Did anyone actually feel the defeat on Thessia at Kai Leng's hands?
#351
Posté 19 avril 2012 - 05:41
What was fun was finishing Kai Leng with Carnage in the final fight so he exploded into meat chunks, then [mass effect fields] reconstitute for the cutscene fatality.
#352
Posté 19 avril 2012 - 05:42
Though I cannot argue, it fits with the ending wonderfully.
#353
Posté 19 avril 2012 - 05:47
Mouseraider wrote...
then again I didn't care about Thane either
I'm tempted to say 'you're doing it wrong' but each to their own I suppose. I dont know how anyone could not care about Thane. I think he is one of the most loved characters. Hell there was even a campaign to find a cure for Thane after ME2 because people didnt want to lose him.
Modifié par Naugi, 19 avril 2012 - 05:47 .
#354
Posté 19 avril 2012 - 05:50
#355
Posté 30 septembre 2012 - 12:07
Like it has been mentioned already, plot armor is lame. Yeah, I guess 10 slugs to the head of a target with a black widow rifle serves little more purpose than moving the story ahead.
However, I will defend Shepard's reaction to the events. Everyone has a limit, even Shepard. In a desparate battle for survival, that part of the story was a major blow to the allied forces while seeing Thessia being completely wiped out. (think shades of what was happening back on Earth) How else was Sheppard supposed to react when speaking to the Asari counselor?
"So yeah, I got owned by an obligatory, contrived enemy plot device who appearantly can do all things that I can without any of the side effects, and by the way, you just went from being the oldest, most advanced race in the galaxy to being an endangered species, my bad, LOL."
Modifié par Qu1stisTrepe, 30 septembre 2012 - 12:08 .
#356
Posté 30 septembre 2012 - 12:11
I was however seething, especially when I received the narky email. It was like having an enemy player in an MMO or whatever gesture at you, or whisper/send you a message, after ganking you even though you know you'd kick his/her ass if he didn't have all the help.
I just wanted to beat his ass so bad which made the fight sweet and the Renegade interrupt even sweeter.
#357
Posté 30 septembre 2012 - 12:15
#358
Posté 30 septembre 2012 - 12:32
It also shows that TIM has some knowledge advantages over Shepard and Liara, despite her massive information network. It's a pretty bad situation, and could have meant defeat if they hadn't managed to track down the Cerberus base.
#359
Posté 30 septembre 2012 - 12:33
eternalnightmare13 wrote...
I felt that everything about Kai Lang was contrived, not just the Thesia battle. Here's some guy that I, the player, no nothing about other then he's some proverbial bad ass in the books I've no interest in reading. Unlike in ME1 where you get a decent amount of back story on Saran from Anderson, there's next to nothing about Kai in game. That made him a one dimensional character in my mind, and killing him in the end didn't give me a rush like it did with Saren in ME1, but rather the relief that comes along with swatting an annoying fly. Someone from Shep's past would've made more sense, Jacob/Miranda for example or a brainwashed Jack. Hell, even Bailey from ME2 would've been more impactful.
That's true, KL wasn't explored much in the ME3 narrative.
#360
Posté 30 septembre 2012 - 12:39
Annoying, to say the least.
#361
Posté 30 septembre 2012 - 01:27
#362
Posté 30 septembre 2012 - 01:39
#363
Posté 30 septembre 2012 - 01:48
honestly cant remember much about my feelings, other then then thinking "the game is telling me i cant do everything i want, i need to fail/loose before i can win in the end which is probably coming up soon. so whats happening now must be that part of the story."
then the ending came and just made me feel the same level of loss but much worse.
#364
Posté 30 septembre 2012 - 02:19
#365
Posté 30 septembre 2012 - 05:58
The game should have ups and downs. Victory is all the sweeter for having endured adversity.
That's why the ending (Catalyst) was such a tremendous letdown. No victory. Just soul-crushing loss after soul-crushing loss.
Modifié par N7 Lisbeth, 30 septembre 2012 - 06:03 .
#366
Posté 30 septembre 2012 - 06:01
#367
Posté 30 septembre 2012 - 07:38
Skyrim for instance. At first, that dragon is chasing you around the entire village, but come the end game...
EDIT: Okay, not really a boss fight, but its still a boss character chasing you around while you flee for your life.
Instead, we smack Kai Lame around for a good 3-6 mins, then get defeated via cutscene to an enemy that both Shepard and Garrus (as Archangel) has disabled/defeated previously, with little difficulty involved, in ME2.
I sure didn't feel defeated, though I did feel the utter lameness and cheesiness at the way the plot went.
The Skyrim equivalent to ME3's Kai Lame scenario would be smacking the dragon around at the start of the game, tripping over a mudcrab, then having the dragon send you a taunting message via courier about how much better he is than you after running off. Its just silly.
Modifié par JBPBRC, 30 septembre 2012 - 07:45 .
#368
Posté 30 septembre 2012 - 08:02
Velocithon wrote...
I did.
My heart had the heavy feeling like someone I knew died. I thought maybe I did something wrong in the game lol.
^
this
she let down Liara. Thessia was lost.... and the bastard beat her... again...
#369
Posté 30 septembre 2012 - 08:13
well whatever might as well join in, but no not really, felt more like another forced element in the story to move it forward, the guy comes in and when he needs to take a break he calls in his buddy on a gunship to help him out.
The only real reason i hated him (in game, don't care for him or despise him) was because he killed thane and all, everything else he might as well be one of the Cerberus Troopers or Phantoms, not much of a character, just the antagonist best soldier given a face and name, not much reason to hate him, besides that, not much "Oh he's a real villain" or "Man i can't wait to kill him", just that ok he beat me hear and their, how annoying now when do i find out what drives him and his motivation for being the way he is, then nothing, just mean ol'Kai and Shep fighting it out like two 5yr olds.
#370
Posté 30 septembre 2012 - 08:18
Kai Leng was a pretty awful character in general. Wish BioWare would return him to Square Enix.
Modifié par sammysoso, 30 septembre 2012 - 08:18 .
#371
Posté 30 septembre 2012 - 08:21
But my reaction more stems from how I feel that Thessia as a whole was a missed opportunity. We're supposed to feel bad about how the planet is in ruins and the Asari are losing, but we're given no real context for it. Had it been a hub, we could have seen what the planet was like before, and then return in that mission to see what the Reapers had done to it. Instead, we're there fighting for a fairly short period, like it's any other battleground.
#372
Posté 30 septembre 2012 - 08:30
#373
Posté 30 septembre 2012 - 08:37
#374
Posté 30 septembre 2012 - 08:53
#375
Posté 30 septembre 2012 - 09:02
Maybe it's because I have a soft spot for the Asari, but hearing the desperation in their voice as they hope their Sacrifice was not in vain, that Shepard aquired the Vi that could save them, only to die without knowing if it was worth anything. And Shepard just sitting there and watching as the Reapers descend, knowing he failed them and he/she is powerless to help them.
I just thought it was a very powerful scene.




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