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So I found my copy of the Mass Effect 3 Game Informer...


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#326
NoUserNameHere

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bboynexus wrote...

CuseGirl wrote...

bboynexus wrote...

I'm absolutely certain the nature of the ending was last minute. It was never planned. So Casey's early comments were probably truthful 'at the time'.


That should be industry suicide in my opinion. If what you say is true, Casey Hudson should never be allowed to write a character biography, let alone a major game mission EVER again. How can you not write an ending of a game that adheres to the previously established narrative? 


Unforgiving release deadlines.


Deadline was pushed back nearly half a year or so already. It's like they hadn't even ironed out the plot back in November.

#327
plardman

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This one thinks that someone told them to get the game out before finishing so that one could make quick money. This one also thinks that that one told them to gut other things from the game so that us ones could buy it as DLC.This one is sad...can this one have a gun now?

Modifié par plardman, 03 avril 2012 - 04:43 .


#328
Spectre_Shepard

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holy crap.... just.... holy crap....

#329
theBurgerface

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plardman wrote...

This one thinks that someone told them to get the game out before finishing so that one could make quick money. This one also thinks that that one told them to gut other things from the game so that us ones could buy it as DLC.This one is sad...can this one have a gun now?


*Lends a Carnifex* This should get the job done.

#330
Guest_Opsrbest_*

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bboynexus wrote...

CuseGirl wrote...

bboynexus wrote...

I'm absolutely certain the nature of the ending was last minute. It was never planned. So Casey's early comments were probably truthful 'at the time'.


That should be industry suicide in my opinion. If what you say is true, Casey Hudson should never be allowed to write a character biography, let alone a major game mission EVER again. How can you not write an ending of a game that adheres to the previously established narrative? 


Unforgiving release deadlines.

I personally like how it never comes up how similar the game engines between ME2 and ME3 are. ME3 has a what, 3 year dev cycle? Using the same engine core as a predecessor?

#331
dkear1

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Casey....met duck tape! Seriously he has done more damage and provided more ammo than any other single person in this debacle. I am guessing that every time he opens his mouth the PR guys/gals just shudder.

#332
Dakota Strider

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What I find really hard to believe, is that there were no voices inside Bioware that knew what was going on, and did not speak out, about the travesty about to be perpetrated on the company's fans. Nobody said "This is wrong, it will alienate our base"? Not a single "The hell with the deadline, we cannot put out this product after what we promised, after what our fans are expecting" ? The whole company followed along?

#333
thesnake777

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......I remember this article....
More promises they didn't deliver on......

#334
Nyila

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plardman wrote...

This one thinks that someone told them to get the game out before finishing so that one could make quick money. This one also thinks that that one told them to gut other things from the game so that us ones could buy it as DLC.This one is sad...can this one have a gun now?


:lol:

#335
jds1bio

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Dakota Strider wrote...

What I find really hard to believe, is that there were no voices inside Bioware that knew what was going on, and did not speak out, about the travesty about to be perpetrated on the company's fans. Nobody said "This is wrong, it will alienate our base"? Not a single "The hell with the deadline, we cannot put out this product after what we promised, after what our fans are expecting" ? The whole company followed along?


I wonder if it's like sports talk, where the insecure athletes will hang onto every word anyone says about them, and the content ones will never listen to it.  I wonder how much of what we read they actually read themselves.

#336
CuseGirl

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Opsrbest wrote...

bboynexus wrote...

CuseGirl wrote...

bboynexus wrote...

I'm absolutely certain the nature of the ending was last minute. It was never planned. So Casey's early comments were probably truthful 'at the time'.


That should be industry suicide in my opinion. If what you say is true, Casey Hudson should never be allowed to write a character biography, let alone a major game mission EVER again. How can you not write an ending of a game that adheres to the previously established narrative? 


Unforgiving release deadlines.

I personally like how it never comes up how similar the game engines between ME2 and ME3 are. ME3 has a what, 3 year dev cycle? Using the same engine core as a predecessor?


yea, that.....they probably kept it because they had to do so much other stuff, like write good missions and endings <_<

Also, they were designing multiplayer maps and fiddling with Kinect controls ::facepalm::

And to be honest, I didn't like the whole "roll from cover" controls, it just made Shepard clunky like in Gears of War. I tried to play Gears for 5 minutes, hated it because of that stupid cover system.....

#337
KingNewbs

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Nyila wrote...
I know, I'm just having a hard time picturing Hudson's creative vision in the sentence I quoted.. It just talks about stuff..

What?? You got something against "stuff"?

Stuff is totally fun. I love stuff.

George Carlin said...

A house is just a pile of stuff with a cover on it. You can see that when you're taking off in an airplane. You look down, you see everybody's got a little pile of stuff. All the little piles of stuff. And when you leave your house, you gotta lock it up. Wouldn't want somebody to come by and take some of your stuff. They always take the good stuff. They never bother with that crap you're saving. All they want is the shiny stuff. That's what your house is, a place to keep your stuff while you go out and get more stuff!

Sometimes you gotta move, gotta get a bigger house. Why? No room for your stuff anymore. Did you ever notice when you go to somebody else's house, you never quite feel a hundred percent at home? You know why? No room for your stuff. Somebody else's stuff is all over the place! And if you stay overnight, unexpectedly, they give you a little bedroom to sleep in. Bedroom they haven't used in about eleven years. Someone died in it, eleven years ago. And they haven't moved any of his stuff! Right next to the bed there's usually a dresser or a bureau of some kind, and there's NO ROOM for your stuff on it. Somebody else's sh*t is on the dresser. Meditation will not relieve you of this stress either.

Have you noticed that their stuff is sh*t and your sh*t is stuff? God! And you say, "Get that sh*t offa there and let me put my stuff down!"



#338
Gordulan

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I think we've found Peter Molyneux's successor... And so the cycle continues...

It's pretty silly though that the end product landed about a continent away from the original plan...

#339
bboynexus

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Opsrbest wrote...

bboynexus wrote...

CuseGirl wrote...

bboynexus wrote...

I'm absolutely certain the nature of the ending was last minute. It was never planned. So Casey's early comments were probably truthful 'at the time'.


That should be industry suicide in my opinion. If what you say is true, Casey Hudson should never be allowed to write a character biography, let alone a major game mission EVER again. How can you not write an ending of a game that adheres to the previously established narrative? 


Unforgiving release deadlines.

I personally like how it never comes up how similar the game engines between ME2 and ME3 are. ME3 has a what, 3 year dev cycle? Using the same engine core as a predecessor?


Two years, actually, I believe.

#340
Nyila

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Dakota Strider wrote...

What I find really hard to believe, is that there were no voices inside Bioware that knew what was going on, and did not speak out, about the travesty about to be perpetrated on the company's fans. Nobody said "This is wrong, it will alienate our base"? Not a single "The hell with the deadline, we cannot put out this product after what we promised, after what our fans are expecting" ? The whole company followed along?


Right now, we all wish they'd have postponed the release so we could have a well polished game, but before the game came out, we might have been less forgiving..

#341
Reign762

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And my night was just starting to get better.

#342
RenascentAnt1

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Omanisat wrote...
 
“… part of what you’re trying to do is save the universe so you can live in it. That’s part of the promise, I think, for any great IP. It has to be a world worth saving… I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn’t it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense.”
 


Except the mass relays are all blown up, millions of aliens and humans will die of starvation on earth.

Yep, very liveable.

#343
Nyila

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KingNewbs wrote...

*stuff*


That reminds me of Skyrim and my broom collection.. ^_^ At least Bioware doesn't allow hoarding in their games!

#344
greggm2000

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Dakota Strider wrote...

What I find really hard to believe, is that there were no voices inside Bioware that knew what was going on, and did not speak out, about the travesty about to be perpetrated on the company's fans. Nobody said "This is wrong, it will alienate our base"? Not a single "The hell with the deadline, we cannot put out this product after what we promised, after what our fans are expecting" ? The whole company followed along?


I'm sure there were. But after a certain point, one does what your boss wants (and hope to have influence later) or lose one's job and be able to change nothing, nor feed your family.

Hopefully sometime we'll get a good, credible, anon leak from inside.

#345
Yorkston9152

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I need stop coming to this website. Every time i log on and go to this part of the forums, the outside light looks more and more appealing and the possibility of going to EA/BW and forcibly asking for my money back seems all the more real as the nerd rage grows. Honestly is this the future of video games? When did suits and not gamers make them and when will it end?

#346
FlyingCow371

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Yeah. If only we could play the ME3 game that bioware was imagining last year. Sounds many times better than the one that actually was released. The really sucky part is, that most of the game actually does live up to the pre-release promises. Everything just got ****ed up so hard in the last mission. They had something really great in the end of ME2 with the suicide mission mechanics...having to make choices about how to use the resources that you gathered over the game (allies, loyalty, upgrades, etc). Then ME3, you once again gather resources (war assets) but have no control over how they are used, and they don't actually do anything cool for you. The wasted opportunities hurt.

Does the PC version have mod tools, or anything fun like that? Can we just go and fix this ****?

#347
1490

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“… part of what you’re trying to do is save the universe so you can live in it. That’s part of the promise, I think, for any great IP. It has to be a world worth saving… I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn’t it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense.”

Of all the "pre-game promises" that were made, I think this one gets me the most. Namely because many of the other ones could be loosely interpreted as "fulfilled," but this one was blatantly thrown away. You CAN'T live on the Citadel because it's utterly destroyed, along with the millions of people that lived on it. The galactic civilization as we know it was annihilated. I'm glad I hadn't read this before I played the game.

#348
AwesomeDudex64

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Ouch.

#349
ThatDancingTurian

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Dakota Strider wrote...

What I find really hard to believe, is that there were no voices inside Bioware that knew what was going on, and did not speak out, about the travesty about to be perpetrated on the company's fans. Nobody said "This is wrong, it will alienate our base"? Not a single "The hell with the deadline, we cannot put out this product after what we promised, after what our fans are expecting" ? The whole company followed along?

What I find really hard to believe is the universal line that they were completely blindsided by our criticisms, knowing what they promised, what we wanted, and what they gave us instead.

#350
farhansdisplayname

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Oh. My. GOD! This is unbelievable.