Dragoonlordz wrote...
1. Thats not completely true, there is very little incentive to buy DLC when fans are creating it themselves. It has an effect.
2. Sorry but I was correct, I already looked into this and had many discussions about the cost of CGI, VO and other elements including cost to hire staff rising many times in the past. Marketing is just one element of many that increased the cost vastly over the years and you cannot ignore the rest just because one element also does such.
3. If people want item packs and are willing to buy them then let them. If people wish to buy DLC and support the company by providing additional finance towards future products and content, let them. Both these things have a market and both have demand and people willing to pay. With all three they cost time and money to create, if a developer wishes to make some money back for that time and effort then I hold nothing against them for it. I do not consider myself selfish enough to want everything like that for free. I have a job and I am willing to pay to support future developments whether thats Bioware or CDPR.
There is nothing unethical about it (imho). A company exists to make profit, that profit keeps roofs over heads, food in families bellies and the more it makes the more people employed with roofs over heads and food in families bellies. I would call anyone who says they do not need to earn more a hypocrite as debated in the past with others it is hypocritical to make such statements because I bet they would never turn down a pay rise offered because they felt they earn enough to survive off already. The more a publisher and/or developer makes the more content they can fund and produce, more titles and more franchise and teams. While I am not saying this is something you have done, it is something I have seen occur many times now from others with similar views regarding the wishing for free DLC debate which is why I mentioned it.
- Only poorly-made DLCs.
- Where does the development cost actually increase over the years ?
- I am willing to pay too. But I'm not a walking purse. There needs to be quality involved. In the precised DLC or overall in the studio.
The problem with companies making more an dmore profit is that it does not always go to employees. I know John Riticiello is in charge of a big one, but he has quite the salary. And when you know how EA used to treat its employees some years ago, I'm not sure the leaders are interested in humans...
As for the need to earn more, I was just discussing that at lunch today. I reckon I would accept a pay rise, because I'm well paid a little more would not hurt if I want to start a family. However, I do not need more. At least for now. I'm a little underpaid for a computer engineer, but I have a lot of holidays

If they wanted to give me a raise today, I'd ask them to try to gather more money to hire me a colleague.
I'm as sellfish as any other, but I really think that one needs to appreciate what he has, because happiness is not a race. When you know you have a good salary and live well, why do you need more... ? A lot of people would need whatever more I could get...