Jeb231 wrote...
Tanis1983 wrote...
Jeb231 wrote...
A) there are at least seven endings from the top of my mindand that's not counting the character swaps during the final cutscene.
A) There is one ending, that's it, a slight deviance doesn't change the raw content of the ending, there is only one with a few variations. How people can consider these to be different endings is beyond me.
Take a cup of water, add a drop of mud to it. Is it now a cup of mud? No, it's still a cup of water, now it just has a speck of convoluted crap in it ... the same can be said to each of these "wildly different" endings.The reason you don't count "character swapping" during the final cutscene is the same reason that no one else does ... because it doesn't matter ... at all. And it certainly doesnt even come *close* to justifying it being called a different ending.
You take the ending scene for Assassin's Creed: Revelations .... you cut out Ezio's face and insert ... i dunno, Desmond's. Is the ending "different"? Not even in the most strained definition of the word. It's still the exact same ending, it just has someone else's face in it.
If you're at the stage in your understanding of things, that you would consider a character swap, and an explosion color variation to be meaningful differences between endings; then i dare to say you probably don't have enough of a grasp of this series to properly defend this pro-ender campaign you think you're adding some weight to.
Just my two credits...
I totally agree and I'm not saying I find the ending sufficient or even acceptable but multiple endings could easily be used as a bullet point on a game box without it being a blatant lie. It's fine to think and argue the end product isn't fit for purpose but right now the discussion revolves around extrapolations made out of ambiguous statements. Let's hear what exactly is the plan first then we can discuss if it is acceptable or get a refund. Game has been out for less than a month. I was stuck a werewolf in Skyrim for months.
If they had just said "multiple endings," that would be ambiguous, and they could reasonably defend the current situation. I would still be upset, but they would at least have a case.
However, they also made less ambiguous statements like (bold emphasis added):
"...the decisions you make completely shape your experience and outcome.”
(Still on the website, btw)
"...radically different ending scenarios."
(Also still on website. I have a red t-shirt, a blue t-shirt, and a green t-shirt. They may technically be different colors, but they're all still t-shirts. Not "radically different" from each other)
"How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…”
(Well, we are all being forced into Starbrat's circular logic nightmare.)
“You'll get answers to everything."
(Obviously no.)
"It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.....The endings have a lot more sophistication and variety in them.”
(My personal favorite.)
"...a negative ending in which the Reapers win. Gamble simply said, "Yes".
We asked him again to confirm what he had just said and he said, "Yes".
Unless the IT is actually correct, then if this statement is true, they must consider the "Critical Mission Failure" screen an "ending."
"...it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it.”
Uh huh. Let me know when this hits shelves.
Not a lot of ambiguity there.





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