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Update on Dragonlance Custom Content.


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#76
Illustair

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If it's of any motivation at all, even for a little bit...top-notch work! I hope we can someday get to play your finished project.

#77
PDubulous

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I did another look of my old files in a Hex Editor and all of the header data is gone. If anyone knows how to restore this or knows "The Greatest Recovery Tool Ever!" I would be appreciative.

#78
kamal_

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PDubulous wrote...

I did another look of my old files in a Hex Editor and all of the header data is gone. If anyone knows how to restore this or knows "The Greatest Recovery Tool Ever!" I would be appreciative.

Header reconstruction seems to be file type specific, so we'll need to know what file types you have. It still may not be possible.

#79
PDubulous

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MDB, DDS, 2DA, TLK... all the usual suspects.

#80
PDubulous

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I just made an update on my running water system. New video is being processed now. Please disregard the crap textures on the rocks.  Link is below.

http://dragonlanceni...ore-wateriness/

Modifié par PDubulous, 16 septembre 2012 - 02:53 .


#81
IAmDeathComeForThee

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Awesome, looking forward to more! looking forward to seeing this released.

Still haven't figured if it's possible to apply reflection/refraction?

#82
PDubulous

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Its not as far as I know. It says in the official docs the ENV maps are a legacy feature, although I gave it a whirl anyhow. No luck. I looked through some other SEFs to see if there were any "heat effects" using refraction. I didnt find any. You can accomplish some pretty nice things using a specular map in the actual specular channel. It allows for a few more things than using it in the normal map alpha.

#83
PDubulous

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I added some underbrush and tweaked the water placeables. The only thing left to do is create a few more placeables to go along with the stream system and it will be set for release. I am shooting for October 1.

dragonlancenights.com/2012/09/19/bringing-the-forest-alive/

Modifié par PDubulous, 19 septembre 2012 - 05:24 .


#84
rjshae

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Looks great to me. Almost Drakensang like in its flowing appearance. Thanks.

#85
PDubulous

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New Screen.

#86
PDubulous

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Well... an update, six months in the making. After a crash and a vacation, I am back to NWN2 again. I will be doing Dragonlance Content, but I am available for other projects as well. PM me if you like.

#87
rjshae

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Are you going to take a crack at making Draconians? :)

#88
kamal_

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rjshae wrote...

Are you going to take a crack at making Draconians? :)

Like these for instance?
http://nwvault.ign.c...l.Detail&id=285

#89
PDubulous

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I would love to make some Draconians but I dont like character and creature modelling. Its just not in my blood. I purposely set my own module so I wouldn't need Draconians. I have worked on the iconic locations in the past and I will be starting with a small Solace this time around.

#90
MokahTGS

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kamal_ wrote...

rjshae wrote...

Are you going to take a crack at making Draconians? :)

Like these for instance?
http://nwvault.ign.c...l.Detail&id=285


Yes, we already have Draconians...why reinvent the wheel?

#91
Dann-J

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Those dragonkin would have looked even more awesomer (yes, it's a word) using the half-orc body. Although they're pretty damn awesome already.

#92
PDubulous

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I'll be concentrating mostly on some of the iconic locations from Dragonlance and common natural placeables like rocks, cliffs, and water effects. I'll also be doing some special effects and terrain textures.

#93
PDubulous

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I posted some new screens.  Building is coming along nicely.

http://dragonlancenights.com/

#94
PDubulous

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A new screen. The Glofell Emporium.

http://dragonlancenights.com/

#95
PDubulous

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New screens. Finally rebuilt the Solace braziers.

http://dragonlancenights.com/

#96
IAmDeathComeForThee

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Very awesome, excited to see this project going again! :)

#97
PDubulous

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New screen. The spiral staircases are working well this time.

In addition, I started making some new tutorials. More on that soon.

http://dragonlancenights.com/

#98
kamal_

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So these are all backed up somewhere hopefuilly, right?

#99
PDubulous

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Lol, yeah, I do a daily back up to Dropbox now and to a local server. All safe and sound.

#100
PDubulous

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New screen. I expect to be in a good place with the concepts and design doc in about another week or so. Then we should begin building in earnest.

http://dragonlancenights.com/