Eurogamer PC Review
#1
Posté 03 novembre 2009 - 08:15
Gives it an absolute mauling - but still gives an 8/10 for some reason.
Sounds like the reviewer just plain doesn't like the type of game this is - quotes Oblivion and WOW several times!
Gives it a bashing for having so much dialogue and story - obviously doesn't realise that's what it's all about.
Completely contradicts most of the other reviews in many areas.
#2
Posté 03 novembre 2009 - 08:20
"There's a huge gulf between the completely mindless Easy and the demanding Normal. On the latter, you'll either have to be a Tactics genius or prepared to pause and micro-manage frequently to get through tougher fights, and even veteran RPG players with a full command of the game's skills will find some regular pulls or mini-bosses turning into epic wars of attrition that will drain their stocks of consumables. That's all fair enough, of course, but without a smooth step up from Easy, it cramps what should have been an expansive middle ground for novice players who wanted to get deeper into the game. Dragon Age is either a pushover or a hardcore RPG. "
"More complex battles are better undertaken in the top-down view (only in this PC version)." <---This screenshot is prime Baldur's Gate style.
#3
Posté 03 novembre 2009 - 08:21
Eurogamer to me has always seemed like the "punk kid" of the Game reviewers. Always wanting to be "different" and cause up a stir and saying "F you mom" 10 times a day.
#4
Posté 03 novembre 2009 - 08:23
For every complaint, he had a "but..."
#5
Posté 03 novembre 2009 - 08:23
Modifié par allothernamesweretaken, 03 novembre 2009 - 08:23 .
#6
Posté 03 novembre 2009 - 08:33
Seen in that light it is no surprise that he ends on an 8, which is fairly high for a game that he clearly does not like.
#7
Posté 03 novembre 2009 - 09:19
Dragon Age is sorely lacking in the things that make a truly great role-playing game, or any game for that matter: vision, inspiration, soul.
Lost my interest in that review after that.
#8
Posté 03 novembre 2009 - 09:28
#9
Posté 03 novembre 2009 - 10:00
I think you should quote a little more than just that part of the sentence.Alkoholi wrote...
Eurogamer usually smashes down alot of
games anyway. Seems like he didn't even bother to read lore and the
codex or didn't even give the game a chance to begin with with comments
like this.Dragon Age is sorely
lacking in the things that make a truly great role-playing game, or any
game for that matter: vision, inspiration, soul.
Lost my interest in that review after that.
And although it's a work of great accomplishment and craftsmanship -
and no small amount of ambition - Dragon Age is sorely lacking in the
things that make a truly great role-playing game, or any game for that
matter: vision, inspiration, soul.
The review is not all negative. But it's obvious that the reviewer feels that something is lacking.
It has summoned an entire world into existence in the most meticulous
detail, but failed to give it an identity beyond the blandest cliché.
#10
Posté 03 novembre 2009 - 11:08
#11
Posté 03 novembre 2009 - 11:08
#12
Posté 03 novembre 2009 - 11:09
#13
Posté 03 novembre 2009 - 11:10
#14
Posté 03 novembre 2009 - 11:21
Davidus wrote...
eurogamer gave oblivion and fallout 3 10/10 ...
ye they where both done by Kristen Reed though, think the guy who reviewed it doesn't like RPG's much, complaining about to much dialog?
just looks like who got he got told by his boss to review it, not really wanting to play through a 60+ hour game:P
#15
Posté 03 novembre 2009 - 12:07
#16
Posté 03 novembre 2009 - 01:04
#17
Posté 03 novembre 2009 - 01:18
#18
Posté 03 novembre 2009 - 01:20
As one of the lucky people who got the game yesterday, though, I highly recommend starting your first game as either a city elf or dwarf commoner if you want to see an unothodox opening story which leads to more interesting conversations later on. Not to say you can't make a case that it's a game that sticks by traditional fantasy story-telling a little too closely and doesn't take enough risks, but the reviews that complain the story is too generic seemed to have also gone for the most generic option (human noble) as well.
#19
Posté 03 novembre 2009 - 01:39
#20
Posté 03 novembre 2009 - 01:49
Davidus wrote...
eurogamer gave oblivion and fallout 3 10/10 ...
Eurogamer wrote
you have to look back to 2006's Oblivion to find the last globally significant solo adventure in swords and sorcery
Dragon Age is sorely lacking in the things that make a truly great role-playing game, or any game for that matter: vision, inspiration, soul.
.....failed to give it an identity beyond the blandest cliché. It has
created living characters that respond like humans, but speak like
dictionaries and move like mannequins.
'nuff said.
If I had not played Oblivion, I would believe Oblivion has all of these and can you imagine they even criticize the voice action as saying "speak like dictonaries"?
an Oblivion diehard :x
#21
Posté 03 novembre 2009 - 01:49
Enough reason for me to ignore this review completely.
#22
Posté 03 novembre 2009 - 01:51
Davidus wrote...
eurogamer gave oblivion and fallout 3 10/10 ...
Eurogamer wrote
you have to look back to 2006's Oblivion to find the last globally significant solo adventure in swords and sorcery
Dragon Age is sorely lacking in the things that make a truly great role-playing game, or any game for that matter: vision, inspiration, soul.
.....failed to give it an identity beyond the blandest cliché. It has
created living characters that respond like humans, but speak like
dictionaries and move like mannequins.
'nuff said.
If I had not played Oblivion, I would believe Oblivion has all of these and can you imagine they even criticize the voice action as saying "speak like dictonaries"?
an Oblivion diehard :x
#23
Posté 03 novembre 2009 - 01:52
Davidus wrote...
eurogamer gave oblivion and fallout 3 10/10 ...
you have to look back to 2006's Oblivion to find the last globally significant solo adventure in swords and sorcery
Dragon Age is sorely lacking in the things that make a truly great role-playing game, or any game for that matter: vision, inspiration, soul.
.....failed to give it an identity beyond the blandest cliché. It has
created living characters that respond like humans, but speak like
dictionaries and move like mannequins.
'nuff said.
If I had not played Oblivion, I would believe Oblivion has all of these and can you imagine they even criticize the voice action as saying "speak like dictonaries"?
an Oblivion diehard :x
#24
Posté 03 novembre 2009 - 01:52
Granted, I watched a cousin play Fallout 3, and the story was cool...as long as I was watching and not having to play myself.
So maybe the reviewer is just the opposite of me and, as I don't like the kind of game he seems to wish this was, he doesn't like this kind. Wonder if he played (liked) KotOR or ME?
#25
Posté 03 novembre 2009 - 02:07
It's fine by me. Pausing and micromanaging was what I wanted to be needed on the harder difficulties.





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