Did anyone actually feel the defeat on Thessia at Kai Leng's hands?
#76
Posté 02 avril 2012 - 01:43
As for Kai Leng, I wanted to kill him because he's the reason why pretty much everyone on the Citadel dies.
#77
Posté 02 avril 2012 - 01:44
Grasich wrote...
mauro2222 wrote...
Grasich wrote...
Agreed. The whole part with Kaidan/Ashley bothered me. I never liked either of them, so why am I being forced to have a really sad scene where Shep seems about ready to cry over them?
I have the same reaction everytime that Liara shows up.
Agreed. I love Liara, but there is NO reason to force everyone to be friendly with her.
After replaying the first two again, it's just so obvious how much in the first two games you ARE Commander Shepard. You determine his opinions, his emotions, etc. In ME3 you are watching Commander Shepard, and he already has preset opinions and emotions.
Especially in ME1, if you don't like someone you can make it damn clear that you hate them.
I think I love you
#78
Posté 02 avril 2012 - 01:44
enormousmoonboots wrote...
I brought Javik with me. Maxed grenades, +25% power damage.
Each 'fight' segment lasted about four seconds, no exaggeration. Really killed everything after it.
Had a similar experience using maxed overload from Garrus and myself using a Black Widow. It's a ****** easy fight, yet you "lose" no matter what.
As I said earlier, I would have really liked if they had made it a nearly impossible fight, but one that if you really do play absurdely well, you can win. Like how they did the attempted arrest in DA:O. Took me 3 tries on my absurdely OP Bloodmage, but finally won that fight and DAMN it felt good.
#79
Posté 02 avril 2012 - 01:45
#80
Posté 02 avril 2012 - 01:46
When Saren escaped on Virmire, Shepard didn't weep and go boo hoo.
When the Collectors kidnapped everyone on the Normandy, Shepard didn't sit around feeling sorry for himself. No, he went through the Omega 4 Relay and curbstomped the Collectors.
Mass Effect 3 had a lot of terrible writing. Most of the emotional scenes made me want to leave the room half of the time.
And losing to a stupid cliche Space Ninja, lol, whatever. Shepard didn't lose, ninja boy narrowly escaped, big deal.
Modifié par xenu101, 02 avril 2012 - 01:48 .
#81
Posté 02 avril 2012 - 01:46
I also didn't understand why Shepard took it so hard. He gets more whiny and angsty than when he sacrificed one of his crew to stop Saren's plans. And I don't buy the "Thessia affected him" line because the whole game has him and others talking about how this is all out war and there are going to be losses. He doesn't seem to be crying for Palaven, why would he pitch a fit over Thessia?
#82
Posté 02 avril 2012 - 01:47
At that point he's lost so much, been called pretty much a liar for about 3 years, and had his efforts to prove he's right and prevent this war hampered the whole way untill the Reapers finally arrived. Kai Lang getting away with the VI was the final straw for him and it was time to take off the gloves.
#83
Posté 02 avril 2012 - 01:48
Not as bad as the impossible to win fight over Kat in Breath of Fire 2 where I had to put effort into losing because the opponent was that pathetic.
Now, having lost VI, thus rendering moot all the sacrifices that had been made of the Asari while holding the temple, especially since my Shepard's LI was Liara... that was a fair bit of a blow.
#84
Posté 02 avril 2012 - 01:48
#85
Posté 02 avril 2012 - 01:48
#86
Posté 02 avril 2012 - 01:48
Subject9x wrote...
its funny how bioware talks about a final boss being too 'video gamey' but then fails to see the irony with the Thessia scene. That scene was too 'cinematic' or rather too 'hollywood.' We the players are forced to 'lose' to this guy, and our shepards have wounded pride. Plus the scene has its own problems: like how the prothean VI can detect an indoctrinated person (kai leng), go into 'security mode' but still be downloaded by said indoctrinated person; thats wholly contrived!
Hah, I got that too! You'd think the Protheans would have tried a little harder. Leng has no problem just walking up to the beacon and downloading it<_<
Not to mention the fact that Vendetta sees the Reapers and goes to lockdown again... But what does that gain?! The beacon will be destroyed and the information never passed on by this nonsensical act.
That whole scene is one big contrivance
#87
Posté 02 avril 2012 - 01:48
robarcool wrote...
I didn't. Not one bit. I suppose the purpose of that contrived cut-scene was to make you feel that you (as Shepard) aren't invincible. But what I felt was that Kai Leng, nearly dying at my hands on Thessia (Yep, only 2-3 health bars were left before the cut scene) pulled off a 'Oh my, this guy is gonna kill me, time to bring in the gunship' and then stupidly bragged about it. Funnily enough, the crew tries to console Shepard not to take it too hard, but I the player, never felt it. Did you not feel it too or you think it was orchestrated well?
I totally agree. I actually had to skip through the sob dialogue talking with people on the vidcom, it was so out of character.
Kai Leng brought in superior firepower, and from a player standpiont the fight is rigged.
As for Thessia, Shepard is sad because she can't save Thessia wut? Even if she had recovered the files, Thessia was already screwed. There was nothing she could have done either way.
#88
Posté 02 avril 2012 - 01:49
Sinner8056 wrote...
I also didn't understand why Shepard took it so hard. He gets more whiny and angsty than when he sacrificed one of his crew to stop Saren's plans. And I don't buy the "Thessia affected him" line because the whole game has him and others talking about how this is all out war and there are going to be losses. He doesn't seem to be crying for Palaven, why would he pitch a fit over Thessia?
It wasn't about Thessia, it was about losing the Prothean VI. As far as anybody knew it was the only hope of completing the Crucible, and Shep had just lost it.
#89
Posté 02 avril 2012 - 01:51
Nathan Redgrave wrote...
CaptainZaysh wrote...
metawanderer wrote...
There was a certain scene in Dragon Age Origins (I can't remember when) where you loose and get arrested and from my understanding, it was,an impossible battle to win.
It wasn't impossible, just really hard! I played DA:O on casual, though (I like things to die when I stab them or set them on fire), so I wasn't even aware of the jailbreak scene until I visited the BSN. That's a really great scene so in many ways the player is better off being defeated in that scrap.
Wait, it's actually possible to defeat Ser Cauthrien? Wha...?
Well. That's certainly interesting.
back into the hallway, get your squishies out of the line of fire and cast storm of the century. Then you can follow up with mass paralysis, earthquake, firestorm, storm of the century, etc. unit all that is left is Ser Cautherien. She will be pretty badly hurt and die pretty quick if you set it up right.
Yep not an easy fight, but a doable one. Not like the Thessia loss where there is NO way to win because of plot armor.
#90
Posté 02 avril 2012 - 01:52
But what happened on Thessia made killing that son of a b*tch on Cronos Station all the more satisfying.
#91
Posté 02 avril 2012 - 01:52
#92
Posté 02 avril 2012 - 01:54
TudorWolf wrote...
Subject9x wrote...
its funny how bioware talks about a final boss being too 'video gamey' but then fails to see the irony with the Thessia scene. That scene was too 'cinematic' or rather too 'hollywood.' We the players are forced to 'lose' to this guy, and our shepards have wounded pride. Plus the scene has its own problems: like how the prothean VI can detect an indoctrinated person (kai leng), go into 'security mode' but still be downloaded by said indoctrinated person; thats wholly contrived!
Hah, I got that too! You'd think the Protheans would have tried a little harder. Leng has no problem just walking up to the beacon and downloading it<_<
Not to mention the fact that Vendetta sees the Reapers and goes to lockdown again... But what does that gain?! The beacon will be destroyed and the information never passed on by this nonsensical act.
That whole scene is one big contrivance
then it gets worse: evidently the floor to an incredibly old and ancient temple...was only a foot thick with no supporting structure except for (for some random reason) the main walkway, and this foot thick concrete was apparently entirely susceptible to rockets...high-explosive rockets. I doubt the gunship was firing HEAP, the concussive blast would have rocked Shepard and his/her squad.
#93
Posté 02 avril 2012 - 01:55
#94
Posté 02 avril 2012 - 01:55
Siibi wrote...
I did. (When the asari was trying to radio Shep but she couldn't hear her voice) Not because of Kai Leng but because I couldn't save the people
This is how I felt too.
#95
Posté 02 avril 2012 - 01:55
CaptainZaysh wrote...
Sinner8056 wrote...
I also didn't understand why Shepard took it so hard. He gets more whiny and angsty than when he sacrificed one of his crew to stop Saren's plans. And I don't buy the "Thessia affected him" line because the whole game has him and others talking about how this is all out war and there are going to be losses. He doesn't seem to be crying for Palaven, why would he pitch a fit over Thessia?
It wasn't about Thessia, it was about losing the Prothean VI. As far as anybody knew it was the only hope of completing the Crucible, and Shep had just lost it.
Also my Shepard on top of that has grown tired of fighting the war, always being the one having to cheer everyone else up and push them and he was getting closer to resolution to this war had gotten tired of when it came crashing down around him. He has taken down reapers, collectors and more but he had one of the most important keys to success taken away from him by a mere human.
All those things together along with the reality that he can lose, he is not a god all took it's toll.
#96
Posté 02 avril 2012 - 01:55
#97
Posté 02 avril 2012 - 01:56
#98
Posté 02 avril 2012 - 01:56
I just feel it shows that Kai was Drew Karpyshyns character and clearly not anyone elses. He's so changed to Douchey McBag in ME3.
Shame because he could of been a great antagonist but space ninjas are stupid, and didn't feel like they fit into the established lore for me.
#99
Posté 02 avril 2012 - 01:58
Sal86 wrote...
To be honest, i had forgotten he was even there. I felt the fall of Thessia and evreything else that goes along with it a great deal, he was barely a blip on the radar in comparisson.
This.
It wasn't the fact that I "lost" to him, it was the fact that the mission failed. I felt for the people that died so that Shepard could ultimately lose what he was after.
#100
Posté 02 avril 2012 - 02:00
From that point forward, it was just a matter of watching to make sure I didn't miss any interrupts for paragon points, and being abjectly annoyed that the plot exposition had been interrupted by a cheap trick.
If only I'd known how much worse it was going to get.
But yeah, that was the first point in the game where I really felt "Cheated" by the writers.
edit- Rule number One for making fun games- if something isn't a game, don't make me play it. In other words, if I can't really affect the outcome, don't waste my time with buttons, just show me a movie.
Modifié par VigilancePress, 02 avril 2012 - 02:03 .




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