CHARACTER CARD PETITION
#476
Posté 15 avril 2012 - 01:32
I haven't gotten that many duplicate character cards from packs (after filling them out), but I don't want this to happpen to me, as well as others, especially when we pay real money for them.
#477
Posté 15 avril 2012 - 02:07
MrRag wrote...
The time spent earning credits should be rewarded, which the current system fails to do most of the time. I disagree with the random system in the first place, but I respect their decision to use it to extend the life of the multiplayer mode.
They should split the current packs into
- Weapon Packs
- Character Packs
- Equipment & Mod Packs
That way people get at least the same type of item they were looking for.
I also agree with ExecutorBG (quoted in the first post). A certain N7 rating should allow you to buy/upgrade specific weapons.
At least this. In the long run, being more sure that you actually will get the stuff that you really want eventually will keep people playing more and longer than everything just being totally random.
#478
Posté 15 avril 2012 - 02:08
#479
Posté 15 avril 2012 - 02:12
Please fix this, Bioware. The experience is nice and all, but I am tired of getting all of these instead of something more useful.
And also, medigels don't seem to show up often enough for me.
#480
Posté 15 avril 2012 - 02:17
#481
Posté 15 avril 2012 - 02:22
#482
Posté 15 avril 2012 - 04:41
One good thing is that I imagine they'll be pouring out lots of DLC over the next year, so we'll get new things in the packs from time to time. A brief respite from character card chaos, but respite nonetheless.
#483
Posté 15 avril 2012 - 04:54
#484
Posté 15 avril 2012 - 04:58
#485
Posté 15 avril 2012 - 05:20
#486
Posté 15 avril 2012 - 06:29
I would like to at least see the character cards seperated from weapon packs. Maybe even the simplest soluton.We Tigers wrote...
I agree with this idea, though I will note that I imagine Bioware might be a little surprised at the number of people who've maxed or nearly maxed their rare weapons already. That's a huge amount of playtime. I think it's safe to say that the multiplayer has succeeded well beyond most expectations.
One good thing is that I imagine they'll be pouring out lots of DLC over the next year, so we'll get new things in the packs from time to time. A brief respite from character card chaos, but respite nonetheless.
#487
Posté 15 avril 2012 - 04:46
#488
Posté 15 avril 2012 - 04:51
#489
Posté 15 avril 2012 - 04:52
Modifié par kyles3, 15 avril 2012 - 04:53 .
#490
Posté 15 avril 2012 - 04:55
#491
Posté 15 avril 2012 - 04:59
#492
Posté 15 avril 2012 - 05:02
Really feels like you waste your credits when they don;t even try to make the system to fair to let you get new weapons and characters YOU want and have earned
#493
Posté 15 avril 2012 - 05:51
But maybe they are trying to keep it like a trading card game. If people keep getting duplicates, then they are just going to spend more on packs in search of the item they really want.
This keeps people playing the game, and more importantly for the company, keeps encouraging the spending of real world money for item packs.
#494
Posté 15 avril 2012 - 05:53
#495
Posté 15 avril 2012 - 07:48
#496
Posté 15 avril 2012 - 08:58
#497
Posté 15 avril 2012 - 09:00
#498
Posté 15 avril 2012 - 09:00
#499
Posté 15 avril 2012 - 09:07
#500
Posté 15 avril 2012 - 09:10




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