Alex_SM wrote...
Dragoonlordz wrote...
1. Thats not completely true, there is very little incentive to buy DLC when fans are creating it themselves. It has an effect.
Bethesda still sells DLC and their games are the most modded ones out there.
The point is that, if people create their own content, you can't sell them lazy retexture DLC. Because there would be thousands of retextures available for free. And lots of them better than the one offered.
Modders force the developers to actually care about the downloadable content and make it good.
DLCs like "Lair of the Shadow Broker" would still make the same money, others like "your pink armor" wouldn't make sense.
Also they will probably sell more games. As it happens in Bethesda games, people fix them and makes them better.
If ME3 were modder friendly we would probably have already a couple of alternate endings. Also it would be a extremely better looking game, less glitched and would probably have some new sidequests.
Don't get me wrong I loved modders, I still do. I find it a shame they are not supported anymore with regard to kits and such from Bioware. However my statement is true in the sense mods do have an impact on income for a developer especially with regard to item packs Bioware like to sell which many people are happy to buy. The only reason I picked up F3 DLC from them is because came with the product free due to GoTY, I did not feel the incentive to go out and buy them separately due to the amount of modifications already existing.
With regard to ME3 you can still mod SP the devs said though they provided no kit and I have not seen anyone put it to the test except those who are cheating in MP through modifications of the files to give more money and such. This is however not an issue Bethesda have had to deal with as their titles do not have MP.
Modifié par Dragoonlordz, 02 avril 2012 - 08:39 .




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