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Did anyone actually feel the defeat on Thessia at Kai Leng's hands?


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#151
RyuGuitarFreak

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Yes I did.

1 - Because of the desperation on those reports of the fall as more reapers descend on the planet.
2 - Liara freaking out.
3 - Having to tell the councilor what happened. After all the sweet talk before it and the weird crush I have on her doesn't help too.
4 - The way Shepard tells it. Damn, it felt like it was me there. I think we have never seen Shepard that way before, sad and desperate. Truly defeated. Not even when the Collectors attacked the SR1.
5 - The sadness on the councilor expression and speech. My crush on her didn't help there too.

Modifié par RyuGuitarFreak, 02 avril 2012 - 03:36 .


#152
Whybother

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Nope.

#153
Zine2

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I was more pissed off by his plot armor and the fact that he's a glorified escapee from Square-Enix's stable of stupid emo villains, so yes I guess I did "feel" it.

#154
KelaSaar

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Agamo45 wrote...

Nope. And the scene afterwards with Shepard moping around about Thessia also bothered me. After seeing Earth and Palaven burning, it really shouldn't bother him that much, especially since my Shep is a hardass. The asari have been useless for most of the game, refusing to provide support, why should I care abou their homeworld? It felt forced, and out-of-character.


I couldn't agree more.  I would have liked the opportunity to actually roleplay my character.  There are definetely some Shepards who'd react that way the game shows Shepard reacting, but mine wouldn't.  She's pretty firmly at the "war sucks, people die, we move on" stage, and it bothered me that the game forced my character to act in a way she wouldn't.  I would have liked to have some actual choice in how the after Thessia stuff played out, since it is a roleplaying game.

#155
Leozilla

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robarcool wrote...

I didn't. Not one bit. I suppose the purpose of that contrived cut-scene was to make you feel that you (as Shepard) aren't invincible. But what I felt was that Kai Leng, nearly dying at my hands on Thessia (Yep, only 2-3 health bars were left before the cut scene) pulled off a 'Oh my, this guy is gonna kill me, time to bring in the gunship' and then stupidly bragged about it. Funnily enough, the crew tries to console Shepard not to take it too hard, but I the player, never felt it. Did you not feel it too or you think it was orchestrated well?


I felt like he was being a b****, after talking all his crap, getting his ass kicked by a terminal Drell, he has to bring a gunship to a fist fight. in the final battle with him I just destroyed him, and it felt like I had avenged my sick friend

#156
robarcool

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Chaoswind wrote...

robarcool wrote...

I didn't. Not one bit. I suppose the purpose of that contrived cut-scene was to make you feel that you (as Shepard) aren't invincible. But what I felt was that Kai Leng, nearly dying at my hands on Thessia (Yep, only 2-3 health bars were left before the cut scene) pulled off a 'Oh my, this guy is gonna kill me, time to bring in the gunship' and then stupidly bragged about it. Funnily enough, the crew tries to console Shepard not to take it too hard, but I the player, never felt it. Did you not feel it too or you think it was orchestrated well?


Infiltrator with Javeling?


Yeah I was the same, I have all my armor bonuses on Weapon damage (+ Liara intel bonuses) so Kai Len was down in two shots and he was down to 2 healt bars, the whole fight was badly handled :/

oh and I take Ravagers in a single shot in hardcore, just to point out how OP I am... wait are the flying bugs Ravagers or Harvesters? anyways the only thing that is not dead in a (Javelin/Cloak) + Incinerate combo are the Banshees and the ATLAS and honestly they don't last long after that.

Soldier with Valkyrie and maxxed disruptor ammo followed by maxxed warp ammo.

#157
SoloShepard

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Shepard isn't the kind of person who says "it wasn't my fault, he cheated" The fact is he/she failed his/her mission. That is what got him/her down. For the kind of person who never makes excuses and always accepts responsibility there is only "did I succeed?" or "Did I fail?" Regardless of the circumstances, Shepard failed, and the consequence of that failure is the loss of everything for everybody.

It's the first time the Hero Shepard has failed at anything and it's a big one. If you listened to the dialog as they fought their way to the temple, you can feel the excitement. They are counting the war all but won, and thinking the nightmare almost over. Then the rug gets ripped out from under them. Of course they took it hard, and the scenes afterwards were beautifully done and some of the best moments of the game in my opinion.

#158
jimbo32

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leapingmonkeys wrote...

All I felt were the walls of the plot box I was in closing in on me.


Same. Any contrived fight where you can't help but lose simply for plot purposes always breaks my immersion to a degree. Kai Leng was the king of the immersion breakers in ME3 - first the fight on the Citadel where Shepard and your two squadmates stand around like concussed chimps while a terminally ill Thane gets skewered, and then the silly fight on Thessia.

I can see the ME3 writer's meeting now where Walters asks "How can we get the players to REALLY hate Kai Leng and build anticipation for the showdown on Cronos?"
 
  • Have him kill a well-liked ME2 squadmate (check)
  • Have him make the players truly fail a mission for the first time in the franchise (check)
  • Have him send a trolling email (check)
Personally, I found him extremely uninteresting as a character - he was bascially reduced to being a plot device for the writers, and I felt that with every appearance that he made. When you can feel writer fiat at work in a story, that's never a good thing.

TL;DR
No I didn't, and I thought Shepard's reaction was ridiculously overblown.

Modifié par jimbo32, 02 avril 2012 - 03:42 .


#159
Jagri

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Gah dang space ninjas stole me VI! I really hate space ninjas.

But I think Shepard should feel a bit fustrated since that VI was the key to ending the slaughter and Cerberus ups and takes it.

Modifié par Jagri, 02 avril 2012 - 03:43 .


#160
NightHawkIL

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Nope, I didn't care for the defeat. I thought it was pretty selfish on shepherds part to pout about it with Liara right there, having lost much more than he had. There should have been a dialog option to decide how to react. I feel like much of the game railroaded Shepherd into having a short temper as things went on, even in the paragon options. I'm sure that was done intentionally to show Shepherd was getting tired of having so much weight on his shoulders, but by doing so it created a disconnect between myself and the character I played in the game.

As I play Mass Effect I imagine myself as Shepherd. Though a real person in Shepherds position may not be able to help but become short tempered, I, as someone simply playing a video game without real stress to accompany the in-game scenarios, felt like Shepherd should be able to keep his cool. By not having the option to respond as I myself was feeling, no matter how unrealistic to the matter at hand, made the game instantly shift in my mind from an RPG to a movie. Actors on screen doing as they will, regardless of my input.

This movie sort of shift did make for a few powerful moments in the game, but at the cost of a good portion of my character's relatability with each occurrence.

#161
Alexius

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Yeah, I did. It pissed me off.

Sure, the game is all about options and what not and that part was sort of forced down on the player, but come on... it was interesting to see Shepard lose so unfairly. At least it was to me.

Killing Kai Leng with the renegade interrupt was one of the few renegade actions I didn't feel bad about later.

#162
Titan_HQ

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Dragoonlordz wrote...

Put it this way I reset and reloaded many times seeing if could change the outcome.

Thats is why it was good. Shepard has always won and having such a defeat for the player is a very good thing. Shows he is not a god, he is not invincible and can lose. I was very glad later however getting revenge for Thane.


But I have beaten a gunship before and that was while facing off against a mercenary army. It wasn't paticularly difficult either. Come to think of it I have destroyed one that had shields too. So one sword toting space ninja and a single gunship are the sort of thing Shep kills before breakfast.

#163
Guest_vivaladricas_*

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I did because I was on Insanity and didn't really feel like fighting the bullet sponge again. More pissed cause it was taxing and Kai Leng looks ri-god-damn-diculous. LOL

Didn't rage though, more like..."seriously, I got to repeat this later? FML"

#164
Tsemaru

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Titan_HQ wrote...

Dragoonlordz wrote...

Put it this way I reset and reloaded many times seeing if could change the outcome.

Thats is why it was good. Shepard has always won and having such a defeat for the player is a very good thing. Shows he is not a god, he is not invincible and can lose. I was very glad later however getting revenge for Thane.


But I have beaten a gunship before and that was while facing off against a mercenary army. It wasn't paticularly difficult either. Come to think of it I have destroyed one that had shields too. So one sword toting space ninja and a single gunship are the sort of thing Shep kills before breakfast.



That would be bad writing. (The original leaked script for Thessia was far better imo.)

Modifié par Tsemaru, 02 avril 2012 - 03:53 .


#165
Mavaras

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It irked me.

Not because I couldn't handle Shepard getting beat--it was really cool to see--but because Kai Leng struck me as being the epitome of bush league. If Shepard was gonna get beat, it needed to be by a real man or woman, not a weasel in a space-ninja-techno suit.

#166
dreman9999

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Not by Kai Lang. I felt defeated by the fact that everything was crushed around me and I couldn't do a thing about it. And the hope the Asari had in me....only to have me listen to them die off.
I felt defeated by the fact that the asari commando's had hope in me and die for it.

#167
dreman9999

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KelaSaar wrote...

Agamo45 wrote...

Nope. And the scene afterwards with Shepard moping around about Thessia also bothered me. After seeing Earth and Palaven burning, it really shouldn't bother him that much, especially since my Shep is a hardass. The asari have been useless for most of the game, refusing to provide support, why should I care abou their homeworld? It felt forced, and out-of-character.


I couldn't agree more.  I would have liked the opportunity to actually roleplay my character.  There are definetely some Shepards who'd react that way the game shows Shepard reacting, but mine wouldn't.  She's pretty firmly at the "war sucks, people die, we move on" stage, and it bothered me that the game forced my character to act in a way she wouldn't.  I would have liked to have some actual choice in how the after Thessia stuff played out, since it is a roleplaying game.

Wait, why should seeing a world fall after seeing earth and palvins state not both him.

That's like say a person should not feel anything when the go in a bomb out civilian area because they seen it before.

#168
dreman9999

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Zardoc wrote...

CaptainZaysh wrote...

Zardoc wrote...

This. I really don't know why we're not allowed to rub this whole thing into the council's face.


I guess the writers thought that a crowing Shepard, puffed up and delighted with himself while billions of people died, would not be very likeable to most people.



The council dismissed (and prolly privately laughed at) me when I begged them to listen to me and help me save human colonists. I wouldn't feel a shred of guilt for doing the same to them in their time of need. Sure, I'd help them, but I would make those 3 douchebags suffer as much as possible.You know why? Because they deserve it.

Yes, you going around being happy you were right when billion of people dies seems so humain...Right?
That had to be a very heartless person to be happy that a billion people had to die to prove that they were right.
I would at least be angry at the council for not listening...Not happy that they were shown wrong.

#169
Plasma Prestige

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 It didn't feel contrived to me at all.

A gunship has not stopped Shepard in the past (case in point, Mass Effect 2's Garrus and Samara missions). 

It felt that I was so close to victory, so close to finally trumping the Reapers, and then this **** took it from my hands because I let my guard down. 

#170
Rolling Flame

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I felt it really hard, not so much because Kai Leng had beaten me, but because the Reapers had taken Thessia, and that defeat had been snatched from the jaws of victory. I think the scream as the Reaper came down made me realise just how bad things were.

Then again, it made stabbing that spawn of questionable parentage all the more satisfying.

Modifié par Rolling Flame, 02 avril 2012 - 04:17 .


#171
Guest_BringBackNihlus_*

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I felt it was time for Shepard to feel failure (don't think you had "failed" a mission since Eden Prime, or at least the people overseeing the mission thought you failed), and I thought it was done pretty well. I felt anger, sadness and wanting to take vengeance all at the same time. It didn't help that I'm mostly a Liara romancer, and her sadness after the fall of Thessia didn't help any.

#172
Lmaoboat

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All I thought was, "Oh, a scripted loss. I guess I'm just going to have to kill this guy somewhere else"

#173
Exicuren

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I felt it, it was really bad that after that much effort, injuries and deads, seeing kai leng getting away with the data i felt really impotent, the only thing that felt out of place was seeing shepard shooting the gunship with a handgun, but the impotence of not being able to do anything and difficulty of telling the asari councellor what happened was inmense.

#174
Lyrandori

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Something else to consider is that indeed I believe that Shepard's reaction is in major part due to the fall of Thessia as a whole, not "just" the mission's failure. The thing is retrieving the data later on will be possible, but you can't go back in time and save Thessia, nor could Shepard just start single-handedly punching all Reapers on Thessia to death to save the very planet itself and most of the Asari's culture.

Additionally, very important, is what Shepard says back on the Normandy when reporting to the Asari Councilor: « I'm... » * transmission ends * «... sorry.».

The Asari Councilor wasn't aware of Kai Leng (I think? can anyone confirm? I haven't played since my first and only play-through until that part in weeks now). Shepard trying to say h/she's sorry to the Asari Councilor pretty much concerns the fall of Thessia itself. I don't think that Shepard would go all dramatic-looking and be "sorry" on a personal level to the Asari Councilor if it had been a question of mission-specific report, Shepard wouldn't be sorry for failing a mission and saying that to the Councilor, or at least not including that much emotion with the look of a depressed person.

And, last but not least, the actual track from the soundtrack, "I'm Sorry", listen to it, and picture the fall of the home world of the oldest race of the current cycle and arguably the most important of them. That track alone expresses the fall of the Asari AND Shepard's "failure" on a personal level, it's NOT a track about failing a mission or some military objective. Well that's how I see it anyway. Shepard is too cool to feel that sorry about simply failing one mission, she's a Marine, there's no perfect military careers, there's always one or more dark spots on your sheet of paper. But seeing the Asari's home world falling while you're physically there and powerless to do anything about it... now that can have its own weight on Shepard's consciousness.

Modifié par Lyrandori, 02 avril 2012 - 04:55 .


#175
Funkdrspot

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Felt pretty contrived for me b/c he was getting waxed at the time.