Destiny Ascnesion, the most useless 5million ton spaceship in the galaxy
#76
Posté 03 avril 2012 - 10:30
At least it made a fashionable entrance.
#77
Posté 04 avril 2012 - 12:09
Bioware got real lazy with alot of aspects of the game.
#78
Posté 04 avril 2012 - 01:32
Zakatak757 wrote...
But of course, we only get a total of 2 pre-rendered scenes for the end battle. One where we win, another where we lose. Every "fleet" purchase needs its own cutscene, seriously. The Destiny Ascension, by ME3, has a 56 kiloton gun at the least. I would love to see that thing blow a hole straight through a Reaper or two. Seeing the Volus Dreadnought (which is a remodelled Turian cruiser, lol) would be nice too.
Bioware got real lazy with alot of aspects of the game.
Haha, "lazy"? what are you....talking...about...cuz they....made....uh....TWO cut scenes?...and a horde mode match for the earth mission?...and uh....um....
*sobs uncontrollably*
#79
Posté 04 avril 2012 - 02:03
First, some of your assets (Mercs, Rachni) try to kill you in past games.
Then you put effort into recruiting them.
Then they barely show up.
Then they barely influence the ending in any way.
The Destiny Ascension has less use per pound than the Normandy though.
Normandy = 115 EMS max.
DA = 79
#80
Posté 04 avril 2012 - 02:07
you know how in the Codex it states that an attacking force is usually hesitant to fire on a defending force directly in front of a planet, especially a garden world, because each round fired that misses can cause significant damage to the planet behind?
exactly how many tungsten carbide dreadnought rounds missed the Reapers? :\\
Modifié par FlyingWalrus, 04 avril 2012 - 02:10 .
#81
Posté 04 avril 2012 - 02:19
To be fair, they were doing this on Palaven too. (Why did they make it so Reapers have to spread their legs to fire? That's just horribly impractical.)FlyingWalrus wrote...
Fridge Horror moment:
you know how in the Codex it states that an attacking force is usually hesitant to fire on a defending force directly in front of a planet, especially a garden world, because each round fired that misses can cause significant damage to the planet behind?
exactly how many tungsten carbide dreadnought rounds missed the Reapers? :
But what choice do they have? I'm sure they'd prefer not to, but the Reapers aren't interested in the planet, only in wiping out all life on it.
Modifié par devSin, 04 avril 2012 - 02:21 .
#82
Posté 04 avril 2012 - 02:23
FlyingWalrus wrote...
Fridge Horror moment:
you know how in the Codex it states that an attacking force is usually hesitant to fire on a defending force directly in front of a planet, especially a garden world, because each round fired that misses can cause significant damage to the planet behind?
exactly how many tungsten carbide dreadnought rounds missed the Reapers? :
Yeah that's also the VERY first thing that I thought of when I saw that scene....it's so batshi* crazy that a scene that was supposed to be as epic as the final space fleet fight is so mishandled in so many ways....
My reaction:
When they all jump in "wow..."
When they fire all those salvos at the Reapers: "NO WATCH OUT IF YOU MISS YOU NUKE EARTH:crying:"
When they start fighting: Why are only Alliance and Turian ships shooting, where are the asari, quarians and geth???
When Normandy goes to earth: Oh look...they're all...mixed in together....with star wars back and forth lasers....cuz its not like Reapers can grab onto ships or anything....awesome.<_<
So much fail after the Cerberus base...it's like they gave over production of the game to someone who had never played a single ME game in his life...*cough cough*
#83
Posté 04 avril 2012 - 02:30
So it would be wrong to say that the 'Destiny Ascension' does nothing during the battle. We don't see what the vast majority of the ships are doing during the battle, the DA included. As the most powerful dreadnought in the Citadel fleet, it is probably a safe bet that it did some damage.
#84
Posté 04 avril 2012 - 02:34
zambingo wrote...
I get your joy, but ironically Garrus and Shep talk negatively about this type of thing... reducing war to arithmetic. Maybe BioWare wasn't paying attention or they intentionally wanted to be ironic.
Nah it came over ok to me. Well, I guess if I was hardcore renegade it might be odd seeing the decisions as "negative" but I do already have the stance of making cold hard decision albeit with a heavy heart - Garrus' cold hard arithmetic of war.
So that bit of dialogue actually came over really naturally and seemed to reflect my actions and logic ^^
...Sacrifice a few million there, few billion here, don't want to but it has to be done, countless trillions sacrificed everything and still lost. I won't be complacent, no price is too high if it buys a future, that thing countless cycles before us never had.
The only part that felt off to me, was the nagging knowledge that for all my cold hard logic; I could be the nicest least sacrificing guy in the world and still win because Bioware isn't gonna space all the goody-goody pure paragons for their refusal to think critically
#85
Posté 04 avril 2012 - 02:37
Han Shot First wrote...
While it would have been awesome to see the Destiny Ascension blasting a Reaper to smithereens, most of what goes on in that battle occurs off screen. Just like the Battle of the Citadel, we are only seeing small snippets of the entire space battle.
So it would be wrong to say that the 'Destiny Ascension' does nothing during the battle. We don't see what the vast majority of the ships are doing during the battle, the DA included. As the most powerful dreadnought in the Citadel fleet, it is probably a safe bet that it did some damage.
Yeah I agree with you that what you said is something that we can safely assume. My point is, that after all the big deal that was made about bringing in different fleets, from all the races, all we see is some alliance and turian ships shooting, and the Ascension is nowhere to be seen...it's all just so overwhelmingly....underwhelming....
#86
Posté 04 avril 2012 - 02:40
#87
Posté 04 avril 2012 - 02:40
BiancoAngelo7 wrote...
Han Shot First wrote...
While it would have been awesome to see the Destiny Ascension blasting a Reaper to smithereens, most of what goes on in that battle occurs off screen. Just like the Battle of the Citadel, we are only seeing small snippets of the entire space battle.
So it would be wrong to say that the 'Destiny Ascension' does nothing during the battle. We don't see what the vast majority of the ships are doing during the battle, the DA included. As the most powerful dreadnought in the Citadel fleet, it is probably a safe bet that it did some damage.
Yeah I agree with you that what you said is something that we can safely assume. My point is, that after all the big deal that was made about bringing in different fleets, from all the races, all we see is some alliance and turian ships shooting, and the Ascension is nowhere to be seen...it's all just so overwhelmingly....underwhelming....
Here is another thing about the Destiny Ascension: Did it even survive the battle?
As the most powerful dreadnought in the Citadel fleet you'd think it would be a priority target for the Reapers, which probably doesn't bode well for the ship's survival. The DA's best hope is probably doing more damage than they take before having to abandon ship.
#88
Posté 04 avril 2012 - 02:41
Awookie wrote...
The Destiny Ascension has less use per pound than the Normandy though.
Normandy = 115 EMS max.
DA = 79
This is true, but that's not the same thing as saying the Normandy can outfight the Destiny Ascension.
War Asset rating is based on more than just straight combat value. EDI is worth a lot, since she is probably key to any alliance effort to defeat Reaper ECM. Just having the Normandy and EDI at the battle probably increased the entire fleet's effectiveness like how Geth Primes supposedly make nearby Geth better.
The stealth drive gives the ship tons of guerilla warfare value that wouldn't matter much in a straight up fight.
#89
Posté 04 avril 2012 - 02:43
Han Shot First wrote...
BiancoAngelo7 wrote...
Han Shot First wrote...
While it would have been awesome to see the Destiny Ascension blasting a Reaper to smithereens, most of what goes on in that battle occurs off screen. Just like the Battle of the Citadel, we are only seeing small snippets of the entire space battle.
So it would be wrong to say that the 'Destiny Ascension' does nothing during the battle. We don't see what the vast majority of the ships are doing during the battle, the DA included. As the most powerful dreadnought in the Citadel fleet, it is probably a safe bet that it did some damage.
Yeah I agree with you that what you said is something that we can safely assume. My point is, that after all the big deal that was made about bringing in different fleets, from all the races, all we see is some alliance and turian ships shooting, and the Ascension is nowhere to be seen...it's all just so overwhelmingly....underwhelming....
Here is another thing about the Destiny Ascension: Did it even survive the battle?
As the most powerful dreadnought in the Citadel fleet you'd think it would be a priority target for the Reapers, which probably doesn't bode well for the ship's survival. The DA's best hope is probably doing more damage than they take before having to abandon ship.
OK dude, I already feel let down enough...you bringing up good points to make me wonder even more about what happened to all the decisions we made, in this case the DA, doesn't really help haha.
unless....
*gasp*
HE'S INDOCTRINATED!!!!! QUICK SOMEBODY THROW CUPCAKES AT HIM!!!...or something...
#90
Posté 04 avril 2012 - 02:52
#91
Posté 04 avril 2012 - 03:11
addiction21 wrote...
Oh noes!!! I do not ever see any ship ever using their GARDIAN defense systems. I HATE YOU BIOWARE!!!!
Yes, your post elucidates many valid and well articulated points as to why the Destiny Ascension was built up throughout the series to only fade quietly into the background...as well as all the other fleets and things we brought along to then not see or hear from any of them ever again.
If only I could read a more written by you...but I don't feel like reading those posts calling retake people whiny, entitled vocal minorities with no appreciation for artistic integrity...
#92
Posté 04 avril 2012 - 03:15
BiancoAngelo7 wrote...
OK dude, I already feel let down enough...you bringing up good points to make me wonder even more about what happened to all the decisions we made, in this case the DA, doesn't really help haha.
unless....
*gasp*
HE'S INDOCTRINATED!!!!! QUICK SOMEBODY THROW CUPCAKES AT HIM!!!...or something...
Maybe I'm looking at it too simplistic, but I would think the basic goal in fleet combat would be to knock out the enemy's dreadnoughts. I served in the Marine Corps, and all infantry combat can be summed up as trying to make maximum use of your machine guns (or supporting heavy weapons) while eliminating or neutralizing the enemy's machine guns (or supporting heavy weapons) by fire, manuever or close combat. While I'm over simplfying it to a degree, infantry tactics revolve around the machine gun.
I would think that in a Mass Effect space battle, the dreadnoughts (or carriers) would be the equivalent of those machine guns in an infantry battle.
If I was the Captain of the Destiny Ascension, I wouldn't rate my ship's chances of survival very highly going into that final battle. The objective from my point of view would be to cause as much damage as possible, and to draw as much fire away from the cruisers, carriers, and other dreadnoughts for as long as possible, before my ship's inevitable destruction. I would know that as soon as the Destiny Ascension entered the fray that the Reaper's would be concentrating their fire in my direction, so the goal would be to last as long as possible and run interference for other ships, rather than outright survival.
If that is how things played out for the DA, she might have a heroic end that we don't see on screen. I imagine her crew fighting a desperate battle, taking horrendous casualties but causing as much damage as they could and buying time for other ships, before the battered survivors are finally forced to abandon ship. Maybe even the Captain and the bare minimum of a skeleton crew stay behind, continuing to fire the ship's main guns, until the ship's hull finally gives out.
#93
Posté 04 avril 2012 - 04:03
Ultimately you figure out that you can deconstruct everything about it and find that everything is WRONG, but it would have been a very un-mainstream portrayal of space fleet warfare. Can't really blame Bioware for picking the low hanging fruit of "MASSIVE SPACE FLEET BATTLE" considering the very same thing was done in ME1 at the Citadel.
tl;dr, a true-to-lore portrayal would've probably had less visual impact. Sad but true.
#94
Posté 04 avril 2012 - 05:02
BiancoAngelo7 wrote...
addiction21 wrote...
Oh noes!!! I do not ever see any ship ever using their GARDIAN defense systems. I HATE YOU BIOWARE!!!!
If only I could read a more written by you...but I don't feel like reading those posts calling retake people whiny, entitled vocal minorities with no appreciation for artistic integrity...
Show us where I have said that.
Batarians. They have also been built up thru the games. Where is your complaints about that?
How about disrupter torps from fighters? Frigate wolf packs? The Thanix cannons that were so importent in ME2?
You are desperetly grasping at things to complain about. The ending, the outcomes of RGB, your teamates and what happens, Rachni Queen and how little those things mean are fine.
Not seeing the Destiny shoot its gun? Go away.
Modifié par addiction21, 04 avril 2012 - 05:12 .
#95
Posté 04 avril 2012 - 05:27
addiction21 wrote...
BiancoAngelo7 wrote...
addiction21 wrote...
Oh noes!!! I do not ever see any ship ever using their GARDIAN defense systems. I HATE YOU BIOWARE!!!!
If only I could read a more written by you...but I don't feel like reading those posts calling retake people whiny, entitled vocal minorities with no appreciation for artistic integrity...
Show us where I have said that.
Batarians. They have also been built up thru the games. Where is your complaints about that?
How about disrupter torps from fighters? Frigate wolf packs? The Thanix cannons that were so importent in ME2?
You are desperetly grasping at things to complain about. The ending, the outcomes of RGB, your teamates and what happens, Rachni Queen and how little those things mean are fine.
Not seeing the Destiny shoot its gun? Go away.
You came into this topic with nothing more than to insult me and anyone else that was dissapointed in not seeing the DA in action. You didn't care not knowing what happened to the DA or all those war assets? Fine. That doesn't give you the right to be arrogant, puerile and aggressive in telling me and anyone else who disagrees with you to "get out".
What you are doing is just dumping negativity needlessly into a perfectly normal and civil discussion.
You could have said what you wanted to without a lot of what you wrote, ie: "I didn't really mind not seeing what happens to the DA or the other war assets"
You chose to take it much more negative and aggressive than that. Needlessly so. Please avoid such negative attitudes in the future, that was what I was trying to say in my first response to you, that needless negativity has no place in nice normal discussions, whether you are for or against something.
#96
Posté 04 avril 2012 - 05:31
#97
Posté 04 avril 2012 - 05:31
Fixers0 wrote...
Bioware was to lazzy to anmiate multiple Pre-rendered space combat scenes that would play depending on your amount of EMS, or fleets you collected, like in the end we only see Alliance an turian ships actively in battle.
Also here's another example of bioware lazzyness, the Turian figthers show all around in Mass Effect 3 are in fact the exactly the same as the Kara, the Turian 'Titanic'' form Donovan Hock's Vault.
Yeah, this game needed another 18 months in the oven.
#98
Posté 04 avril 2012 - 05:33
laudable11 wrote...
Fixers0 wrote...
Bioware was to lazzy to anmiate multiple Pre-rendered space combat scenes that would play depending on your amount of EMS, or fleets you collected, like in the end we only see Alliance an turian ships actively in battle.
Also here's another example of bioware lazzyness, the Turian figthers show all around in Mass Effect 3 are in fact the exactly the same as the Kara, the Turian 'Titanic'' form Donovan Hock's Vault.
Yeah, this game needed another 18 months in the oven.
QFT
#99
Posté 04 avril 2012 - 05:37
BiancoAngelo7 wrote...
addiction21 wrote...
BiancoAngelo7 wrote...
addiction21 wrote...
Oh noes!!! I do not ever see any ship ever using their GARDIAN defense systems. I HATE YOU BIOWARE!!!!
If only I could read a more written by you...but I don't feel like reading those posts calling retake people whiny, entitled vocal minorities with no appreciation for artistic integrity...
Show us where I have said that.
Batarians. They have also been built up thru the games. Where is your complaints about that?
How about disrupter torps from fighters? Frigate wolf packs? The Thanix cannons that were so importent in ME2?
You are desperetly grasping at things to complain about. The ending, the outcomes of RGB, your teamates and what happens, Rachni Queen and how little those things mean are fine.
Not seeing the Destiny shoot its gun? Go away.
You came into this topic with nothing more than to insult me and anyone else that was dissapointed in not seeing the DA in action. You didn't care not knowing what happened to the DA or all those war assets? Fine. That doesn't give you the right to be arrogant, puerile and aggressive in telling me and anyone else who disagrees with you to "get out".
What you are doing is just dumping negativity needlessly into a perfectly normal and civil discussion.
You could have said what you wanted to without a lot of what you wrote, ie: "I didn't really mind not seeing what happens to the DA or the other war assets"
You chose to take it much more negative and aggressive than that. Needlessly so. Please avoid such negative attitudes in the future, that was what I was trying to say in my first response to you, that needless negativity has no place in nice normal discussions, whether you are for or against something.
We who are about to die, salute you!
#100
Posté 04 avril 2012 - 05:52
Modifié par FluffyScarf, 04 avril 2012 - 05:53 .





Retour en haut






