SturmMedik wrote...
I love how a ship, like Destiny Ascension, that can fire from millions of kilometers away flies right up to the Earth where it can be useless (like in the battle for Citadel). That goes for all the other big ships too...
The entirety of the space battle scenes are pure hollywood fiction complete with explosions, sound effects, and all manner of other things not likely to be relevant in the vaccuum of space. That's why I just laugh when people try to make arguments favoring the cutscenes over the codexes in determining "what would really happen."
However, the suicidal charge to point blank range by the allies does make *some* sense. Its pretty clearly established that the Reapers have substantially superior electronic warfare capability. The Quarian fleet couldn't lock onto a grounded and immobile destroyer. Missiles launched at point blank range swerve and miss.
EDI is the only cyberwarfare suite in the fleet that seems up to the task of consistently matching Reaper ECM.
So long range fighting, which is what would normally make sense, is pointless. Our fleet wouldn't be able to get good targeting resolutions with missiles or other seeking weapons. Getting up so close the energy weapons can't miss seems to be the only viable strategy. Its the one the Turians used to give the Reapers a bloody nose in the early invasion before the Reapers' numbers drove them back.