I had four characters that I had imported from ME2 and on three of them I had done an ME3 import to run insanity. I decided to do a fresh new game with an unimported character on a class I hadn't played (engineer). When I started I had all of the war assets from the previous playthrough (7000+). This run is fun so far as I had all crew surviving in the imports but I cannot collect items doing planetary scans for the artifacts needed on Citadel miniquests. Also, as I had Wrex in the previous run and now Wreave on this one, I have BOTH listed as war assets. There are a few more glitches such as I killed the reaper-made rachni queen in this one but still have the rachni workers listed. As far as system scans, I get no artifacts but the destroyed fuel depots still show up. As I think I collected all items in the previous scans I have no idea if artifacts I would have missed would show up.
Having fun on this run with the different dialogue and results but curious what my true war assets would have been. I can understand some bugs in a complicated game like this, but this particular bug (and some others) seem to points to a real failure of your QA. You DO have a QA department, right?
Slainte!
P.S. Also, how come when I install both disks on my HD, I still have to jump up and down switching disks? That is just dumb but guessing there is some reason that doesn't involve playability for your customers. Or lack of QA.





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