OhMoon wrote...
Brownfinger wrote...
OhMoon wrote...
Brownfinger wrote...
OhMoon wrote...
Brownfinger wrote...
MatyrGustav wrote...
Honestly i think Infiltrators damage boost from cloak is way to high
Dude.
It's a co-operative game.
Respectfully, shut up.
That doesn't mean that 2 or 3 classes should completely wreck the other ones. Because it's a co op game, we shouldn't have balance?
That's funny.
You're. Not. Directly. Competing. You have a mutual goal, collaborating for mutual benefit. Why do people struggle so mightily with this concept? If I get trashed on the score board and didn't use a single medi gel because my team was awesome, who the hell cares? Challenge still exists in this game for everyone, it can be found.
I've played as classes that people complain about, and I've played as classes alongside the ones that people complain about. Everyone is given the tools for success, it's the skill of the player utilizing them. Though I primarily play the Infiltrator, I've torched Infiltrators on the score board while playing other classes, I'm sure many here have. It has been done, it can happen again. Perhaps the haters should look to themselves and their own skill, instead of blaming their potential inadequacies on others?
You're probably stuck, because I strongly doubt that they're going to remove the Infiltrator from the game altogether.
By this logic it's alright if I just idle in a game. If you win, hell you still won, everyone gets the same amount of credits and xp. Mutual benefit.
o.O
No. I never implied that. Words mean things, kids.
I said collaborate. You can't collaborate without effort.
This thread isn't calling for equal tools, it's asking for diminished/removed skills relating to Infiltrators. And that's about as dumb as it gets. Infiltrators have their role, just take their rezzes and be grateful. I'm sorry that they can cloak out of harm's way and torch you on the scoreboard, I really am. All of those extra credits they earn for having done so must be...
Oh, wait.
Except that you did.
" If I get trashed on the score board and didn't use a single medi gel because my team was awesome, who the hell cares"
So when exactly does the effort put forth by someone reach "collaboration"? According to you, if you do terrible and your team carries you, it's alright because everyone gets the same amount of credits. Being idle would be the extreme in this situation. Also, when you can't argue, throw out some condescending remarks. Your posts are already riddled with logical fallacies, why not add some more, eh?
Infiltrators might have their role, but they're so good right now that they dimnish the role of a lot of other classes.
Also, I've been seeing a lot of people on these forums insulting the personal skill of people that cry for buffs for their class or nerfs for others. Things like "You just don't know how to play your class". Well, let's look at the other side. If you're out scoring an asari adept or a salarian infiltrator as a soldier, those guys need to learn how to play THEIR class. If two people of equal skill were playing a soldier and an infiltrator, the infiltrator would outscore them every single time, not to mention be a much bigger asset to the team in other ways, like rezzes. They simply have so many more tools at their disposable than soldier/the other underused classes.
And one more thing, all you seem to be concerned about is the credits and xp. Maybe some of us find more fun in playing the game, rather then the end screen of it. In that regard, I have less fun when my class (More like half of the classes) is mechanically inferior than most every other one. That's something those credits and xp can't change.
No, being idle would not be "extreme". Are you really lumping in someone who is either new or not as skilled as others in with the same group as people who leave their controllers to go eat hot pockets or whatever it is cellar dwellers subsist upon?
Really?
You just *love* to twist words against their original intent. Your misguided attempts to make my argument sound completely different from how I'm presenting it are super amusing and all, meanwhile the point is sailing over your head.
I have fun playing the game. I think most of us who aren't paid to play games for a living have fun playing games, yes? I used credits and experience as the language to speak to people like who who watch stats, points, and kill counts. Why else are you here? I personally don't give a ****, and I've said as much on these forums many times. Maybe I'd feel differently if I, like you, wasn't topping the score card with every class that I play in Silver and Gold. I can't speak to what that's like, but when I do falter, it's really not worth being upset about. Why would you? Keep that crap in Call of Duty. Different classes have different mechanics, you can picket and protest and stomp and whimper, but that's not going anywhere.
Diversity is neat.
If you want to have fun with the game, then have fun, and quit crying like a little girl with a scraped knee. If statistics were so meaningless to you, then you wouldn't be here railing against your right to match them in kill potential. It completely shoots holes in your argument. Infiltrators cloak, they have since Mass Effect 2. So, uh... deal with it?
Let's just give cloak and bubbles to everyone, I'd actually be okay with that. If only to prevent these dainty little flowers from having their feelings hurt when they can't win some imaginary competition in a co-operative game. Yet somehow I'm called the illogical one?
XD
I wish you people had the objectivity to see how ridiculous you're being.
Modifié par Brownfinger, 03 avril 2012 - 08:39 .





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