No one wants to admit it...
#26
Posté 03 avril 2012 - 06:53
Guild Wars 2 will promptly shock people currently settling for ToR to go to a real MMORPG
#27
Posté 03 avril 2012 - 06:53
ScooterPie88 wrote...
but gamers are under attack. One very specific movement is all that stands between us and the greatest threat of our brief existance. If we lose Retake Mass Effect 3 the rest of gaming may well follow. Day one DLC, crappy stories, online passes that's the scalel; that's what we are fighting for. I dont know if EA can understand fear but we are damn sure going to give them the oppurtunity.
Continue.
Gamers might be under attack but so are gaming companies.
Any gamer with a hint of self control can pick up most games at half price. More and more games are going F2P. Valve discounts can be pretty ridonkulous for those who are patient. Gamefly is a great deal for frequent players.
I think both sides have some valid points, and all considering games are still by far the best entertainment time / dollar spent.
So gamers are currently winning big time imo.
#28
Posté 03 avril 2012 - 06:54
#29
Posté 03 avril 2012 - 06:54
fafnir magnus wrote...
Diablo 3 is coming to save me from bioware and EA and return me firmly to the warm, comfy nest of blizzard fandoms.
Guild Wars 2 will promptly shock people currently settling for ToR to go to a real MMORPG
You mean your game with no single player mode, a super dumbed down skill system, no ability to play offline, ever, at all, and some of the most restrictive DRM in history? That Diablo 3?
#30
Posté 03 avril 2012 - 06:55
ScooterPie88 wrote...
but gamers are under attack. One very specific movement is all that stands between us and the greatest threat of our brief existance. If we lose Retake Mass Effect 3 the rest of gaming may well follow. Day one DLC, crappy stories, online passes that's the scalel; that's what we are fighting for. I dont know if EA can understand fear but we are damn sure going to give them the oppurtunity.
Continue.
"I'm not sure about Day 1 DLC's and online passes, but you made your case with crappy stories."
Wait, did I quote Ashley right when talking about Cerberus and Shepard while in hopsital bed?
#31
Posté 03 avril 2012 - 06:58
#32
Posté 03 avril 2012 - 06:59
Anaki86 wrote...
I cannot agree to that statement. There is no attack. Bioware simply made an ending that left a sour taste in the mouths of many. Whether it was a time constraint, EA forcing their hand or plain old bad taste, the botch of ME3's ending is not in any way an attack on gamers.
Yeah I think this is a little overdramatic.
If there's a company attacking gamers, its Ubisoft. Yes, let's make you all keep connected to our online servers even while play Assassin's Creed. What's that? You don't have constant online connection? Well, how can we tell you're not a pirate then?
#33
Posté 03 avril 2012 - 06:59
They are not to be underestimated,maybe casual gamers will grow some common sense and stop giving money to them without them trying to earn itOpsrbest wrote...
I think the fact that activision and ea have been pushing the same issues for the past how many years should not be over looked.Humanoid_Typhoon wrote...
We are under attack, but thankfully it's only by a few companies, as entirely massive as those companies may be.
#34
Posté 03 avril 2012 - 07:00
Lord Aesir wrote...
Ah, drama. Some of us don't think a new ending is required, you know.ScooterPie88 wrote...
but gamers are under attack. One very specific movement is all that stands between us and the greatest threat of our brief existance. If we lose Retake Mass Effect 3 the rest of gaming may well follow. Day one DLC, crappy stories, online passes that's the scalel; that's what we are fighting for. I dont know if EA can understand fear but we are damn sure going to give them the oppurtunity.
Continue.
And the fact that some people don't think a new ending is required is also irrelevant to the topic of conversation.
#35
Posté 03 avril 2012 - 07:01
Give and Take: Despite artistic integrity (which is very important to anything creatively done) and the artist's voice, all forms of entertainment and most creative/fiction works are designed and sold to be consumed by the consumers. The developers create the product (in this case, ME3) on their own terms and as artists, but they're funded (by EA...and to a greater extent: Us) and entrusted to create something that will be all the things we want it to be: innovative, emotionally gripping, entertaining, etc. Yes many of us have problems with the endings, and we're voicing that now...but it's pretty apparent to me anyway that BW sees the design and implementation of the endings as a mistake, something they didn't plan on, and they apologized for that. They're working it out now. It's give and take and that's happening now.
Economics: Thankfully many of us live in a situation where we, as consumers, can choose who's games we want to play and have the voice to either promote or demote games as we see fit. Don't like EA games anymore? That's cool, switch to another developer. The landscape is insanely competitive right now. So yea, get the next CD-Projekt game if you don't want to play another EA game. Or pick up something from Valve. There's handfuls of developers who would love for you to try their products.
But for many of us that's not the case. We actually love BioWare games regardless of the ME3 ending and we don't want to see this happen to their brand. Why? Because we like the brand and want to keep liking it! That's why we haven't given up. And you know what? That's cool too. We can still vote with our voices (did you see the ME3 amazon.com user reviews?) and our wallets. And again: BioWare is listening, they've acknowledged it. No, not everyone will be pleased with whatever ends up getting released, but they ARE doing something about it.
Critics are academics. Don't worry about their judgmental statements on us or on the video gaming industry. While they have a right to criticize this community and praise artists and all that, BioWare knows that their voices are for promo only and don't measure up to the love and support of their fans.
#36
Posté 03 avril 2012 - 07:02
ambroseaz wrote...
The people who own the people who create games realize they're in a multi-billion dollar a year industry, they also realize that many gamers will pay any ridiculous amount of money for their product. The only question that remains is "how much?" Will gamers pay 40.00 for a new release? 50.00? Will gamers pay 100.00 for a new release? Will they pay 100.00 for a new release and then turn around and give another 10.00 to buy back content we removed? Gaming showed it's first sign of decline when consoles were taken as serious as PC Gaming. There was a day when consoles were "slumming," now PC gaming is an afterthought, only ported by a fraction of the successful console titles available.
Money is only way to truly enact change in an industry so fixated on profit that it openly mocks the consumers that support it. If you want to teach Bioware that story driven RPGs should not end with slapdash written deus ex machina, if you want them to understand that customer satisfaction is still relevant in the age of day one DLC? Stop paying them to jerk your chain. After two or three releases where profit doesn't cover production, and stock holders start looking for ways to liquidate the mighty RPG giant, I'm willing to bet they'll come up with another hugely successful RPG. But as long as they can amputate sections of their games and then sell them back to us by the millions, why wouldn't they?
In other words..hit em where it hurts....the pocketbook.
#37
Guest_SergeantSnookie_*
Posté 03 avril 2012 - 07:05
Guest_SergeantSnookie_*
If Bioware doesn't make a statement soon, there won't be a fanbase left to save.
Modifié par SergeantSnookie, 03 avril 2012 - 07:10 .
#38
Posté 03 avril 2012 - 07:07
#39
Posté 03 avril 2012 - 07:10
#40
Posté 03 avril 2012 - 07:10
SergeantSnookie wrote...
Two thousand outraged by the first day, another forty thousand by the end of the first week. Every good impression annihilated, all their fans on the run. Regrouping, on the internet. Reports are coming in from other major forums. It's a well coordinated response. And so far they've been damned effective. Don't know who they think we are, what their plans are, or where everything leads to. Only one thing is certain:
If Bioware doesn't make a statement soon, there won't be a fanbase left to save.
what he said.
#41
Posté 03 avril 2012 - 07:12
Well done SgtSnookie & Mr Fob,
#42
Posté 03 avril 2012 - 07:17
nullobject wrote...
If someone doesn't get OP's reference soon, there won't be a themed thread left to save.
Well done SgtSnookie & Mr Fob,
I think everyone here recognised it as TIM.
Kanner wrote...
Gaming is freaking great. Bioware/EA has a huge problem.
Indeed. So many good titles, Bioware cannot afford to fall behind on product quality.
#43
Posté 03 avril 2012 - 07:23
It is about Retake Mass Effect 3, correct? As that tis the subject, I'm afraid disagreeing with it's goals is on topic. I'm just sick of seeing people acting as if this was a unanimous opinion, this whole movement. The self-righteousness is smothering. I find that annoying.Trikormadenadon wrote...
Lord Aesir wrote...
Ah, drama. Some of us don't think a new ending is required, you know.ScooterPie88 wrote...
but gamers are under attack. One very specific movement is all that stands between us and the greatest threat of our brief existance. If we lose Retake Mass Effect 3 the rest of gaming may well follow. Day one DLC, crappy stories, online passes that's the scalel; that's what we are fighting for. I dont know if EA can understand fear but we are damn sure going to give them the oppurtunity.
Continue.
And the fact that some people don't think a new ending is required is also irrelevant to the topic of conversation.
Modifié par Lord Aesir, 03 avril 2012 - 07:25 .
#44
Posté 03 avril 2012 - 07:30
#45
Posté 03 avril 2012 - 07:42
ambroseaz wrote...
The people who own the people who create games realize they're in a multi-billion dollar a year industry, they also realize that many gamers will pay any ridiculous amount of money for their product. The only question that remains is "how much?" Will gamers pay 40.00 for a new release? 50.00? Will gamers pay 100.00 for a new release? Will they pay 100.00 for a new release and then turn around and give another 10.00 to buy back content we removed? Gaming showed it's first sign of decline when consoles were taken as serious as PC Gaming. There was a day when consoles were "slumming," now PC gaming is an afterthought, only ported by a fraction of the successful console titles available.
Money is only way to truly enact change in an industry so fixated on profit that it openly mocks the consumers that support it. If you want to teach Bioware that story driven RPGs should not end with slapdash written deus ex machina, if you want them to understand that customer satisfaction is still relevant in the age of day one DLC? Stop paying them to jerk your chain. After two or three releases where profit doesn't cover production, and stock holders start looking for ways to liquidate the mighty RPG giant, I'm willing to bet they'll come up with another hugely successful RPG. But as long as they can amputate sections of their games and then sell them back to us by the millions, why wouldn't they?
^100% ^
Sad thing is , most gamers dont think that way , just wait and see when Bioware release Dragon Age 3 , 85% of the people here saying they never buy another Bioware game again running to pre-order.
#46
Posté 03 avril 2012 - 07:50
Why don't you just make GETC, gamers for the ethical treatment of customers or some other generic sounding name and stage really showy and at times offensive protest in front of bioware and ea. Than maybe the boards wouldn't get so cluttered that I'd have to refresh every minute instead of every second whenever someone makes any statement ever.
#47
Posté 03 avril 2012 - 07:52
Gaming has been turned into a purely profit business.
When the japanese were the game makers of the world we got awesome products.
Now Americans produce money making crap.
#48
Posté 03 avril 2012 - 07:55
Encarmine wrote...
your right OP.
Gaming has been turned into a purely profit business.
When the japanese were the game makers of the world we got awesome products.
Now Americans produce money making crap.
Capcom and their invention of the "upgraded version" games, like how super street fighter got released, than ultra super street fight, or the marvel vs capcom 3 new version for the same price, etc, etc.
The japanese invented this kind of DLC and cut content crap since before the interent in the 90's, it jus took american and canadian companies a little longer to cathc up with the trend.
EDIT; oh, and asura's wrath true ending DLC, that is all.
Modifié par xsdob, 03 avril 2012 - 07:56 .
#49
Posté 03 avril 2012 - 08:00
The fact that BioWare came with an action mode for that audience should tell you enough about how BioWare is struggling to fetch more profit. They're actively trying to expand their revenue; on the one hand through trying to widening the fanbase; on the other hand by hacking the game up in pieces and selling it as day-1 DLC. I think the time that a game you bought was a 'complete experience' is long past us. The gaming industry has grown to be mature; it's no longer the playground of passionate students that wish to make great games. It's big business now.
Whether that's for the best or worst, I don't dare to say. I used to be a massive fan of Westwood in the past. Yet, I kind of see the same patron at BioWare as I saw at Westwood; instead of creativity, they repeated a trick and when that stopped working they threw overboard the core values that made their games such fun. Yeah, a bitter ending.
#50
Guest_Nachtdämmerung_*
Posté 03 avril 2012 - 08:01
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