Tactical Cloak Is Over Powered, And Needs Balancing.
#26
Posté 02 avril 2012 - 07:45
#27
Posté 02 avril 2012 - 07:46
EG NeoMorph wrote...
ShadedPhoenix wrote...
@KingSims
The ar rush stays alot longer then cloak and has a equal cd, i moreso believe the hardnened evoltuion or the shield evolution could use some tweaking, so that it actually benefits the soldier that has to stick their head out
Anyone got an English translation for this heh.
Seriously, I have NO clue what you are saying Phoenix.
@KingSims
The ar rush stays alot longer than cloak, and has a equal cd, i moreso believe the hardened evolution or the shield evolution could use some tweaking, so that it actually benefits the soldier that has to stick their head out
Ar rush, longer time active, same time to recharge
Hardened could use buff (4a)
Shield could use a tweak (6a)
Soldier out of cover are exposed for longer time
Clarified and removed typos
Modifié par ShadedPhoenix, 02 avril 2012 - 07:46 .
#28
Posté 02 avril 2012 - 07:48
MatyrGustav wrote...
Tactical cloak needs a 25% damage reduction.
Tactical cloak should fade right after the first action, and not let us shoot a power that doesnt trigger a cooldown then shoot your gun, and reverse.
Tactical Cloak should not allow the damage boost to transfer into powers, it should only transfer to weapon damage.
Doing so would gimp semi automatic sniper rifles as well as any other weapon that cloak also does boost, you are crying for a imbalance and forcing to a specific style of play
#29
Posté 02 avril 2012 - 07:51
But like I said, tactical cloak makes the infiltrator the easiest and strongest class to play as. Something needs to be balanced.
#30
Posté 02 avril 2012 - 07:58
Build 5/6/6/6/3
-Activate tactical cloak
-Use energy drain
-Release GPS charge shot
You can kill Phantoms on Gold with one combo in one second using this + the right equipment. Now that's OP.
#31
Posté 02 avril 2012 - 08:00
#32
Posté 02 avril 2012 - 11:59
MatyrGustav wrote...
The most played class is infiltrator, that means something.
Because everyone (or many people) dreams of being a badass sniper who shoots heads like he drinks water??
Yes, infiltrator is the easiest and possible the strongest, easy would be good for newbies to get the hang of the game...strongest..isn't that the point? One shot, one kill ( with the right equipment) is the main point. Infiltrators get swarmed easily if they aren't careful because of the one-shot nature of most of the good rifles, I think that balance things out since you have tons of enemies in Gold and you absolutely need your teammates to survive.
#33
Posté 02 avril 2012 - 12:14
Modifié par Distilled Poison, 02 avril 2012 - 12:15 .
#34
Posté 02 avril 2012 - 12:36
#35
Posté 02 avril 2012 - 12:37
Why would you want your teammates to be nerfed ?
This is about playing as a team, not about competing for the most kills.
I hope you'll remember that the next time a cloaked infiltrator revives you.
Modifié par EmperorZorn, 02 avril 2012 - 12:38 .
#36
Posté 02 avril 2012 - 12:39
This times 100.TLK Spires wrote...
it's co-op, not pvp, stop complaining about nothing.
#37
Posté 02 avril 2012 - 12:42
They should buff the weak stuff, not nerf everything else to the point where the game becomes ridiculously tedious to play.
#38
Posté 02 avril 2012 - 12:42
or a claymore 10 with damage and accuracy mod 5Eckswhyzed wrote...
The only thing I'd call overpowered is my SI strategy:
Build 5/6/6/6/3
-Activate tactical cloak
-Use energy drain
-Release GPS charge shot
You can kill Phantoms on Gold with one combo in one second using this + the right equipment. Now that's OP.
#39
Posté 02 avril 2012 - 12:54
#40
Posté 02 avril 2012 - 01:10
There's a lot that goes into being a good infiltrator. At least as much so as other classes. Their cloak just saves some newer players from really bad mistakes...sometimes.
#41
Posté 02 avril 2012 - 01:10
Nerf Drones/Decoy. These make farming Gold EZMode.
Nerf Falcon more. It's still OP.
Nerf Mantis, Widow, BW, Javelin and Valiant.
When I can think of anything else remotely useful I'll make sure to add it to my nerf list. We don't want people that aren't uber gamers performing reasonably well on Gold now, do we? That's just crazy talk.
#42
Posté 02 avril 2012 - 01:16
#43
Posté 02 avril 2012 - 01:16
Gankstah wrote...
Nerf Biotics. Splosions do way WAY too much damage.
Nerf Drones/Decoy. These make farming Gold EZMode.
Nerf Falcon more. It's still OP.
Nerf Mantis, Widow, BW, Javelin and Valiant.
When I can think of anything else remotely useful I'll make sure to add it to my nerf list. We don't want people that aren't uber gamers performing reasonably well on Gold now, do we? That's just crazy talk.
Shut up already. That kind of post was old years ago.
#44
Posté 02 avril 2012 - 01:16
And Phalanx, just in case.
#45
Guest_FUS ROH DAH FTW_*
Posté 02 avril 2012 - 01:22
Guest_FUS ROH DAH FTW_*
#46
Posté 02 avril 2012 - 01:23
I thought the most played class was the extremely overpowered Soldier ?MatyrGustav wrote...
The most played class is infiltrator, that means something.
Did they update the chart ?
#47
Posté 02 avril 2012 - 01:26
<_<
#48
Posté 02 avril 2012 - 01:27
#49
Posté 02 avril 2012 - 01:27
Modifié par Mandalore313, 02 avril 2012 - 01:28 .
#50
Posté 02 avril 2012 - 01:39
There have been literally eight (8) things nerfed so far.Icinix wrote...
They've already nearly balanced the fun out of the game....
<_<
"Fun" is subjective, but it sure seems that some people have low tolerance. If players were allowed to steamroll everything without a challenge, they'd get bored of the grind and left in under a month.





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