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Tactical Cloak Is Over Powered, And Needs Balancing.


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225 réponses à ce sujet

#1
MatyrGustav

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I Have all classes at level 20, including Infiltrator, so im not saying it needs to be nerfed because i dont like people using them.


Honestly i think Infiltrators damage boost from cloak is way to high,
 
Its crazy how fast you can kill compared to other classes. my Salarian Infiltrator has Tactical Cloak, Energy Drain, and Proximity Mine all maxed out with a Carnifex, and I can kill most things really easy compared to other classes i played with on Gold 

Tactical cloak damage boost is GODLY. Not only do you have the damage boost, but your INVISIBLE and can shoot a free power without a cooldown being activated, and shoot all with the bonus.

The Damage boost from cloak works with powers too. It doesnt make sense that my Salarian infiltrators Energy Drain Does more damage than my Salarian Engineers Energy Drain.

What would happen if infiltrators get Incinerate, and use it with the cloak damage bonus? Tech GOD.
I think Bioware should lower Cloaks damage boost, and make it so that it only applies to weapons, because i really want to play Other classes, but the cloak damage boost while shooting a free power without a cooldown being activated, and still can shoot with the damage bonus is too good to pass up to play other classes.
Tactical Cloak needs serious balancing.

#2
KroganSmash

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Mmm maybe on bronze and silver. But on gold due to te Sheild gate it's really not overpowered at all.

#3
methodshaolin

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hey hey hey hey hey hey hey ... don't be nerfin my infiltrator ! :) better improve the other classes than nerfing everyone's fave :P

KroganSmash wrote...

Mmm maybe on bronze and silver. But on gold due to te Sheild gate it's really not overpowered at all.


that

Modifié par methodshaolin, 02 avril 2012 - 07:10 .


#4
Sdrol117

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waaaaaaaaah

#5
GodlessPaladin

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And yet the best players doing speed runs in under 15 minutes aren't all playing Infiltrators.  Especially Human infiltrators.  Hmmmmm...

Salarian Infiltrators are DAMNED GOOD but not so good that they make other good classes (like Asari Adept or Human Vanguard) look bad.  If you ask me, there are several abilities which could stand to be buffed, though... so many abilities in ME3 MP just counter-synergize with the other abilities in their class (such as the Human Sentinel's tech armor) or with teammates (see Chain Overload w/ any biotic), or just plain aren't very good (Concussive Shot, Incinerate)...

Modifié par GodlessPaladin, 02 avril 2012 - 07:14 .


#6
Quxorda

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Cloaking is fine, there are far more important things in MP that bioware should be addressing. There are plenty of ways to farm gold (or even solo it) with classes besides the infiltrator and they all serve there own unique purpose.

Except for soldiers.. they need help.

#7
Tyriael_Soban

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MatyrGustav wrote...


I think Bioware should lower Cloaks damage boost, and make it so that it only applies to weapons, because i really want to play Other classes
 


try learning to play the other classes properly? 

#8
hector000

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People need to stop asking for effing nerfs on a co-op game. Ask for buffs instead god damn it. What do you want even crappy teammates?

#9
COLZ7R

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Its a bloody co-op game!!! **** all needs nerffing, ar/smg needs buffing, biotic explosions are way more powerfull, so i suppose they need nerffed too?

#10
Clearly Balkan

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 No it isn't. Find another hobby.

#11
LadyAlekto

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Srsly?

I am trying to write a contructive response but i cant think of much

AR can be used equally efficient and grants a devastating barrage (gold phantoms? LAWLS)

Turians marksman with revenant? ever did that?

Asari adept speed runs?

Srsly tac cloak's only upside is that you get a short timed damage boost to all weapons, you still take damage, and more then soldiers, wont regen anything (love specop kits), enemys still can see you if you're careless etc

#12
AshirahTSparkle

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I thought that's the job of a sniper?? Deal massive damage to things?? I was in a team of adepts and I was the only Infiltrator, they were blowing up things here and there with biosplosion that I didn't do anything at all, except to help deal damage to Primes so that they go down faster.

#13
Tony208

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Asking for nerfs is pointless when you're just fighting the computer. Why gimp teammates?

#14
kingsims

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The issue is that soldiers ability which is just as godly as tactical cloak in single player doesn't translate to multiplayer. If soldiers got the extact 75%-100% damage bonus while in rush mode then it would be fine.

#15
KiraTsukasa

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Image IPB

#16
LadyAlekto

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@KingSims
The ar rush stays alot longer then cloak and has a equal cd, i moreso believe the hardnened evoltuion or the shield evolution could use some tweaking, so that it actually benefits the soldier that has to stick their head out

#17
COLZ7R

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Tony208 wrote...

Asking for nerfs is pointless when you're just fighting the computer. Why gimp teammates?


most people who cry for nerffs do so because it does not go with what they think is a proper playstyle. just typical arrogance

#18
mattahraw

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at the rate we're going every single thing in this game is going to get nerfed. As soon as people find something powerful or effective in MP people start complaining about it being overpowered. There's already been enough nerfing of good stuff, thankyouverymuch

#19
vasht

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infiltrator OP.

signed Vanguard.

#20
EG NeoMorph

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ShadedPhoenix wrote...

@KingSims
The ar rush stays alot longer then cloak and has a equal cd, i moreso believe the hardnened evoltuion or the shield evolution could use some tweaking, so that it actually benefits the soldier that has to stick their head out


Anyone got an English translation for this heh.

Seriously, I have NO clue what you are saying Phoenix.

#21
Archer zr0

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wow take that cry baby bs somewhere else. buffs not nerfs. Anyone who asks for weakening a class is obviously a troll

#22
CroGamer002

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No.

#23
MatyrGustav

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Tactical cloak needs a 25% damage reduction.

Tactical cloak should fade right after the first action, and not let us shoot a power that doesnt trigger a cooldown then shoot your gun, and reverse.

Tactical Cloak should not allow the damage boost to transfer into powers, it should only transfer to weapon damage.

#24
methodshaolin

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MatyrGustav wrote...

Tactical cloak needs a 25% damage reduction.

Tactical cloak should fade right after the first action, and not let us shoot a power that doesnt trigger a cooldown then shoot your gun, and reverse.

Tactical Cloak should not allow the damage boost to transfer into powers, it should only transfer to weapon damage.


www.youtube.com/watch

#25
Sdrol117

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MatyrGustav wrote...

Tactical cloak needs a 25% damage reduction.

Tactical cloak should fade right after the first action, and not let us shoot a power that doesnt trigger a cooldown then shoot your gun, and reverse.

Tactical Cloak should not allow the damage boost to transfer into powers, it should only transfer to weapon damage.


Oooor you can stop being whiny.