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So I found my copy of the Mass Effect 3 Game Informer...


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#226
Gyspy Jive

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It really sucks reading these old quotes. I had a lot of hopes for ME3, not to say it wasn't a great game...But I feel that we all received an unfinished product. I would have gladly waited another year if we had gotten a better ME experience.

#227
ericjdev

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What the hell happened?

#228
csmokey

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LOL so many broken promises no fetch quests to win over galaxy, I dont know how many war assets I got, no big off solution for reapers, the crucible is the off, wow casey artistic integrity indeed

#229
zippythecellist

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“Don’t expect to win the loyalty of the galaxy by simply completing a series of fetch quests,”

HAHAHAHAHAHA! I wish I would have known that was such an obvious lie a year ago!  :lol: Would have saved me $80 and a week of my life spent playing the game.

#230
lordofdogtown19

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Bigdoser wrote...

Vertigo_1 wrote...

Check out the thread for the Xbox World Magazine article that came out in late May (July 2011 edition): social.bioware.com/forum/1/topic/103/index/7352856

This part here (Casey Hudson quote):

REWARD FOR LOYAL FANS?
"Absolutely," he says. "Definitely. The challenge is to make the game better than ever before, to make it a great entry point for new players, and to make it the ending fans deserve. It's about making sure it starts the way a great story should start versus just being a continuation. And thats tough because there is no canon except for what the player has chosen. In the end, its their game".


THIS HURTS ME.


.....just why Hudson? I trusted you :crying:

#231
NightHawkIL

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Jedifan421 wrote...
Did Game Informer ever call out Casey on these blatant lies or no?

You kidding? There's less chance of that happening than godchild being hit by a flying rodio clown on your next play through.

#232
Jedifan421

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NightHawkIL wrote...

Jedifan421 wrote...
Did Game Informer ever call out Casey on these blatant lies or no?

You kidding? There's less chance of that happening than godchild being hit by a flying rodio clown on your next play through.


Just means PAX East is gonna be fun to watch.

#233
Lookout1390

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Someone hold me...

#234
ahandsomeshark

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Hudson: No, it’s different, because it’s unclear to Shepard and the player what you have to do to win the war against the Reapers. Part of what you’re trying to do is to explore the story and the galaxy and the experience so that you can understand what has to be done. Some missions start to shed light on what you need to do. As things progress in the high-level storyline, we’re constantly trying to do redirects. You think you win the war by doing one thing, and then you realize it’s something else.


quotes like this really make me think the crucible must have been a last minute panic addition.

#235
Bigdoser

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Jedifan421 wrote...

NightHawkIL wrote...

Jedifan421 wrote...
Did Game Informer ever call out Casey on these blatant lies or no?

You kidding? There's less chance of that happening than godchild being hit by a flying rodio clown on your next play through.


Just means PAX East is gonna be fun to watch.


Oh boy bioware better have something cause if not gaming websites will burn.

#236
BadlyBrowned

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Jedifan421 wrote...

NightHawkIL wrote...

Jedifan421 wrote...
Did Game Informer ever call out Casey on these blatant lies or no?

You kidding? There's less chance of that happening than godchild being hit by a flying rodio clown on your next play through.


Just means PAX East is gonna be fun to watch.


Getting my popcorn machine and lawn chair ready. 

#237
ahandsomeshark

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last one "Then there are other things, going all the way down to individual characters that you’ll talk to. That’s where we can fill the entire experience with very granular stuff that contributes in some way. It’s kind of a more sophisticated version of the loyalty system in Mass Effect 2, where instead of figuring out if each character you have is loyal, now you’re still building something, but you’re building something as big as an entire fleet of spacecraft or something as small as an individual you talk to on the Citadel and convince to join your army."

was anything like this actually in the game?

#238
MetalCargo999

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Now that I remember what my expectations were before I got to the end of the game, I'm depressed again. This sucks. I really don't get it. What on earth was everyone working on the game thinking?

#239
TheLostGenius

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The game was far from finished, they changed their minds. Deal with it. Boo ho.

#240
MetalCargo999

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lordofdogtown19 wrote...

Bigdoser wrote...

Vertigo_1 wrote...

Check out the thread for the Xbox World Magazine article that came out in late May (July 2011 edition): social.bioware.com/forum/1/topic/103/index/7352856

This part here (Casey Hudson quote):

REWARD FOR LOYAL FANS?
"Absolutely," he says. "Definitely. The challenge is to make the game better than ever before, to make it a great entry point for new players, and to make it the ending fans deserve. It's about making sure it starts the way a great story should start versus just being a continuation. And thats tough because there is no canon except for what the player has chosen. In the end, its their game".


THIS HURTS ME.


.....just why Hudson? I trusted you :crying:


Yea... we got totally manipulated by the marketing.  I feel like such an idiot for falling for it so bad.

#241
Jedifan421

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BadlyBrowned wrote...

Jedifan421 wrote...

NightHawkIL wrote...

Jedifan421 wrote...
Did Game Informer ever call out Casey on these blatant lies or no?

You kidding? There's less chance of that happening than godchild being hit by a flying rodio clown on your next play through.


Just means PAX East is gonna be fun to watch.


Getting my popcorn machine and lawn chair ready. 


Dis gon b gud...

Modifié par Jedifan421, 03 avril 2012 - 03:32 .


#242
sammysoso

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Every time I read stuff from interviews it just makes me sad.

I keep wondering "what game are you talking about, it certainly wasn't one I played"

#243
DanteImprimis

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Omanisat wrote...

An episode of “Hoarders” recently sent me into a neurotic frenzy of cleaning. While sorting through a pile of crap I found a copy of “Game Informer” I bought for its cover story on Mass Effect 3, dated from around this time last year. Because I’m a masochist I decided to re-read the article to see what was being said about a year ago. I’ve cherry-picked a few passages I thought were funny in hindsight.
 
From a section entitled THE PLAN:
 
“In Mass Effect 3, you know you need to take back Earth, but the path to victory is less clear at the outset. You won’t just find some long-lost Reaper “off” button; says Hudson”
 
From a section called OLD CONFLICTS, NEW ALLIES:
 
“Don’t expect to win the loyalty of the galaxy by simply completing a series of fetch quests,”
 
This is a text block entitled MASS EFFECT MEETS MULTIPLAYER?
 
“When the teaser for Mass Effect 3 first released, rumours were swirling that the project was actually a multiplayer title set in the Mass Effect universe. Those rumours turned out to be false, but it got many gamers thinking about how a multiplayer component would fit into the Mass Effect trilogy. Rest assured, the team has thought about this, too. “As a single-player experience, and just as a world that people want to immerse themselves in and share, we’ve been trying to think of a way that makes sense for people to experience Mass Effect with their friends,” says executive producer Casey Hudson. “We haven’t yet come up with a way to do that, so we don’t have anything to announce at this time. But, obviously, multiplayer is something we want to do more of in the future as a company.”
 
In a section called BEYOND THE TRILOGY:
 
“… part of what you’re trying to do is save the universe so you can live in it. That’s part of the promise, I think, for any great IP. It has to be a world worth saving… I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn’t it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense.”
 


Image IPB
Image IPB

#244
Sawtooth357

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Lookout1390 wrote...

Someone hold me...


This one offers its many jelly appendages in comfort and succour.

#245
kidbd15

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ahandsomeshark wrote...

Hudson: No, it’s different, because it’s unclear to Shepard and the player what you have to do to win the war against the Reapers. Part of what you’re trying to do is to explore the story and the galaxy and the experience so that you can understand what has to be done. Some missions start to shed light on what you need to do. As things progress in the high-level storyline, we’re constantly trying to do redirects. You think you win the war by doing one thing, and then you realize it’s something else.


quotes like this really make me think the crucible must have been a last minute panic addition.


This does make me feel like someone punched me in the gut.  I would have loved to play the game that is described in this Gameinformer issue.

#246
cbutz

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This is kinda awful. I mean really you do not say stuff like this trying to hype the game, only to do th exact opposite. this is unacceptable. Either make the game like you say it will be or say what the game will really be. Man Bioware.....i don't know what to say really...

#247
lordofdogtown19

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Sawtooth357 wrote...

Lookout1390 wrote...

Someone hold me...


This one offers its many jelly appendages in comfort and succour.


I will assist the honorable hanar in comforting you *group hug*

#248
Merengues 1945

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ScaredPeach wrote...

"Welcome to the citadel"

"Hey, whats in that room over there"

"Oh that? Its nothing, just a closet. Just don't go shooting any pipes in there though, you might just instantly destroy all synthetics in the galaxy and cause all the mass relays to explode."

"Oh...."


LMAO... Also if you touch that plugs over there you became a synthetic king and also destroy all the relays :DDD

This hurts me... altough it's hilarious.

#249
jds1bio

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nono - saying you'll experience a "rise to power" during DA2 is marketing, it's such a nebulous phrase.

Saying in conversation that we won't have A,B,C endings to ME3, then adding A,B,C endings to ME3 without circling back to the conversation and re-aligning players' expectations, is more than misleading. It's deceptive.

#250
NightHawkIL

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MetalCargo999 wrote...

lordofdogtown19 wrote...

Bigdoser wrote...

Vertigo_1 wrote...

Check out the thread for the Xbox World Magazine article that came out in late May (July 2011 edition): social.bioware.com/forum/1/topic/103/index/7352856

This part here (Casey Hudson quote):

REWARD FOR LOYAL FANS?
"Absolutely," he says. "Definitely. The challenge is to make the game better than ever before, to make it a great entry point for new players, and to make it the ending fans deserve. It's about making sure it starts the way a great story should start versus just being a continuation. And thats tough because there is no canon except for what the player has chosen. In the end, its their game".


THIS HURTS ME.


.....just why Hudson? I trusted you :crying:


Yea... we got totally manipulated by the marketing.  I feel like such an idiot for falling for it so bad.

Manipulated isn't the right word. Hype is a form of manipulation - getting you excited about the game based on exadurated features. Features that exist, but are made out to be better than they are. You expect a certain amount of hype in advertizing, that's part of the world we live in.

What you don't expect in advertizing are dozens of blatant lies about the product. That's not manipulation, that's called a scam.