Dragoonlordz wrote...
Your talk about films is still pointless. Films do not sell fixes and neither is Bioware. It has no relevance.
Which is where that 'analogy' thing comes in.
Games do sell extra additional content that "enhances" the product not "fixes". Fixes are free and they are called patches. This is not a fix issue, it is an enhance issue. DLC enchances (at cost), patches fix (for free). You trying to phrase it as fix in inaccurate. There is an ending already present in the game, this DLC which "enchances" that ending should be paid for and it is not a patch and it is not a fix.
But if a patch 'enhances' a part of the game by making it better, such as the 'patch' that fixed DA:O by making daggers for Rogues have their damage based on Dexterity rather than Strength, surely it should be a 'DLC' then? If the 'patch' that rebalanced multiplayer in ME3 thereby 'enhanced' it, it should be a 'DLC' then, surely? Does this mean the free batsuit 'DLC' for Batman Arkham City is actually a 'patch'? Is the forthcoming 2.0 'patch' for the Witcher 2 actually a 'DLC' because it adds the Arena mode, even though it's going to be free?
The simple fact is that the only thing that separates a DLC from a patch is that a DLC is called a DLC and is usually (but not always) paid for, and a patch is called a patch and usually isn't. This is partially why it is an industry-wide problem that sometimes this fact is abused to have fixes be called 'DLC' and be charged for.