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Looking for some MP advice on Infiltrators


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#51
TheAwesomologist

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Terraflare wrote...

TheAwesomologist wrote...

Wow the advice keeps pouring in! Like I said, taking some advice to heart yesterday I switched over my Salarian Infiltrator and used my Widow. I used Energy Drain while scoped so that I could follow up with a shot and that seemed to work wonders. Salarian 30% weight reduction to Sniper Rifles is almost unfair.

Anyways champ story of the night. I was on Benning in a bronze challenge and we had a player drop in wave 1 or 2. The three of us remaining were able to handle the rest. I got my first 75+ kills, 75+ SR kills, and was the top XP score. I've played Adepts and Engineers and have never scored as much as I did with my Infiltrator last night.

All it took was practice and changing my mind set. Thanks again everyone.


Once you get better at not missing things just go play Silver, so that you can get used to surviving with many more enemies running around, which will eventually prepare you for Gold.

Level 10 or so Salarian Infiltrator with a Widow is more than capable of handling gold competently, silver is really not a problem. If you use ED well, you should never die unless you are reckless.


I think I still need a bit more practice (and better upgrades). I can do Silver with my Adept, but that's just power spamming. Still need to work on my aim for enemies like Phantoms. Geth are probably the easiest enemies (to me anyways).

#52
AlienSpaceBats

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If you've unlocked the Claymore, use that in cloak, BOOM!

#53
Sabbatine

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cruc1al wrote...

Sabbatine wrote...

I have all my mods maxed out and I use the thermal clip mod because it's often the difference between fighting an entire wave without needing to leave my position to scrounge, and making it through the whole wave with a few shots to spare.


That's why you have ammo packs. I've got a big bunch of them in store and 2 per mission which is enough. Allows me to put more important mods on my guns.


Two ammo packs isn't going to cut it if you only have 9 spare shots.  On gold you'd have to use one or two per wave towards the end.

As for "more important" mods, there really aren't any on the widow.  You could put a penetration mod on to increase the size of cover you can pierce but this would also add the damage penalty which isn't worth it.  The enhanced scope isn't really worth while either because the weapon is already accurate and you'll be firing from cloak (so the benefit of less movement while getting shot is somewhat wasted) and most enemies don't deploy smoke.

#54
OniGanon

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Energy Drain usually makes Phantoms/Nemeses stagger in a very predictable animation. That's how you get the shot on them.