CPTHughJardon wrote...
answer the following:
what difference did it make saving the rachni queen in 1 to killing her?
the difference in legion survivng to being killed in 2?
the difference between wrex and wreave in context to the story?
there just the things i saw on my playthroughs but its the same for every major plot line in ME3.regardless of you're previous choices,the important plots in 3 just botched you're previous decisions,ie legion dies in 2 but in 3 you get a geth that looks exactly the same and has "legions memories",how original
As far as this goes, I still don't get what people were expecting, because for the most part it sounds like they're wanting a completely different mission set for every choice. You know the differences. With the rachni queen dead, the new one betrays you, without legion its that much more difficult to save both the Quarians and Geth, and without Wrex its possible to sabotage the genophage cure undetected, and save Mordin. This besides the variations on dialogue interactions.
I see that people are frustrated and so many say their choices didn't matter, but I've never seen anyone explain what "should" have happened. How was Bioware supposed to do it?
@DigitalAvatar
You're exactly right. I hope my initial comment was not mistaken for a bash on Skyrim, or a defense of ME3 (unlike the above), I'm just sure there will be many games to meet and exceed the strengths of both titles will come out over the next two years.





Retour en haut







