The Angry One wrote...
There's nothing wrong with having the option for a happy ending, you know.
There's a ton of death and destruction in the game. Even the worst circumstances can have a happy ending.
Oh, I agree with you. But I also see Bioware's side on this: they want to say something, then they're welcome to say it.
The burden is on Bioware to give you something in exchange for what they require you to give up by locking out a happy ending. They need to make the "sad" ending the more compelling ending.
They, quite obviously, catastrophically failed their first attempt. Here's for #2.





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