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Defeating the reapers using conventional means is IMPOSSIBLE.


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#101
zephyr2025

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IntoTheDarkness wrote...

zephyr2025 wrote...

IntoTheDarkness wrote...

zephyr2025 wrote...

IntoTheDarkness wrote...

Liber320 wrote...

Reapers depended heavily on the element of surpirse and either an non-unified or extremely centralized galaxy.

In this cycle, we:

- Were warned and found out about them before the attack

- Stopped them from using the Citadel and shutting down the Mass Relays

- Managed to destroy one of them and find another derelict one, using their technology to create shielding and weapons almost if not equal to theirs

- Had the entire galaxy (more or less) working together to stop them


So while it may be a long shot and would most definately result in an unfathomable amount of casualties, it could definately be done.


that analysis only works if there had been 2 CYCLES in the past, ours and the protheans.

there had been 2000. come on, reapers must have calculated what organics capabilities are under ideal circumstatnces. all conditions you lists could have happended in the past cycles, and even if it did not, reapers should have known the possibility and consequently prepared for such set of evensts.


Yeah, guys. Cmon. 2000 cycles. That's just a big number. Cmon! I have to be right. 2000! That's so much bigger than 2.

...seriously though, you're just making assumptions and I can just as easily make the opposite assumptions.


NO. you simply don't understand the probaililty, which is not the
same assumption you randomly made with Prothena being the most advanced.
btw I miscalculated. it's 20k now.

if you don't understand,
I suggest you start a protest against weather forecasts and any
betting/gambling companies for they are trcking people with lies.


So we can't win because it's unlikely? I understand what a big number 20k is. How can't I since it's the only thing your argument is based on.

Why can't we say that Reapers are getting weaker each cycle? We killed 2 reapers in ME3 without the help of the entire fleet. And each cycle is getting stronger because we get help from the previous cycle?

Yeah feel free to just assume that Reapers would always know what can happen, but they didn't seem to know about illos. Protheans surprised them. Why is it so hard to think we can beat them with all the help Protheans gave us. Because 20k is such a big number?

Yes the lotto is ridiculous odds but it doesn't mean no one wins it.


"tl; dr." <- it's what you'r implying.

I'm op. are you saying I based my whole argument of pages and numerous posts on 20k cycles alone? no.

You are now just insulting me. I'm not even gonna answer to the rest of your posts. thx. bye.


Nice rebuttal.

I did read your post and I thought all of it was irrelevent and silly. All your points just come back to the same thing, 20k is such a big number! Yes I understand 20k is a big number and its likely another cycle had more. But that's just idiotic. Why can't we assume Protheans were the most advance? because 20k is so big? You're so blinded by that number. I can't even express how sophomoric I think the OP is.

#102
sargon1986

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Nope, it is possible and it should be the way the game ends.

#103
IntoTheDarkness

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holysmite2 wrote...

Like other posters noted a lot of your arguments base around the fact that "there were 2 k cycles before".But as far as we know we were actually the first ones to be warned about them,the first ones to prevent a Citadel surprise invasion and therefore the first ones who had the relays and the chance to unite.We even had their Thanix.



we are first to know about the citadel's secret.

and we are like 1000ths to know about the superweapon that can wipe out the repaers.

Does it even make a sense? which should be more secretive?




No, i'm not basing my argument on 20k cycle alone. I said all I wanted in my op. It explains a whole lot more than 20k cycles, some just didn't bother to read and I'm not gonna make pages of posts to answer them, so i just replied with 20k.

#104
ZLurps

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Canis_Major wrote...

The Mad Hanar wrote...

Keep in mind that every scene that shows a Reaper getting killed usually involves 50+ ships. To kill ONE Reaper. Do you like those odds against thousands of them?


Ok, but the quarian fleet alone accounted for 50k ships. Add the Turian, Salarian, Asari & Human plus some random mercenary ships and you should be able to make some damage to reapers.

And i dont remember being on earth as many as 50k sovereing-class reapers.



Doesn't matter really. Galactic fleets have 85 dreadnoughts minus those lost in the beginning of game. Quarian fleet is huge, but how many cruisers and destroyers they really have? The whole Alliance is said to have "hundreds of ships" not thousands and that includes everything from frigates to dreadnoughts.

Reapers have destroyers and dreadnoughts. They have even fighters to engage galactic fleets, I guess mainly Alliance carriers fighter wings, that I thought might be something Reapers couldn't counter.

#105
SumthingStupid789

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you could easily defeat the reapers if you had a gun that shot threshser maws

#106
zephyr2025

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MadRabbit999 wrote...

Tleining wrote...

MadRabbit999 wrote...

I agree with the OP on this one:

Reapers are several millions, we only see about 2 of them dying in the cutscene? And even a dying one still takes out dozen of other ships.

Even if there were 1 billion (Which there weren't) of fighting allied ships, with a firepower and rate of 1:100000, you would at best end up killing 1000+ reapers before you run out of firepower.


MILLION?????
How did you come up with that Number? Even if they have existed since the Big Bang (13.7 billion years (unlikely) and have created one every 50.000 Years without ever loosing one, you would be at 274.000 Reapers. Big Number, but not Millions.
And we see Sovereign, Destroyers on Tuchanka, Rannoch and Earth die. Two of those were on foot, one was killed by a worm.

@ Stygian1
those were Cruisers not Dreadnoughts.


Somebody referenced  that number before, I am not sure from what but in any case... do you trully think you make 1 reaper our of a whole 10 billions individuals (Only for the human race)? O.o

The reaper we found on the collector's base was barely fed 1 million people and was alread halfway through..

Each cycle can spawn over 1000+ reapers, we are talking of harvesting 1000+billion people here.. not humanity alone...

ME is not only the planets we visits.. .there are hundreds of systems we are not aware of (Because it would be impossible ot create a game with that number of planets and backgrounds in a realistic amount of time), and each of this systems is inhabitated by one of the major galactic races.


And that reaper we found was also destroyed by conventional _hand guns_

#107
IntoTheDarkness

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zephyr2025 wrote...

IntoTheDarkness wrote...

zephyr2025 wrote...

IntoTheDarkness wrote...

zephyr2025 wrote...

IntoTheDarkness wrote...

Liber320 wrote...

Reapers depended heavily on the element of surpirse and either an non-unified or extremely centralized galaxy.

In this cycle, we:

- Were warned and found out about them before the attack

- Stopped them from using the Citadel and shutting down the Mass Relays

- Managed to destroy one of them and find another derelict one, using their technology to create shielding and weapons almost if not equal to theirs

- Had the entire galaxy (more or less) working together to stop them


So while it may be a long shot and would most definately result in an unfathomable amount of casualties, it could definately be done.


that analysis only works if there had been 2 CYCLES in the past, ours and the protheans.

there had been 2000. come on, reapers must have calculated what organics capabilities are under ideal circumstatnces. all conditions you lists could have happended in the past cycles, and even if it did not, reapers should have known the possibility and consequently prepared for such set of evensts.


Yeah, guys. Cmon. 2000 cycles. That's just a big number. Cmon! I have to be right. 2000! That's so much bigger than 2.

...seriously though, you're just making assumptions and I can just as easily make the opposite assumptions.


NO. you simply don't understand the probaililty, which is not the
same assumption you randomly made with Prothena being the most advanced.
btw I miscalculated. it's 20k now.

if you don't understand,
I suggest you start a protest against weather forecasts and any
betting/gambling companies for they are trcking people with lies.


So we can't win because it's unlikely? I understand what a big number 20k is. How can't I since it's the only thing your argument is based on.

Why can't we say that Reapers are getting weaker each cycle? We killed 2 reapers in ME3 without the help of the entire fleet. And each cycle is getting stronger because we get help from the previous cycle?

Yeah feel free to just assume that Reapers would always know what can happen, but they didn't seem to know about illos. Protheans surprised them. Why is it so hard to think we can beat them with all the help Protheans gave us. Because 20k is such a big number?

Yes the lotto is ridiculous odds but it doesn't mean no one wins it.


"tl; dr." <- it's what you'r implying.

I'm op. are you saying I based my whole argument of pages and numerous posts on 20k cycles alone? no.

You are now just insulting me. I'm not even gonna answer to the rest of your posts. thx. bye.


Nice rebuttal.

I did read your post and I thought all of it was irrelevent and silly. All your points just come back to the same thing, 20k is such a big number! Yes I understand 20k is a big number and its likely another cycle had more. But that's just idiotic. Why can't we assume Protheans were the most advance? because 20k is so big? You're so blinded by that number. I can't even express how sophomoric I think the OP is.


because your assumption has no supporting argument, not even something like the 20k argument i use that you criticize?

you didn't read my post did you. i will answer, AGAIN.

protheans' most advanced science was put to develop conduit.

previous races started developing a superweapon that can possibly wipe out the reapers.

prthenas simply continued the crucible to add parts to it. doesn't mean they were most advanced. plus they didn't discovere secrets of t he citadel before the invasion. the fact there couldh ave been tohers who discovered the secret thus developed the sesequent tech disproves your assumption that is based on nothing.

and hell I said this in replies to your post but you are keep yelling 20k! 20k like a parrot. you obviosly didn't read my post let alone op.

wait, before you go on with 20k again tell me what's your assumption is based on. PLLLLLEEEASEE because i didn't hear any despite your multiple posts.

Modifié par IntoTheDarkness, 02 avril 2012 - 08:38 .


#108
Siggs84

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But humanity has artistic integrity...

#109
MadRabbit999

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zephyr2025 wrote...

MadRabbit999 wrote...

Tleining wrote...

MadRabbit999 wrote...

I agree with the OP on this one:

Reapers are several millions, we only see about 2 of them dying in the cutscene? And even a dying one still takes out dozen of other ships.

Even if there were 1 billion (Which there weren't) of fighting allied ships, with a firepower and rate of 1:100000, you would at best end up killing 1000+ reapers before you run out of firepower.


MILLION?????
How did you come up with that Number? Even if they have existed since the Big Bang (13.7 billion years (unlikely) and have created one every 50.000 Years without ever loosing one, you would be at 274.000 Reapers. Big Number, but not Millions.
And we see Sovereign, Destroyers on Tuchanka, Rannoch and Earth die. Two of those were on foot, one was killed by a worm.

@ Stygian1
those were Cruisers not Dreadnoughts.


Somebody referenced  that number before, I am not sure from what but in any case... do you trully think you make 1 reaper our of a whole 10 billions individuals (Only for the human race)? O.o

The reaper we found on the collector's base was barely fed 1 million people and was alread halfway through..

Each cycle can spawn over 1000+ reapers, we are talking of harvesting 1000+billion people here.. not humanity alone...

ME is not only the planets we visits.. .there are hundreds of systems we are not aware of (Because it would be impossible ot create a game with that number of planets and backgrounds in a realistic amount of time), and each of this systems is inhabitated by one of the major galactic races.


And that reaper we found was also destroyed by conventional _hand guns_


Yeah but it was obviously not finished... and had NO weapons...

Also Shepard killed a Threshermaw with a Mako, but a slightly gibber threshermaw killed a reaper.. does it mean that slightly bigger mako would kill a reaper?

You forget that Shepard is meant to do absurd stuff, like coming back to life or saving a whole galaxy.

Do not confuse gameplay and storytelling with realism.

Modifié par MadRabbit999, 02 avril 2012 - 08:37 .


#110
ZLurps

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zephyr2025 wrote...

MadRabbit999 wrote...

Tleining wrote...

MadRabbit999 wrote...

I agree with the OP on this one:

Reapers are several millions, we only see about 2 of them dying in the cutscene? And even a dying one still takes out dozen of other ships.

Even if there were 1 billion (Which there weren't) of fighting allied ships, with a firepower and rate of 1:100000, you would at best end up killing 1000+ reapers before you run out of firepower.


MILLION?????
How did you come up with that Number? Even if they have existed since the Big Bang (13.7 billion years (unlikely) and have created one every 50.000 Years without ever loosing one, you would be at 274.000 Reapers. Big Number, but not Millions.
And we see Sovereign, Destroyers on Tuchanka, Rannoch and Earth die. Two of those were on foot, one was killed by a worm.

@ Stygian1
those were Cruisers not Dreadnoughts.


Somebody referenced  that number before, I am not sure from what but in any case... do you trully think you make 1 reaper our of a whole 10 billions individuals (Only for the human race)? O.o

The reaper we found on the collector's base was barely fed 1 million people and was alread halfway through..

Each cycle can spawn over 1000+ reapers, we are talking of harvesting 1000+billion people here.. not humanity alone...

ME is not only the planets we visits.. .there are hundreds of systems we are not aware of (Because it would be impossible ot create a game with that number of planets and backgrounds in a realistic amount of time), and each of this systems is inhabitated by one of the major galactic races.


And that reaper we found was also destroyed by conventional _hand guns_


I know one Reaper AA gun (not actual Reaper) was destroyed by Cain, but hand guns? Where this happens?

#111
Shallyah

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You kill a Reaper during the game with two goddamn missiles shot from a freaking truck.

Of course the Reapers can be defeated by conventional means. I saw it with my own eyes.

Furthermore, Victus explains how the Reapers don't even bother to use advanced strategies due to their arrogance and confidence in superior sheer power. That worked in Palaven against the Turians alone, but surely a well coordinated galactic army with 250k+ ships would return very diferent results.

The allied army manages to clear the Citadel for the Crucible to attach neatly to it without half a problem. That seemed to me like a pretty conventional "the Reapers are getting their arses kicked".

The rest of the OP about Reaper numbers and power are just assumptions extrapolated from some codex entries that do not represent in any way the scenes shown in the game itself. Don't care what the codex says, as I said I saw Reapers dying to a couple of missiles shot from a truck. And an image is worth more than a thousand words.

Modifié par Shallyah, 02 avril 2012 - 08:41 .


#112
zephyr2025

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IntoTheDarkness wrote...

zephyr2025 wrote...

IntoTheDarkness wrote...

zephyr2025 wrote...

IntoTheDarkness wrote...

zephyr2025 wrote...

IntoTheDarkness wrote...

Liber320 wrote...

Reapers depended heavily on the element of surpirse and either an non-unified or extremely centralized galaxy.

In this cycle, we:

- Were warned and found out about them before the attack

- Stopped them from using the Citadel and shutting down the Mass Relays

- Managed to destroy one of them and find another derelict one, using their technology to create shielding and weapons almost if not equal to theirs

- Had the entire galaxy (more or less) working together to stop them


So while it may be a long shot and would most definately result in an unfathomable amount of casualties, it could definately be done.


that analysis only works if there had been 2 CYCLES in the past, ours and the protheans.

there had been 2000. come on, reapers must have calculated what organics capabilities are under ideal circumstatnces. all conditions you lists could have happended in the past cycles, and even if it did not, reapers should have known the possibility and consequently prepared for such set of evensts.


Yeah, guys. Cmon. 2000 cycles. That's just a big number. Cmon! I have to be right. 2000! That's so much bigger than 2.

...seriously though, you're just making assumptions and I can just as easily make the opposite assumptions.


NO. you simply don't understand the probaililty, which is not the
same assumption you randomly made with Prothena being the most advanced.
btw I miscalculated. it's 20k now.

if you don't understand,
I suggest you start a protest against weather forecasts and any
betting/gambling companies for they are trcking people with lies.


So we can't win because it's unlikely? I understand what a big number 20k is. How can't I since it's the only thing your argument is based on.

Why can't we say that Reapers are getting weaker each cycle? We killed 2 reapers in ME3 without the help of the entire fleet. And each cycle is getting stronger because we get help from the previous cycle?

Yeah feel free to just assume that Reapers would always know what can happen, but they didn't seem to know about illos. Protheans surprised them. Why is it so hard to think we can beat them with all the help Protheans gave us. Because 20k is such a big number?

Yes the lotto is ridiculous odds but it doesn't mean no one wins it.


"tl; dr." <- it's what you'r implying.

I'm op. are you saying I based my whole argument of pages and numerous posts on 20k cycles alone? no.

You are now just insulting me. I'm not even gonna answer to the rest of your posts. thx. bye.


Nice rebuttal.

I did read your post and I thought all of it was irrelevent and silly. All your points just come back to the same thing, 20k is such a big number! Yes I understand 20k is a big number and its likely another cycle had more. But that's just idiotic. Why can't we assume Protheans were the most advance? because 20k is so big? You're so blinded by that number. I can't even express how sophomoric I think the OP is.


because your assumption has no supporting argument, not even something like the 20k argument i use that you criticize?

you didn't read my post did you. i will answer, AGAIN.

protheans' most advanced science was put to develop conduit.

previous races started developing a superweapon that can possibly wipe out the reapers.

prthenas simply continued the crucible to add parts to it. doesn't mean they were most advanced. plus they didn't discovere secrets of t he citadel before the invasion. the fact there couldh ave been tohers who discovered the secret thus developed the sesequent tech disproves your assumption that is based on nothing.





"there could have been" <- your entire argument.

How many races created a mass relay? I thought Protheans were the first and only. Why do we know the crucible is more advanced than a mass relay? It didn't seem like it was that hard for our cycle to build the crucible.

Edit: for your edit, why would I list assumptions I make? I don't need to make assumptions to have an argument.

Modifié par zephyr2025, 02 avril 2012 - 08:43 .


#113
Tleining

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MadRabbit999 wrote...


Somebody referenced  that number before, I am not sure from what but in any case... do you trully think you make 1 reaper our of a whole 10 billions individuals (Only for the human race)? O.o

The reaper we found on the collector's base was barely fed 1 million people and was alread halfway through..

Each cycle can spawn over 1000+ reapers, we are talking of harvesting 1000+billion people here.. not humanity alone...

ME is not only the planets we visits.. .there are hundreds of systems we are not aware of (Because it would be impossible ot create a game with that number of planets and backgrounds in a realistic amount of time), and each of this systems is inhabitated by one of the major galactic races.


The Reaper on the Collector Base was still an "Embryo". We were never given Information how many more were Required. We also don't know how many Colonies had been abducted at that Point. (Ferries Fields, Horizon, Freedoms Progress,..).
It would make sense to me to "ascend" or "preserve" one Species in one Reaper. Sovereign was the Reaperized Form of the Nazarra(n People). Not much sense in having a second one.

Going by the Comments Harbinger makes in ME2, they consider Humanity to be ready for "ascension". He never showed much interest in the Others. Or didn't meet his approval at all: Turians (too primitive), Quarians (weak immune system too debilitating) and Asari (procreating with other species = genetic weakness)

#114
dreman9999

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Tleining wrote...

dreman9999 wrote...


1.One Reaper can only be taken down by consentrated shots by mulitple ships.
Reapers can take down one allied ship with one shot.
There's no match up at all.

2.You forgetting this is a force mass enough to attack and hold ground on nearly every zone in the galxey. And when everyone joins up as an allied force....they already lost more then half their ships.



1.) Or two Thanix Missiles. ME3 is a bit inconsistent with their Strength.
2.) To be fair, only the Turians actually used some form of useful Strategy against the Reapers. The Alliance Fleets were just floating there, hoping to Stop the approaching Reaper Fleet. Kinda reminded me of The Patriot (the Movie), where the English and American Soldiers are standing on opposite Sides of the Field, Aim, Fire. oh, our Soldiers died -_-

Take a Cruiser with Fighters that have Thanix Cannons and actually use some Strategy, the Alliance is famous for that.

1.The thanix missiles in the final push only stunned the reaper.....They still had to kill it with a concetrated attack.
2. I know about that stratagy...It was a pyrrhic victory... They lost alot of people to get that victory. The win is another point to the fact that the reapers can't be beat with conventional means.

#115
zephyr2025

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MadRabbit999 wrote...

zephyr2025 wrote...

MadRabbit999 wrote...

Tleining wrote...

MadRabbit999 wrote...

I agree with the OP on this one:

Reapers are several millions, we only see about 2 of them dying in the cutscene? And even a dying one still takes out dozen of other ships.

Even if there were 1 billion (Which there weren't) of fighting allied ships, with a firepower and rate of 1:100000, you would at best end up killing 1000+ reapers before you run out of firepower.


MILLION?????
How did you come up with that Number? Even if they have existed since the Big Bang (13.7 billion years (unlikely) and have created one every 50.000 Years without ever loosing one, you would be at 274.000 Reapers. Big Number, but not Millions.
And we see Sovereign, Destroyers on Tuchanka, Rannoch and Earth die. Two of those were on foot, one was killed by a worm.

@ Stygian1
those were Cruisers not Dreadnoughts.


Somebody referenced  that number before, I am not sure from what but in any case... do you trully think you make 1 reaper our of a whole 10 billions individuals (Only for the human race)? O.o

The reaper we found on the collector's base was barely fed 1 million people and was alread halfway through..

Each cycle can spawn over 1000+ reapers, we are talking of harvesting 1000+billion people here.. not humanity alone...

ME is not only the planets we visits.. .there are hundreds of systems we are not aware of (Because it would be impossible ot create a game with that number of planets and backgrounds in a realistic amount of time), and each of this systems is inhabitated by one of the major galactic races.


And that reaper we found was also destroyed by conventional _hand guns_


Yeah but it was obviously not finished... and had NO weapons...

Also Shepard killed a Threshermaw with a Mako, but a slightly gibber threshermaw killed a reaper.. does it mean that slightly bigger mako would kill a reaper?

You forget that Shepard is meant to do absurd stuff, like coming back to life or saving a whole galaxy.

Do not confuse gameplay and storytelling with realism.


Yeah this game thrives on realism. I already posed a logical way to explain that we can win.

Each cycle the Reapers are getting weaker and each cycle we get stronger because we borrow from the past. There, easy.

#116
ZLurps

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ForceXev wrote...

The impossible odds of defeating the Reapers is what makes it a great story. If the Reapers were relatively weak, it wouldn't be a story worth telling.

This is why a ragtag group of rebels defeating the powerful empire made Star Wars a huge hit. This is why a story about a lowly Firefly cargo ship on the run from the hugely powerful Alliance is compelling. This is why the seemingly unstoppable Borg were a great enemy on Star Trek.

Staying strong despite impossible odds and finding a way to overcome the challenge (without resorting to a random magic solution) would have been the best story.


Yes, I expected ME3 to be quite tense, like galactic fleets and ground troops would be fighting desperate and losing war, but giving everything they have, not only to extend their own lives, but to give Shepard time, time to find the way to tip the scale. Such setting doesn't work without plausible villain. Enemies that would be too weak in given situation would inflate every victory.

But well, we got what I expected, sort of...

It HURTS ME that there were several already established ways for epic ending, and Shepard indeed tipping the sale to the side of galactic fleets without resorting to Space Magic, but none of those were used.

Modifié par ZLurps, 02 avril 2012 - 08:46 .


#117
IntoTheDarkness

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zephyr2025  wrote

"there could have been" <- your entire argument.

How many races created a mass relay? I thought Protheans were the first and only. Why do we know the crucible is more advanced than a mass relay? It didn't seem like it was that hard for our cycle to build the crucible.


................
................

"wait, before you
go on with 20k again tell me what's your assumption is based on.
PLLLLLEEEASEE because i didn't hear any despite your multiple posts"

you are just howling meaninglessly until you back up your point with stronger argument. I already said all these are speculations, i don't understand how calling my argument speculations proves any of your points. criticing my point for being an assumption doens't work until you can come up with a more logical supports for why conventional fight is plausbile, which you didn't bother to say any after posting so many to just call my speculation an assumption.

now tell me your points of why conventional fight is plausible and why protheans are the most advanced as you randomly guessed instead of repeting lol 20k! lol 20k!


let's say I based my argument on one point as you insist. but You base yours on none while you keep saying my arguments are flawed. The pot calls the kettle black.

Modifié par IntoTheDarkness, 02 avril 2012 - 08:55 .


#118
ZLurps

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zephyr2025 wrote...

MadRabbit999 wrote...

zephyr2025 wrote...

MadRabbit999 wrote...

Tleining wrote...

MadRabbit999 wrote...

I agree with the OP on this one:

Reapers are several millions, we only see about 2 of them dying in the cutscene? And even a dying one still takes out dozen of other ships.

Even if there were 1 billion (Which there weren't) of fighting allied ships, with a firepower and rate of 1:100000, you would at best end up killing 1000+ reapers before you run out of firepower.


MILLION?????
How did you come up with that Number? Even if they have existed since the Big Bang (13.7 billion years (unlikely) and have created one every 50.000 Years without ever loosing one, you would be at 274.000 Reapers. Big Number, but not Millions.
And we see Sovereign, Destroyers on Tuchanka, Rannoch and Earth die. Two of those were on foot, one was killed by a worm.

@ Stygian1
those were Cruisers not Dreadnoughts.


Somebody referenced  that number before, I am not sure from what but in any case... do you trully think you make 1 reaper our of a whole 10 billions individuals (Only for the human race)? O.o

The reaper we found on the collector's base was barely fed 1 million people and was alread halfway through..

Each cycle can spawn over 1000+ reapers, we are talking of harvesting 1000+billion people here.. not humanity alone...

ME is not only the planets we visits.. .there are hundreds of systems we are not aware of (Because it would be impossible ot create a game with that number of planets and backgrounds in a realistic amount of time), and each of this systems is inhabitated by one of the major galactic races.


And that reaper we found was also destroyed by conventional _hand guns_


Yeah but it was obviously not finished... and had NO weapons...

Also Shepard killed a Threshermaw with a Mako, but a slightly gibber threshermaw killed a reaper.. does it mean that slightly bigger mako would kill a reaper?

You forget that Shepard is meant to do absurd stuff, like coming back to life or saving a whole galaxy.

Do not confuse gameplay and storytelling with realism.


Yeah this game thrives on realism. I already posed a logical way to explain that we can win.

Each cycle the Reapers are getting weaker and each cycle we get stronger because we borrow from the past. There, easy.


Fan fiction / head canon =/= logical.

#119
Tleining

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dreman9999 wrote...


1.The thanix missiles in the final push only stunned the reaper.....They still had to kill it with a concetrated attack.
2. I know about that stratagy...It was a pyrrhic victory... They lost alot of people to get that victory. The win is another point to the fact that the reapers can't be beat with conventional means.


1.) debatable, but okay, i'll give you that.
2.) What win? The Alliance never applied advanced Strategies against the Reapers. Had we tried to fight them with Fighters (carrying Thanix Cannons), we might have been able to win without using the Crucible.

#120
Geomon19

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Sorry, not buying it. We see Reapers getting ripped to pieces in the ending battle. It's fair to assume that with a concentrated effort, the Reaper fleet could be defeated.

#121
dreman9999

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Shallyah wrote...

You kill a Reaper during the game with two goddamn missiles shot from a freaking truck.

It  just stunned the reaper...

http://www.youtube.c...YyC0wAc#t=1153s

....
They still had to use concetrated attacks to kill it.

#122
ZLurps

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Tleining wrote...

dreman9999 wrote...


1.The thanix missiles in the final push only stunned the reaper.....They still had to kill it with a concetrated attack.
2. I know about that stratagy...It was a pyrrhic victory... They lost alot of people to get that victory. The win is another point to the fact that the reapers can't be beat with conventional means.


1.) debatable, but okay, i'll give you that.
2.) What win? The Alliance never applied advanced Strategies against the Reapers. Had we tried to fight them with Fighters (carrying Thanix Cannons), we might have been able to win without using the Crucible.


It reads in the codex that ships are equipped with Thanix, that cinematics show those as shots instead of beam comes from two reasons.
1. Thanix can fire reliably every five seconds. If distance to target is long, shots from Thanix doesn't look like beams but something we seen in game.
2. Artistic license, we had x.000 ships firing beams, we had nothing but beams on screen.

#123
mattynutz

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The teeth and constrictions of a thresher maw are pretty conventional. If a thresher maw can shred a reaper, so can a warhead. I wasted maws with mako cannon's, grenades, and a sniper rifle. Do the math.

#124
Purple-panther

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 My biggest argument for a possiblity of defeating the reapers conventionaly is the codex entry on Carrier class ships.
For thousands of years all these other space fairing races have had space ships and not a single one thought of making Space Aircraft Carriers, not even the Turians, then the primative humans come along and revolutionize half of space warfare. It shows that abnormalities do arise down the line, maybe some of the abnormailties of this cycle give it an unseen advantage against these cocky mightier than thou space Cthulus.

#125
dreman9999

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Tleining wrote...

dreman9999 wrote...


1.The thanix missiles in the final push only stunned the reaper.....They still had to kill it with a concetrated attack.
2. I know about that stratagy...It was a pyrrhic victory... They lost alot of people to get that victory. The win is another point to the fact that the reapers can't be beat with conventional means.


1.) debatable, but okay, i'll give you that.
2.) What win? The Alliance never applied advanced Strategies against the Reapers. Had we tried to fight them with Fighters (carrying Thanix Cannons), we might have been able to win without using the Crucible.

1.Not debatable...http://www.youtube.c...YyC0wAc#t=1153s

2. Do you know how much power it takes to fire a thanix cannon? It's not a thing a fighter can have. The normandy gets a boost because it has a reaper core..