310
Posté 19 avril 2012 - 03:36
Arisugawa wrote...
I just replayed this mission after a few weeks since my first playthrough. I can honestly say, I despise the way the Kai Leng fight was handled.
1) The Harvesters leave the Cerberus gunship alone, despite the fact that they kept killing my Asari gunships. I suppose I'm expected to believe that the Harvesters recognize the pilot as indoctrinated and left it alone. Same for any Ravagers or Mauraders on the ground who might have otherwise fired upon it. Riiiight.
2) The Temple of Athame was protected by a "military" grade shield...and Shepard says that Kai Leng slit the throats of the scientists in the temple. So...Kai Leng hacked the shield, killed the scientists, couldn't find what he wanted, and then...left? Put the shield back in place? And then waited for Shepard....because Cerberus knew the Normandy was there....how?
3) Sure. Recharge your shields. While I fire at you with the M-98 Widow with Disruptor Ammo. While Tali hits you with Energy Drain. Maybe I'm forgetting the science, here, but I'm pretty sure shields DON'T RECHARGE when they are being hit.
4) Sure. Target the supports. Because you're absolutely certain the supports aren't going to destroy the walkway to the VI.
5) I'm pretty sure I could have used Biotic Charge to move to Kai Leng once the missiles were in flight...you know...so I wouldn't have been falling into the debris and he couldn't have been advancing across the walkway. But nooo...
So...yeah. Not happy with this part of the story. I would have been happier if the gunship would have fired the missiles while I was speaking with the VI and I had to dodge at the last minute. I'd sacrifice the Illusive Man conversation entirely if the Kai Leng encounter could be wiped from the game forever.
So...did I feel defeat at Thessia? No. I felt rage for going through a fight that I was scripted to lose from the start, despite doing everything that would have ordinarily won it.
Well said.
#311
Posté 19 avril 2012 - 03:37
If they wanted to have Kai leng ACTUALLY seem like he beat me the fight should have happened sooner in the game and he should have beat me because of my low level in a legitimate fight. "Supposed to lose" fights suck all round but, like with "The Arrival" DLC's supposed-to-lose fight, you're meant to feel like you lost due to an overwhelming force...NOT because the game has decreed you will lose no matter how well you're doing and needs to cheat to make it so.
#312
Posté 19 avril 2012 - 03:38
#313
Posté 19 avril 2012 - 03:38
If they were going for "we failed" on Thessia, they missed the mark.
If they were going for "I'll get revenge on that Cerberus $!&#i*@%" on Thessia, they didn't do too bad.
Gameplay aside, though.
Gameplay-included, no. I felt cheated on Thessia. But I can make myself accept that gameplay doesn't always mesh with the story for the sake of gameplay (and the gameplay was lacking there).
Modifié par ReggarBlane, 19 avril 2012 - 03:40 .
#314
Posté 19 avril 2012 - 03:40
#315
Posté 19 avril 2012 - 03:47
#316
Posté 19 avril 2012 - 03:48
Tsemaru wrote...
Taken from the IGN Mass Effect board...
"The "Kai Leng kills either VS or Liara" was the original plan for the Thessia fight. In this early version, Kai Leng had already staked out the temple before Shepard arrived and was waiting for him to show up so that the Prothean VI would show itself to him. When you fight Kai Leng and start beating him, he didn't call in a gunship like what happened in the final draft; instead he pulls out a remote detonator and blows up a massive bomb he'd already planted in the temple. Shepard gets impaled by a piece of steel and the two squadmates, Liara and VS, are severely injured by the blast. Kai Leng grabs the VI and runs off.
Shepard then only has enough strength to pull out the metal beam and to crawl to one of the squadmates. If you do nothing, you die because the floor collapses under you (this part made it into the final product, when Shepard has to climb up the collapsed floor). By the time you make it to your chosen squadmate, Cortez shows up to evac you. You escape just as a Reaper arrives and blows the temple to smithereens, and with it, the squadmate you abandoned."
This would of been amazing... but I get the feeling it was mostly cut because people would of been upset about that as well.
#317
Posté 19 avril 2012 - 03:54
It succeeded. One of the best scenes in the game, IMO.
#318
Posté 19 avril 2012 - 03:58
So I really don't understand why Shepard had to blame himself because he was tricked by a cheater and Asari were already doomed since they were the most evolved race in the galaxy so it was obvious that Reapers would dispose of them.
Modifié par MaxQuartiroli, 19 avril 2012 - 04:02 .
#319
Posté 19 avril 2012 - 04:00
#320
Posté 19 avril 2012 - 04:03
Tsemaru wrote...
Taken from the IGN Mass Effect board...
"The "Kai Leng kills either VS or Liara" was the original plan for the Thessia fight. In this early version, Kai Leng had already staked out the temple before Shepard arrived and was waiting for him to show up so that the Prothean VI would show itself to him. When you fight Kai Leng and start beating him, he didn't call in a gunship like what happened in the final draft; instead he pulls out a remote detonator and blows up a massive bomb he'd already planted in the temple. Shepard gets impaled by a piece of steel and the two squadmates, Liara and VS, are severely injured by the blast. Kai Leng grabs the VI and runs off.
Shepard then only has enough strength to pull out the metal beam and to crawl to one of the squadmates. If you do nothing, you die because the floor collapses under you (this part made it into the final product, when Shepard has to climb up the collapsed floor). By the time you make it to your chosen squadmate, Cortez shows up to evac you. You escape just as a Reaper arrives and blows the temple to smithereens, and with it, the squadmate you abandoned."
That would have been so much better, I suppose they couldn't have another squad mate killed off though because without from ashes you'd barely have enough to finish the game, if Tali and Garrus die in 2 you'd be left with the survivor of Thesia and James, thats it.
Edit: oh and EDI silly me.
Modifié par Ytook, 19 avril 2012 - 04:07 .
#321
Posté 19 avril 2012 - 04:07
I felt Shepard's reaction was more to do with the fall of Thessia to the Reapers. Even though Thessia's fall was inevitable, I took it as Shepard taking every world devastated by the Reapers as a personal failure.
#322
Posté 19 avril 2012 - 04:10
#323
Posté 19 avril 2012 - 04:12
sig!BigEvil wrote...
Kai Leng is like the Team Rocket of Mass Effect.
#324
Posté 19 avril 2012 - 04:16
Not too thrilled about how the boss-fight was done. But I love the fact that it was built up on everything being ok after the catalys was found. Finding it and then having it stolen. FemShep leaning against the wall after Thessia is one of the greatest moment's for me in the game.
Ohh well, we each have our own little fav things. If I could swatch the amount of time spent on Rannoch to having it in Thessia instead I would. Just wasn't as much in love with Rannoch as Thessia.
#325
Posté 19 avril 2012 - 04:17
My shock more was that every step of the way, all the way through all 3 games, Shepard ALWAYS WON. So when he leapt over the chairs/pews/whatever those were, I was like 'Yes, here we go, it's on.' especially since we had consistently taken him down.
So Shepard lost. That shocked me. But what made my reaction so strong to Thessia wasn't Kai Leng, but the radio call saying 'Did you get what you came for?' when the Asari had lost everyone. Liara's reaction post-mission. The realization that we had nothing to battle the Reapers without the Crucible. All the losses were almost acceptable because we were constantly moving forward to be able to use this device... and then we lost it.




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